In WoW, you push a button and random numbers start popping up. I can do that with my pocket calculator.
I'd be a little more impressed if the game required a bit more of a technique to fighting mobs/players.
And fido, just because you disagree with me doesn't mean I don't know what I'm talking about. WoW is based off of Dungeons and Dragons which is built around the casting of the die. The only difference is WoW replaced dice with a digital RNG.
"I am a super skilled marksman shooting his bow at a pig 3 feet away!"
/Rolls a 2/
"GADZOOKS! I missed!"
I'm sorry but you really have no idea what you are talking about.
In WoW, you push a button and random numbers start popping up. I can do that with my pocket calculator.
I'd be a little more impressed if the game required a bit more of a technique to fighting mobs/players.
And fido, just because you disagree with me doesn't mean I don't know what I'm talking about. WoW is based off of Dungeons and Dragons which is built around the casting of the die. The only difference is WoW replaced dice with a digital RNG.
"I am a super skilled marksman shooting his bow at a pig 3 feet away!"
/Rolls a 2/
"GADZOOKS! I missed!"
You don't know what you're talking about because your're completely wrong. WoW is not a random number generator. WoW's story was inspired by DnD, but it's mechanics aren't based off it. It's not based off any "roll of the die" or anything like that. There are chances of hitting a target and chances of landing a critical strike the on a target which I guess is "rolling a die", but the game is more than "Oh crap I missed" or "Yay I crit". It's not "built" around this concept, as obviously it then wouldn't be very exciting. Stop trying to justify your point up with such narrow opinions that hardly take anything into account. If you don't like a game so be it but other's obviously do for a reason.
In a 3D world where you can walk anywhere and move in any direction and have use of 50+ different abilities that utilize 100's of variables it is nowhere close to rolling a dice. There are near infinite number of possible outcomes and it takes a skillful player to direct these possibilities to wanted outcome.
In WoW, you push a button and random numbers start popping up. I can do that with my pocket calculator.
I'd be a little more impressed if the game required a bit more of a technique to fighting mobs/players.
And fido, just because you disagree with me doesn't mean I don't know what I'm talking about. WoW is based off of Dungeons and Dragons which is built around the casting of the die. The only difference is WoW replaced dice with a digital RNG.
"I am a super skilled marksman shooting his bow at a pig 3 feet away!"
/Rolls a 2/
"GADZOOKS! I missed!"
He is implying he got gladiator every season because it is that easy. Not only this but he solo'd all raid content because the bosses couldn't roll hits on him with their dice.
I am bumping this, because I play and have three main characters on Faeblight, all Guardian side.
Scaarlet - Lvl 50 Rogue
Daeali - Lvl 50 Mage (artificer is maxed and I'm slowly getting end game recipes, hit me up in game if you want anything for free)
Tobsten - Lvl 38 Cleric (runecrafting is being worked on, I also give out free runes because I always have mats)
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