Is it just me, or are games losing their replayability factor?
Theres alot of games out there,and when you first get one of those great games and first plug it in your consel you probably say"OMIGOSH, this game is teh own!"Two weeks later that game is beaten and has it's fair share of dust.At this piont you might be saying"OMIGOSH,I get to play the same game in a different costume!"
Anyways...my point is that alot of games have an incredibly short lifespan;after the game has been beaten it's beaten.Sure you could play it on "hard" mode but the only difference is that you either take more damage or gain less experience.In an average game ou might get some shiny thing that multiplies damage,but why would you want to play an easier version of the same game?
Anyway, does anyone agree or disagree,please give reasons for your choice.
Theres alot of games out there,and when you first get one of those great games and first plug it in your consel you probably say"OMIGOSH, this game is teh own!"Two weeks later that game is beaten and has it's fair share of dust.At this piont you might be saying"OMIGOSH,I get to play the same game in a different costume!"
Anyways...my point is that alot of games have an incredibly short lifespan;after the game has been beaten it's beaten.Sure you could play it on "hard" mode but the only difference is that you either take more damage or gain less experience.In an average game ou might get some shiny thing that multiplies damage,but why would you want to play an easier version of the same game?
Anyway, does anyone agree or disagree,please give reasons for your choice.



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