What's reasonable about this is that it has a C++ kernel (I don't know about its kernel design yet, but it's probably a microkernel design) and uses what essentially amounts to a JavaScript interpreter for all userland tools. Yeah, JavaScript.
It also uses Cairo for graphics. If any of you are familiar with interface engines, Cairo is a lower-level library than GTK with which you can do lots of wonderful things, like redefine or create new GTK objects with which to make pretty interfaces. In other words, it's a highly capable library.
It's also x86-native, which is ripe for the rumour mill. The Wii has a nifty PowerPC processor, which really makes you wonder why in the world Nintendo would release an x86-native operating system. The best speculation I've read is that it could result in a Wii development platform that can run on almost any computer in the world.
The link above has a link to the translated homepage. The operating system is available in source-code form or as a ready-to-go qEmu image. qEmu is basically an open-source VMWare. There are Windows versions of qEmu available here, but the Windows port is still in its alpha phase and I've never used it.
Totally checking this out later.
This is pretty cool. This will allow people to rip stuff from the Wii ALOT easier.
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