I'm downloading this now. I'll check it out when it finishes.
Originally posted by chardish
I need the most bitching recipe for chili you have. None of that nancy-boy Wendy's ****. Bring out the stuff you feed your Hispanic Texan friends, mother****er.
I'm downloading this now. I'll check it out when it finishes.
Sweet, make an account on the Dreamweaver server. I usually at least get on at midnight EST to do dailies with Chazze. If you have questions feel free to PM me in-game.
Expansions existed before MMOs. Nobody else required monthly payments. Games that required servers to run existed before MMOs. Nobody else required monthly payments. I'm aware of the cost associated with developing and maintaining games. I have no problem with paying for expansions as they come but charging me every month to play the same game forever is wrong.
Don't get me wrong, Blizzard has a hell of a racket because rich spoiled children can always get their parents to keep paying for them. It's good that they can exploit people like that. People willing to pay that money don't deserve to keep their money.
I, on the other hand, refuse to pay for a product after I leave the store. If they want my business then they need a different business model.
PS I don't shop at WalMart because of my issues with their control of the supply chain. I am a very principled (stubborn) person when it comes to economics.
The thing is a lot of stuff is released every patch. Whole raids are being released every few months and they take a lot of work and a lot of time to make. Also the servers are probably under a much heavier load than any other MMO I know of, and it takes teams of IT workers to maintain them. There's also customer support that's actually from North America on phone, in game, and via e-mail. They also have to make some profit to which I agree they make a lot of.
I feel the same way. If I bought the game in the store, that should be a done deal. P2P games just aren't my thing, but mainly because I have yet to find a game that is so enthralling, intellectually stimulating, fun, and epic enough to make the monthly fee worthwhile for me. $15 a month to grind? No thanks.
The thing is a lot of stuff is released every patch. Whole raids are being released every few months and they take a lot of work and a lot of time to make. Also the servers are probably under a much heavier load than any other MMO I know of, and it takes teams of IT workers to maintain them. There's also customer support that's actually from North America on phone, in game, and via e-mail. They also have to make some profit to which I agree they make a lot of.
If they charged me whenever I downloaded a patch, I would think differently. My issue is that they're not charging me at the point of purchase. Instead they're just charging me constantly with the promise of new material. If I have a busy month and don't play, I'm still out $15. I don't care what they're doing behind the scenes to maintain the game. That's not important me. Every aspect of that is a decision made by them on how to use the money we pay them. It has no bearing on whether or not they get my money.
I need the most bitching recipe for chili you have. None of that nancy-boy Wendy's ****. Bring out the stuff you feed your Hispanic Texan friends, mother****er.
I feel the same way. If I bought the game in the store, that should be a done deal. P2P games just aren't my thing, but mainly because I have yet to find a game that is so enthralling, intellectually stimulating, fun, and epic enough to make the monthly fee worthwhile for me. $15 a month to grind? No thanks.
Just in case you're talking about WoW here, there's no level grind in WoW at all. They want people to hit level cap in a month or two or casual play. That's when it gets fun.
A year ago I would've agreed with you that the concept of paying to own a game that you must pay to play is absurd, but WoW really is that good of a game.
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