Soul Calibur 3 is very good.
Most the characters have been tweaked a little bit, for the better. Siegfried and Nightmare are now two completely different characters (and they DO exist at the same time, in game. If you play the story modes, you'll see). Siegfried is more or less how Nightmare in Soul Calibur 2 was, while retaining a couple of his old, OLD moves from Soul Edge, and Nightmare is more or a power character now. A little slower, more damage, and not QUITE as tricky (although still tricky). Rock also makes a reappearance, reconfirming my stand that Astaroth freakin' sucks.
And then there's character creation mode.
The way moves for those characters work is pretty simple. There are, like, 10 styles of fighting you can choose from, and that's it. You don't tweak moves inside each style, you just pick a style. And boy, are there a LOT of options to unlock. For each style, there's gotta be like 8 different weapons (same with all normal characters, they have about that many to choose from), and there are umpteen million thousand trillion different parts to buy to make your character look different.
The single player mode is pretty cool because it's actually a story, with branching paths, and occasionally a cutscene where you have to input some command correctly else you'll start the next fight a little damaged, or you'll have to do an extra fight. The replacement for weapon master mode is kinda this little RTS game, which is pretty neat. Your characters will run up next to each other and wail away, depending on their stats, hurting each other, OR you could force a Soul Calibur style fight in case you're going to get trounced (so that way you can have a shot at winning anyway) or maybe you are so much stronger than they are you want to try for a perfect in the round, which earns you more money to buy stuff.
Only problem I have with it is that it's PS2 only, really.
Most the characters have been tweaked a little bit, for the better. Siegfried and Nightmare are now two completely different characters (and they DO exist at the same time, in game. If you play the story modes, you'll see). Siegfried is more or less how Nightmare in Soul Calibur 2 was, while retaining a couple of his old, OLD moves from Soul Edge, and Nightmare is more or a power character now. A little slower, more damage, and not QUITE as tricky (although still tricky). Rock also makes a reappearance, reconfirming my stand that Astaroth freakin' sucks.
And then there's character creation mode.
The way moves for those characters work is pretty simple. There are, like, 10 styles of fighting you can choose from, and that's it. You don't tweak moves inside each style, you just pick a style. And boy, are there a LOT of options to unlock. For each style, there's gotta be like 8 different weapons (same with all normal characters, they have about that many to choose from), and there are umpteen million thousand trillion different parts to buy to make your character look different.
The single player mode is pretty cool because it's actually a story, with branching paths, and occasionally a cutscene where you have to input some command correctly else you'll start the next fight a little damaged, or you'll have to do an extra fight. The replacement for weapon master mode is kinda this little RTS game, which is pretty neat. Your characters will run up next to each other and wail away, depending on their stats, hurting each other, OR you could force a Soul Calibur style fight in case you're going to get trounced (so that way you can have a shot at winning anyway) or maybe you are so much stronger than they are you want to try for a perfect in the round, which earns you more money to buy stuff.
Only problem I have with it is that it's PS2 only, really.




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