Re: MapleStory
><' I post alot.. PPL NEED TO POST MORE PL0X!!! Anyways, i was reading the 4th job stats at hidden-street and i noticed showdown.. its pretty quite usefull if your 4th job with triple throw maxed and what not.
Showdown Master Level: 30
Type: Active Pre-requisite: Fake Lv. 10
Description: Provokes a monster, which will cause its defense in general to increase. As a result, the EXP earned will increase, as well as the success rate for items to be dropped down from the monsters.
Level 1: MP -21, increases 11% of enemy's def, EXP, item drop rate.
Level 2: MP -22, increases 12% of enemy's def, EXP, item drop rate.
Level 3: MP -23, increases 13% of enemy's def, EXP, item drop rate.
Level 4: MP -24, increases 14% of enemy's def, EXP, item drop rate.
Level 5: MP -25, increases 15% of enemy's def, EXP, item drop rate.
Level 6: MP -26, increases 16% of enemy's def, EXP, item drop rate.
Level 7: MP -27, increases 17% of enemy's def, EXP, item drop rate.
Level 8: MP -28, increases 18% of enemy's def, EXP, item drop rate.
Level 9: MP -29, increases 19% of enemy's def, EXP, item drop rate.
Level 10: MP -30, increases 20% of enemy's def, EXP, item drop rate.
Level 11: MP -31, increases 21% of enemy's def, EXP, item drop rate.
Level 12: MP -32, increases 22% of enemy's def, EXP, item drop rate.
Level 13: MP -33, increases 23% of enemy's def, EXP, item drop rate.
Level 14: MP -34, increases 24% of enemy's def, EXP, item drop rate.
Level 15: MP -35, increases 25% of enemy's def, EXP, item drop rate.
Level 16: MP -36, increases 26% of enemy's def, EXP, item drop rate.
Level 17: MP -37, increases 27% of enemy's def, EXP, item drop rate.
Level 18: MP -38, increases 28% of enemy's def, EXP, item drop rate.
Level 19: MP -39, increases 29% of enemy's def, EXP, item drop rate.
Level 20: MP -40, increases 30% of enemy's def, EXP, item drop rate.
Level 21: MP -41, increases 31% of enemy's def, EXP, item drop rate.
Level 22: MP -42, increases 32% of enemy's def, EXP, item drop rate.
Level 23: MP -43, increases 33% of enemy's def, EXP, item drop rate.
Level 24: MP -44, increases 34% of enemy's def, EXP, item drop rate.
Level 25: MP -45, increases 35% of enemy's def, EXP, item drop rate.
Level 26: MP -44, increases 36% of enemy's def, EXP, item drop rate.
Level 27: MP -43, increases 37% of enemy's def, EXP, item drop rate.
Level 28: MP -42, increases 38% of enemy's def, EXP, item drop rate.
Level 29: MP -41, increases 39% of enemy's def, EXP, item drop rate.
Level 30: MP -40, increases 40% of enemy's def, EXP, item drop rate.
><' I post alot.. PPL NEED TO POST MORE PL0X!!! Anyways, i was reading the 4th job stats at hidden-street and i noticed showdown.. its pretty quite usefull if your 4th job with triple throw maxed and what not.
Showdown Master Level: 30
Type: Active Pre-requisite: Fake Lv. 10
Description: Provokes a monster, which will cause its defense in general to increase. As a result, the EXP earned will increase, as well as the success rate for items to be dropped down from the monsters.
Level 1: MP -21, increases 11% of enemy's def, EXP, item drop rate.
Level 2: MP -22, increases 12% of enemy's def, EXP, item drop rate.
Level 3: MP -23, increases 13% of enemy's def, EXP, item drop rate.
Level 4: MP -24, increases 14% of enemy's def, EXP, item drop rate.
Level 5: MP -25, increases 15% of enemy's def, EXP, item drop rate.
Level 6: MP -26, increases 16% of enemy's def, EXP, item drop rate.
Level 7: MP -27, increases 17% of enemy's def, EXP, item drop rate.
Level 8: MP -28, increases 18% of enemy's def, EXP, item drop rate.
Level 9: MP -29, increases 19% of enemy's def, EXP, item drop rate.
Level 10: MP -30, increases 20% of enemy's def, EXP, item drop rate.
Level 11: MP -31, increases 21% of enemy's def, EXP, item drop rate.
Level 12: MP -32, increases 22% of enemy's def, EXP, item drop rate.
Level 13: MP -33, increases 23% of enemy's def, EXP, item drop rate.
Level 14: MP -34, increases 24% of enemy's def, EXP, item drop rate.
Level 15: MP -35, increases 25% of enemy's def, EXP, item drop rate.
Level 16: MP -36, increases 26% of enemy's def, EXP, item drop rate.
Level 17: MP -37, increases 27% of enemy's def, EXP, item drop rate.
Level 18: MP -38, increases 28% of enemy's def, EXP, item drop rate.
Level 19: MP -39, increases 29% of enemy's def, EXP, item drop rate.
Level 20: MP -40, increases 30% of enemy's def, EXP, item drop rate.
Level 21: MP -41, increases 31% of enemy's def, EXP, item drop rate.
Level 22: MP -42, increases 32% of enemy's def, EXP, item drop rate.
Level 23: MP -43, increases 33% of enemy's def, EXP, item drop rate.
Level 24: MP -44, increases 34% of enemy's def, EXP, item drop rate.
Level 25: MP -45, increases 35% of enemy's def, EXP, item drop rate.
Level 26: MP -44, increases 36% of enemy's def, EXP, item drop rate.
Level 27: MP -43, increases 37% of enemy's def, EXP, item drop rate.
Level 28: MP -42, increases 38% of enemy's def, EXP, item drop rate.
Level 29: MP -41, increases 39% of enemy's def, EXP, item drop rate.
Level 30: MP -40, increases 40% of enemy's def, EXP, item drop rate.





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