Psychopath - A Fun, Challenging Game

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • talisman
    Resident Penguin
    FFR Simfile Author
    • May 2003
    • 4598

    #811
    there's two potential shortcuts I see and no way to use them

    this level is tough.

    Comment

    • Reach
      FFR Simfile Author
      FFR Simfile Author
      • Jun 2003
      • 7471

      #812
      There is a potential shortcut that everyone overlooks because it doesn't look a shortcut. It's a shortcut never before used in a level. You can't always be trying to go forward if you want to find it.

      Comment

      • chickendude
        Away from Computer
        FFR Simfile Author
        • Sep 2003
        • 1901

        #813
        yeah kigg'd if you see light in the tunnel, it may be fake light or the wrong light, sometimes tunnel's have multiple lights, and if you start going towards the wrong light you always end up two steps short, so make sure you realize that the tunnel you're in is no regular tunnel

        its a tunnaszloel

        You know what I could use
        a new computer
        I might be giving this lappy to my grandpa and getting a new kickass desktop <_<
        maybe...
        but It would be like next year if anything

        if Psychopath stays hot until next year (without any massive gameplay changes) then I'd be truly surprised, but then the game would kick ass

        Comment

        • talisman
          Resident Penguin
          FFR Simfile Author
          • May 2003
          • 4598

          #814
          holes would add alot of depth to the game.

          reach I've been looking for ways to break through the walls on each side, etc. there are four movable blocks in each wall yet I can only see how to break through 2 of them (one on each side). although I think a third might be possible, the fourth is impossible.

          edit: actually there's like six breakthrough points total... four completely on one side. I'm going to play over there and see what happens.

          Comment

          • Reach
            FFR Simfile Author
            FFR Simfile Author
            • Jun 2003
            • 7471

            #815
            there should be like psychopath v2 with holes, teleports, rooms, keys, locks, one way blocks, switches and movable exits.

            gl talis.

            Comment

            • chickendude
              Away from Computer
              FFR Simfile Author
              • Sep 2003
              • 1901

              #816
              and next thing you know there will be weapons armor magic spells defense enemies and bosses <_<

              Comment

              • Reach
                FFR Simfile Author
                FFR Simfile Author
                • Jun 2003
                • 7471

                #817
                Originally posted by chickendude
                and next thing you know there will be weapons armor magic spells defense enemies and bosses <_<
                NO

                The last level being a boss though would be sweet. LIke, you have to get to the exit through the maze before getting hit by the boss >.>

                Comment

                • Pumble
                  FFR Player
                  • Jun 2005
                  • 1301

                  #818
                  not really.

                  One ways would be cool, as would keys. But not all at the same time, give the game a chance to evolve.

                  Comment

                  • chickendude
                    Away from Computer
                    FFR Simfile Author
                    • Sep 2003
                    • 1901

                    #819
                    THATS IT PUMBLE

                    we should get the round thing to evolve after you get more experience points

                    Comment

                    • Reach
                      FFR Simfile Author
                      FFR Simfile Author
                      • Jun 2003
                      • 7471

                      #820
                      Key's and locks and holes would be sweet.

                      But yea, the game still rocks as it is anyway o_O I'm just saying. It's getting easy. I'm trying to come up with unique levels from now on t-locks are too easy now XD

                      Comment

                      • Pumble
                        FFR Player
                        • Jun 2005
                        • 1301

                        #821
                        T-locks are the only non-stupid thing you can do with push blocks. Now what about PULL blocks... no.

                        Comment

                        • talisman
                          Resident Penguin
                          FFR Simfile Author
                          • May 2003
                          • 4598

                          #822
                          I think there need to be like color based keys.

                          for example you run over the red pad and turn red... now you can push the red block(s) etc but not the green or blue ones or whatever. and there could be all sorts of pads everywhere and whatnot.

                          Comment

                          • Reach
                            FFR Simfile Author
                            FFR Simfile Author
                            • Jun 2003
                            • 7471

                            #823
                            Originally posted by Pumble
                            T-locks are the only non-stupid thing you can do with push blocks. Now what about PULL blocks... no.
                            uh...?

                            Where do you see t-locking in my gravitron, or palace of the butterfly? It is possible to create a challenging level with out abusing backtracking to make the level stupidly long. Once you've mastered this, the last 4 stages of the game are simple because it's the same shit.

                            Comment

                            • plasmix
                              FFR Player
                              • Jun 2003
                              • 3639

                              #824
                              down to 12 off on 54

                              edit: no make that 8

                              Comment

                              • talisman
                                Resident Penguin
                                FFR Simfile Author
                                • May 2003
                                • 4598

                                #825
                                I'd like to quote plasmix's sig for my current outlook on 57.

                                Comment

                                Working...