Rhythm versus FPS gamers

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  • MrRubix
    FFR Player
    • May 2026
    • 8340

    #1

    Rhythm versus FPS gamers

    Please don't derail this thread -- it was an interesting discussion. Anyways, replying to Halo:




    What do you mean by indifference? Indifference means not really preferring one or the other/not caring. I was just replying mainly to this part, saying that I disagree that someone who hasn't tried either would be a better gauge.

    Originally posted by TC_Halogen
    Someone who hasn't tried either of these games is indifferent to each aspect and therefore can actually try and see whether not one is easier in comparison to the other.
    But I also mentioned that learning curves were different -- if someone played an FPS for a bit versus a rhythm game, there may be an overwhelming majority in the short term even if that distribution were much different down the road simply because one was harder to get the hang of at first.

    I am good at rhythm games and pretty good at FPS (much better at rhythm though), and I wouldn't say one's harder than the other for me. If I spent 10 years devoted to FPS playing, I'd probably be just as good. It's just that they both stress different skills, and it depends on whether or not your skillsets and potentials are capable of handling what's required to perform at an optimal level down the road.
    https://www.youtube.com/watch?v=0es0Mip1jWY
  • rajdaddy
    FFR Veteran
    • Jun 2008
    • 313

    #2
    Re: Rhythm versus FPS gamers

    Originally posted by MrRubix
    Please don't derail this thread -- it was an interesting discussion. Anyways, replying to Halo:




    What do you mean by indifference? Indifference means not really preferring one or the other/not caring. I was just replying mainly to this part, saying that I disagree that someone who hasn't tried either would be a better gauge.



    But I also mentioned that learning curves were different -- if someone played an FPS for a bit versus a rhythm game, there may be an overwhelming majority in the short term even if that distribution were much different down the road simply because one was harder to get the hang of at first.

    I am good at rhythm games and pretty good at FPS (much better at rhythm though), and I wouldn't say one's harder than the other for me. If I spent 10 years devoted to FPS playing, I'd probably be just as good. It's just that they both stress different skills, and it depends on whether or not your skillsets and potentials are capable of handling what's required to perform at an optimal level down the road.
    Agreed, thread of the night for me.
    Anyway, Halogen brought up a great point, playing FPS's on a high difficulty.
    Me, I play both, but I cannot play ANY campaign on a difficulty higher then normal or medium whatever. But online, I do my fair share of pwning, I think playing online and playing legendary campaign takes different skills you know?
    I think before this can even continue we should differentiate the skills needed for campaign and multiplayer, what takes more skill, and what skills we will be keeping in mind as this discussion continues.
    "That's the beauty of music.
    They can't get that from you...
    Haven't you ever felt that way about music?
    Here's where it makes the most sense:
    You need it so you don't forget.
    Forget that...
    there are places in this world that aren't made out of stone,
    that there's something inside...
    that they can't get to,
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    that's yours"-Andy Dufrense

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    • MrRubix
      FFR Player
      • May 2026
      • 8340

      #3
      Re: Rhythm versus FPS gamers

      Well I mean we can break down any hobby or skill down into subcomponents, but my point is that what is deemed easier or harder is always a function or what we just happen to have natural ability for. And, if we don't have the skills naturally, it depends on how good we are at targeting our weaknesses and limiting their influence while maximizing the effects of our strengths.

      But if you want to dig even deeper, I mean, you could always ask "is the human mind more equipped for skill A versus skill B," where skill A may be conducive to rhythm playing and skill B may be useful for FPS (a skill being some kind of inherent mental or physical faculty).
      https://www.youtube.com/watch?v=0es0Mip1jWY

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      • TC_Halogen
        Rhythm game specialist.
        FFR Simfile Author
        FFR Music Producer
        • Feb 2008
        • 19376

        #4
        Re: Rhythm versus FPS gamers

        Originally posted by MrRubix
        Please don't derail this thread -- it was an interesting discussion. Anyways, replying to Halo:

        What do you mean by indifference? Indifference means not really preferring one or the other/not caring. I was just replying mainly to this part, saying that I disagree that someone who hasn't tried either would be a better gauge.
        Now that I think about it--it isn't the best of gauges because something they may be doing that isn't related to these two types of game my be indirectly helping them later. But...then how can you judge something like this? It'll just turn into an argument based off of opinions.

        Originally posted by MrRubix
        But I also mentioned that learning curves were different -- if someone played an FPS for a bit versus a rhythm game, there may be an overwhelming majority in the short term even if that distribution were much different down the road simply because one was harder to get the hang of at first.
        Which pretty much leads me back to what I just mentioned. Someone who is--say, a musician, I would think, is more capable of picking up a rhythm game because it requires the understanding of rhythms in comparison to the game. It's not ALWAYS the case but someone who already has experience that they can apply to a game would obviously give them an advantage.

        Originally posted by MrRubix
        It's just that they both stress different skills, and it depends on whether or not your skillsets and potentials are capable of handling what's required to perform at an optimal level down the road.
        To be perfectly honest, I can't play FPSs very well. It's probably because I picked up rhythm games way before I even attempted to get really serious at FPS games. And instead of me trying to fine tune where to stand in a particular level of Call of Duty, I'm trying to fine tune my foot technique in a game of ITG. It's all about personal preference. I'm seriously wondering if there's any way to answer the question brought up in the other thread.

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        • delossantosj_2
          FFR Player
          • Nov 2007
          • 108

          #5
          Re: Rhythm versus FPS gamers

          well to me personally im semi decent at both.... so i think that when i was playing against someone that was better then me on call of duty 4 for the first time it really took me for a loop and it was hard.

          when i find someone better then me on guitar hero.... im just suprised.

          i guess what im trying to say is, when people are better then u at fps games. you get more competitive to be the best. when you paly rythem games like guitar hero... u know your not ever going to be the best (unless your rubix...)

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          • TC_Halogen
            Rhythm game specialist.
            FFR Simfile Author
            FFR Music Producer
            • Feb 2008
            • 19376

            #6
            Re: Rhythm versus FPS gamers

            Originally posted by delossantosj_2
            i guess what im trying to say is, when people are better then u at fps games. you get more competitive to be the best. when you paly rythem games like guitar hero... u know your not ever going to be the best (unless your rubix...)
            Wait, how does the type of game affect how good you want to be at a certain game?

            You're saying it like FPSs have more competition than rhythm games. Sure, they aren't known/played as much, but rhythm games have big tournaments and hubs too.

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            • MrRubix
              FFR Player
              • May 2026
              • 8340

              #7
              Re: Rhythm versus FPS gamers

              I'm actually pretty bad at Guitar Hero, but I've only played it once or twice, really. I'm pretty hardwired into four-key play, two hands. Playing five keys on one hand just isn't appealing to me at all.
              https://www.youtube.com/watch?v=0es0Mip1jWY

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              • delossantosj_2
                FFR Player
                • Nov 2007
                • 108

                #8
                Re: Rhythm versus FPS gamers

                of course your good at 4 key.... but when it comes to "online play" i think fps games are much harder because people can be better then people *snap* just like that. i could play guitar hero all my life... the odds of my gold staring satchbox boogie are about 100000000000000 to 1. then theres that one dude who is so godly at guitar hero that they do it... in cod4 or counterstrike, its a constant battle for number 1
                Last edited by delossantosj_2; 10-3-2009, 11:52 PM.

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                • PuRoDoMiNiCaNo
                  FFR Player
                  • Nov 2005
                  • 542

                  #9
                  Re: Rhythm versus FPS gamers

                  Like other people have said, they really can't be compared. They're both completely different. Just in an FPS game, between single player and online there is a huge difference. To me, any single player game on the hardest difficulty, is a joke. But online you have to think a lot more and always be cautious of that "lucky" shot that anyone can get. Just with that the game stresses you differently. But I can't say too much for rhythm games because i just play them for fun.

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                  • TC_Halogen
                    Rhythm game specialist.
                    FFR Simfile Author
                    FFR Music Producer
                    • Feb 2008
                    • 19376

                    #10
                    Re: Rhythm versus FPS gamers

                    Originally posted by delossantosj_2
                    of course your good at 4 key.... but when it comes to "online play" i think fps games are much harder because people can be better then people *snap* just like that. i could play guitar hero all my life... the odds of my gold staring satchbox boogie are about 100000000000000 to 1. then theres that one dude who is so godly at guitar hero that they do it... in cod4 or counterstrike, its a constant battle for number 1
                    ...I don't quite understand the point you're trying to prove.

                    Comment

                    • Patricoo
                      FFR Player
                      • Dec 2003
                      • 432

                      #11
                      Re: Rhythm versus FPS gamers

                      Wait a second, whats the discussion here? Is it really about the games or the gamers that play them? Are you guys/gamers in general really so polarized to only play certain types, and that they classify themselves?

                      I'm just curious if there is a phenomenon of only playing certain genres that I don't know about.

                      If we're just comparing the genres in general, then what PuRoDoMiNiCaNo said is pretty true. Comparing genre is just opinion to the point of a useless argument. Like an argument of metal or rap being better. Just endless opinions and generalizations.

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                      • OnixRose
                        FFR Player
                        • Aug 2006
                        • 1023

                        #12
                        Re: Rhythm versus FPS gamers

                        Originally posted by Patricoo
                        Wait a second, whats the discussion here? Is it really about the games or the gamers that play them? Are you guys/gamers in general really so polarized to only play certain types, and that they classify themselves?

                        I'm just curious if there is a phenomenon of only playing certain genres that I don't know about.

                        If we're just comparing the genres in general, then what PuRoDoMiNiCaNo said is pretty true. Comparing genre is just opinion to the point of a useless argument. Like an argument of metal or rap being better. Just endless opinions and generalizations.
                        I think we're on which genre is more difficult to learn and excel at (didn't read the thread) but that too is very user specific so...

                        I'd say learning certain things in fps's would be pretty easy such as strategies and weapon spawn times. How ever there are a lot of aspects to an fps that would take time to develop like aim, handling game mechanics, and in the case of the strats I mentioned you'd have to play a certain game for awhile to know how to react based on different situations which are constantly changing in game.

                        Rhythm games take a while to get used to for some and require a decent amount of time for most to become acquainted with each individual game's timing window and such. In some cases there are physical boundaries that can occur such as strength in forearms or legs and, in the case of ddr, even cardiovascular and respiratory strength and endurance.

                        Both require different skills and (like everything) time to fully master or get a good grip on. But for the most part I'd say the main thing that would be difficult in fps are the situational differences. Rhythm each specific rhythm game plays the same every time you play it (with the exception of lag mods game changes etc), you just have get acquainted with the game you're playing.

                        So you could say fps is a tad harder because it requires a little bit more thinking in addition to the aiming and playing skills of a gamer, but again someone might have a natural affinity for fps and not for rhythm so it goes back to individual difference...plus all of you probably already are aware of these points. blah.

                        Edit: whoops not CT lol.
                        Last edited by OnixRose; 10-4-2009, 11:16 AM.

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                        • Patricoo
                          FFR Player
                          • Dec 2003
                          • 432

                          #13
                          Re: Rhythm versus FPS gamers

                          This might be an interesting test to do scientifically to see what kinds of games show the most amount of brain activity.

                          None of us here, in our porn watching, arrow killing ways have those capabilities though.

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                          • MinaciousGrace
                            FFR Player
                            • Dec 2007
                            • 4278

                            #14
                            Re: Rhythm versus FPS gamers

                            this is like comparing chess and tetris

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                            • JSH
                              FFR Veteran
                              • Dec 2008
                              • 104

                              #15
                              Re: Rhythm versus FPS gamers

                              So is there anyone indifferent to FPS and rhythm based games to tell us an answer?
                              I guess it will be hard on an FFR forum but still...

                              I find FPS games to be extremely difficult, but all my other friends who do play FPS reasonably find rhythm games more difficult, most likely because they haven't tried rhythm as much or worked as hard.

                              But really why are we comparing the two?
                              shouldn't they be hard and or difficult in their own ways?
                              Of course it can also be argued that one may be easier or more preferable to one person compared to another, because of certain characteristics or tangibles.

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