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  • emccky
    Banned
    • Apr 2004
    • 4811

    #3256
    50% to 36.. but I have to save my SP for like 2 or 3 levels :/ this will suck.

    Comment

    • ghost_of_eb
      FFR Player
      • Mar 2005
      • 106

      #3257
      Honestly, I think 3 or 4 damage is a big difference. After you get thrown around by evil eyes, you're always happy to have spared one or two unagis (those things cost a lot and as a warrior, I'm always so poor).
      1) 3 or 4 damage alone is not worth much. And Squeek, I'm fairly sure panlids run more than 300k in Bera, but I'm not good with pricing so I dunno.
      2) I hate hate hate hate hate hate the defense system in this game. Armor should reduce damage by a percentage, not a static number. I'm fairly sure that's how just about every other game does defense.
      3) The defense adds up eventually. I know I'll be glad to be a mage once everything I fight uses magic attacks on me and I take hundreds less damage than the warriors around me. ;D
      4) Joey, the HP pots aren't making you poor, it's the MP pots. HP pots cost about 1 meso per hp healed. MP pots cost about 2 mesos per mp healed. As a fighter with low MP that only regains 3 every 10 seconds, the massive use of MP pots is what hurts your pocketbook the most. Also, you prolly take more damage from Slash Blast than you do from anything you're fighting.
      5) Squeek, I saw somebody on SW say that the damage formula is pretty complex, but that it simplifies to mean that 6 def is about 1 dmg reduction. Do you by any chance know what the damage formula is? I'm highly interested in this. >__>
      6) Chromer, if you're complaining about leveling speed now, you may have made a mistake by becoming a fire mage. Although, if your main concern is the lack of variety in what you fight, then you'll be glad to hear that fire mages have more choices in leveling spots than any other mage. Grupins, Jr. Yetis, Cold Eyes + Cargos, Cold Eyes + Tauros, hell, we could even fight gollems if we wanted to. xD

      Comment

      • Verruckter
        FFR Player
        • Apr 2004
        • 2707

        #3258
        I'm starting to regret having made a warrior in the first place XD

        I think Wizet should start by fixing warriors. Many many many many issues like:

        1) KSING. OMFG!
        2) No range attacks at all, takes hours and hours to level because you have to run after each and every monster.
        3) Low MP, Low MP recovery, skills take a fairly big amount of MP to exectue.
        Truth lies in loneliness, When hope is long gone by -Blind Guardian, The Soulforged
        Image removed for size violation.

        Comment

        • Afrobean
          Admiral in the Red Army
          • Dec 2003
          • 13262

          #3259
          I lagged so super bad today for no reason.

          I died twice from MG dying while I was lagging and it didn't blink and die like normal.

          Another time, I lagged from the MP eater animation.

          I know I was always a bit laggy past el nath, but today I was lagging from the stupidest bullcrap that would happen. Usually I only lag from loading people in boxes, and once I get close to coolies if anyone is on the map at all. I lagged from NO ONE being on the screen today right BY el nath.

          Something is definitely messed up somewhere. I wouldn't surprised if my dad downloaded more pron and got us some more viruses.

          I won't be playing any more today... at least not to level. I'm way too pissed with this to have to deal with lagging SUPER bad at coolies. I might head back up to Orbis and do what I did yesterday, or maybe I might finally get around to using my extra teeth on my archer and try to get his stats evened out. I also have a lot of crap I've been waiting to sell. I'll probably do that later tonight.

          Comment

          • ghost_of_eb
            FFR Player
            • Mar 2005
            • 106

            #3260
            Almost all warrior problems are fixed with 3rd job. Seriously, they become like, the best class ever.

            1) KSING. OMFG!
            2) No range attacks at all, takes hours and hours to level because you have to run after each and every monster.
            3) Low MP, Low MP recovery, skills take a fairly big amount of MP to exectue.
            1) Eventually they have ridiculous damage.
            2) Fighters get shout, Spearman get MOTHER FUCKING DRAGON ROAR, which hits the entire screen (up to 12 monsters). Also, if you want speed, party with a sin or bandit, or invest in some speedy shoes.
            3) Fighters and Pages get improved MP recovery in 3rd job. Also, I'm fairly sure warrior skills take the absolute least to cost. Let me check....

            1st job:
            PS (12 mp) and SB (14 MP, 16HP) versus Magic Claw (20 MP), Double Shot (16 MP), Double Stab (14 MP), and Lucky Seven (16 MP). Also, in 1st job, warriors are the only class with mod attacks.

            2nd job:
            PS and SB still (12/14 mp) versus Fire Arrow/Cold Beam (28/24), Lightning (40), Heal (24), Savage Blow (27), and L7 still (16). Still lower.

            3rd job:
            Fighters: Combo (35 MP, but lasts for 200 secs), Panic/Coma (used rarely)(24/25), and PS/SB STILL! (12/14)
            Pages: Charges (35 MP, but lasts for 200 secs), Charge Blow (25 HP and 26 MP, not used often), and PS/SB (12/14). Also, fighters/pages get MP recovery, which helps a ton.
            Spearman: Buster (25) and Fury (20), Sacrifice (18) and Dragon Roar (30 MP, but not used often cuz of stun and massive (30%) HP cost).

            Other classes: Ice Strike/Poison mist/Explosion (50, 100 once amp is maxed), Shining Ray (50), compo (22, 44 with amp), thunder spear (24, 48 with amp), Strafe (32), summon hawk/dragon/eagle (80 + rock), Copycat (200 at level 1, 55 when maxed + rock), assaulter (26), meso explosion (30).

            As you can see, warriors always have the least costing attacks. Don't complain about that. =P

            Comment

            • B0NK
              FFR Player
              • Dec 2005
              • 663

              #3261
              Oh wow. Well I was leveling at pig beach and all of a sudden I see this come rolling along.



              OMG you don't even know how mad I was because Lil'ol'me can't kill it. I was like WTF.

              Then just some super spam with snow:

              Comment

              • ghost_of_eb
                FFR Player
                • Mar 2005
                • 106

                #3262
                Wizet sure has a hardon for putting monsters in inappropriate places. Iron Hogs at Pig Beach, Snails at Drake's Meal Table, and the whole Black Sack idea. I bet the GMs hang out at Pig Beach and wait for people to die from Iron Hogs so they can laugh at them. XD

                Comment

                • Verruckter
                  FFR Player
                  • Apr 2004
                  • 2707

                  #3263
                  Originally posted by ghost_of_eb
                  Almost all warrior problems are fixed with 3rd job. Seriously, they become like, the best class ever.

                  1) KSING. OMFG!
                  2) No range attacks at all, takes hours and hours to level because you have to run after each and every monster.
                  3) Low MP, Low MP recovery, skills take a fairly big amount of MP to exectue.
                  1) Eventually they have ridiculous damage.
                  2) Fighters get shout, Spearman get MOTHER #$#ing DRAGON ROAR, which hits the entire screen (up to 12 monsters). Also, if you want speed, party with a sin or bandit, or invest in some speedy shoes.
                  3) Fighters and Pages get improved MP recovery in 3rd job. Also, I'm fairly sure warrior skills take the absolute least to cost. Let me check....

                  1st job:
                  PS (12 mp) and SB (14 MP, 16HP) versus Magic Claw (20 MP), Double Shot (16 MP), Double Stab (14 MP), and Lucky Seven (16 MP). Also, in 1st job, warriors are the only class with mod attacks.

                  2nd job:
                  PS and SB still (12/14 mp) versus Fire Arrow/Cold Beam (28/24), Lightning (40), Heal (24), Savage Blow (27), and L7 still (16). Still lower.

                  3rd job:
                  Fighters: Combo (35 MP, but lasts for 200 secs), Panic/Coma (used rarely)(24/25), and PS/SB STILL! (12/14)
                  Pages: Charges (35 MP, but lasts for 200 secs), Charge Blow (25 HP and 26 MP, not used often), and PS/SB (12/14). Also, fighters/pages get MP recovery, which helps a ton.
                  Spearman: Buster (25) and Fury (20), Sacrifice (18) and Dragon Roar (30 MP, but not used often cuz of stun and massive (30%) HP cost).

                  Other classes: Ice Strike/Poison mist/Explosion (50, 100 once amp is maxed), Shining Ray (50), compo (22, 44 with amp), thunder spear (24, 48 with amp), Strafe (32), summon hawk/dragon/eagle (80 + rock), Copycat (200 at level 1, 55 when maxed + rock), assaulter (26), meso explosion (30).

                  As you can see, warriors always have the least costing attacks. Don't complain about that. =P
                  Ok, let's see. At lvl 30, a mage has around 1000 MP. His attack costs 20, MP which means he can do about 50 attacks without having to take a potion. A warrior, at lvl 30, has about.. 300 MP. His skill takes 12 MP to use. This means he can do about 25 attacks without having to use a potion. The mage (don't know if it's only cleric though) can steal MP from it's enemies, and regains a lot more MP at every 10 seconds.

                  Honestly, I don't think that's fair.
                  Truth lies in loneliness, When hope is long gone by -Blind Guardian, The Soulforged
                  Image removed for size violation.

                  Comment

                  • gonzo4life44
                    FFR Player
                    • May 2004
                    • 626

                    #3264
                    Ok so I was trianing at pig beach and I got this:



                    Any one know how much its worth?


                    Comment

                    • Afrobean
                      Admiral in the Red Army
                      • Dec 2003
                      • 13262

                      #3265
                      Originally posted by Verruckter
                      Originally posted by ghost_of_eb
                      Almost all warrior problems are fixed with 3rd job. Seriously, they become like, the best class ever.

                      1) KSING. OMFG!
                      2) No range attacks at all, takes hours and hours to level because you have to run after each and every monster.
                      3) Low MP, Low MP recovery, skills take a fairly big amount of MP to exectue.
                      1) Eventually they have ridiculous damage.
                      2) Fighters get shout, Spearman get MOTHER #$#ing DRAGON ROAR, which hits the entire screen (up to 12 monsters). Also, if you want speed, party with a sin or bandit, or invest in some speedy shoes.
                      3) Fighters and Pages get improved MP recovery in 3rd job. Also, I'm fairly sure warrior skills take the absolute least to cost. Let me check....

                      1st job:
                      PS (12 mp) and SB (14 MP, 16HP) versus Magic Claw (20 MP), Double Shot (16 MP), Double Stab (14 MP), and Lucky Seven (16 MP). Also, in 1st job, warriors are the only class with mod attacks.

                      2nd job:
                      PS and SB still (12/14 mp) versus Fire Arrow/Cold Beam (28/24), Lightning (40), Heal (24), Savage Blow (27), and L7 still (16). Still lower.

                      3rd job:
                      Fighters: Combo (35 MP, but lasts for 200 secs), Panic/Coma (used rarely)(24/25), and PS/SB STILL! (12/14)
                      Pages: Charges (35 MP, but lasts for 200 secs), Charge Blow (25 HP and 26 MP, not used often), and PS/SB (12/14). Also, fighters/pages get MP recovery, which helps a ton.
                      Spearman: Buster (25) and Fury (20), Sacrifice (18) and Dragon Roar (30 MP, but not used often cuz of stun and massive (30%) HP cost).

                      Other classes: Ice Strike/Poison mist/Explosion (50, 100 once amp is maxed), Shining Ray (50), compo (22, 44 with amp), thunder spear (24, 48 with amp), Strafe (32), summon hawk/dragon/eagle (80 + rock), Copycat (200 at level 1, 55 when maxed + rock), assaulter (26), meso explosion (30).

                      As you can see, warriors always have the least costing attacks. Don't complain about that. =P
                      Ok, let's see. At lvl 30, a mage has around 1000 MP. His attack costs 20, MP which means he can do about 50 attacks without having to take a potion. A warrior, at lvl 30, has about.. 300 MP. His skill takes 12 MP to use. This means he can do about 25 attacks without having to use a potion. The mage (don't know if it's only cleric though) can steal MP from it's enemies, and regains a lot more MP at every 10 seconds.

                      Honestly, I don't think that's fair.
                      Well, I don't think it's fair that your class gets to do so much damage.

                      Comment

                      • Tokzic
                        FFR Player
                        • May 2005
                        • 6878

                        #3266
                        Originally posted by gonzo4life44
                        Ok so I was trianing at pig beach and I got this:

                        (scroll for Luck Cape 100%)

                        Any one know how much its worth?
                        Really common monsters drop them. They're worth around 100k.

                        As for the complaints about warriors with the whole MP deal, suck it up. Magicians can't kill without MP. Period. However, Warriors can kill (though less efficiently) without MP. They also get tons of HP and also do more damage later on.

                        Fair enough.

                        Last edited by Tokzic: Today at 11:59 PM. Reason: wait what

                        Comment

                        • Verruckter
                          FFR Player
                          • Apr 2004
                          • 2707

                          #3267
                          Originally posted by Afrobean
                          Well, I don't think it's fair that your class gets to do so much damage.
                          Problem is, the range between minimum damage and maximum damage is very wide, and so maybe sometimes you will kill in one shot, and other times it will take like 5 shots to kill.
                          Truth lies in loneliness, When hope is long gone by -Blind Guardian, The Soulforged
                          Image removed for size violation.

                          Comment

                          • Afrobean
                            Admiral in the Red Army
                            • Dec 2003
                            • 13262

                            #3268
                            Originally posted by Verruckter
                            Originally posted by Afrobean
                            Well, I don't think it's fair that your class gets to do so much damage.
                            Problem is, the range between minimum damage and maximum damage is very wide, and so maybe sometimes you will kill in one shot, and other times it will take like 5 shots to kill.
                            Have you not maxed mastery?

                            Comment

                            • Moogy
                              嗚呼
                              FFR Simfile Author
                              • Aug 2003
                              • 10303

                              #3269
                              Originally posted by ghost_of_eb
                              Armor should reduce damage by a percentage, not a static number. I'm fairly sure that's how just about every other game does defense.
                              hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha

                              ever heard of a multiplier
                              Plz visit my blog

                              ^^^ vintage signature from like 2006 preserved

                              Comment

                              • ghost_of_eb
                                FFR Player
                                • Mar 2005
                                • 106

                                #3270
                                Verruckter, I will never be able to fight some monsters without MG. I've seen videos of 1xx mages that still use MG because things can STILL kill them in 1 hit. That kills us with pot useage, too, because MP pots cost twice as much. By the time you're 3rd job you'll have thousands of HP whereas I might have 1k, I think? I've played with every class, and warriors don't have it as hard as you may think. They have the only mob attack in 1st job, and it remains one of the strongest mob attacks in the 2nd job. They're the first class able to hit for 1k damage, they take WAY less touch damage, they don't have to have Hyber Body to survive boss attacks, and I suspect that they will be the absolute best in the 4th job, whenever that comes out.

                                It helps if you've played as other classes, but they all have their disadvantages. Warriors lack range and MP, mages like HP and armor, archers are screwed if a monster gets too close, and thieves have lower attack weapons and are therefore much more expensive to fund and get to the same power as other classes. All these disadvantages are fixed as time goes on, though. Warriors get larger attack to make up for things and huge ranged attacks and MP recovery, mages get MG to act as a buffer for their low HP and they have enough magic def to soften big attacks that later monsters (plus tele helps to evade attacks), archers get mortal blow and power knockback and puppet for distracting, and thieves get money saving skills.

                                I'd say the classes are pretty balanced in the long run, but each has its time to shine. Lots of warriors and bowmen get discouraged because their glory time is much later in the game than sins and mages. Just suck it up and keep going, because it'll be worth it eventually.

                                EDIT: wtf Moogy?

                                Comment

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