It is expected to be released in Japan at the end of 2004, with a US release to follow shortly after [first quarter of 2005].
Originally posted by IGN
Following months of delay, the video-only release will hit Japanese retail on 9/14/2005 carrying a price tag of 4,800 yen. A limited edition version will be released at the same time, with pricing to be announced.
4800 Yen, sounds a little pricey if you ask me.
Discuss.
Ananana: Girls are so complicated. That\'s why I\'m not a lesbian.
Anuj: Marry me Karen XD
Anuj: omfg somebody suck my wee wee >.<
RE: FFVII Advent Children - Release Date Announced.
How much is 4800 Yen?
So I've gone completely slack-ass and haven't done any work on creating games. =(
In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.
RE: Re: RE: FFVII Advent Children - Release Date Announced.
Why didn't square just remake FF7 like people wanted, instead of making a stupid sequel for a game who's main enemy you've already killed?
the least they could have done was make a tale of sephiroth instead, like how he was created and how he worked up the ladder to his death. From his perspective.
RE: Re: RE: FFVII Advent Children - Release Date Announced.
I really hope that it is not a PSP only movie...
That would suck because then I would have to go and buy a PSP...
O_o
pyro31191: TELL EVERYONE YOU WANT TO TAKE IT IN THE ASS NOW
pyro31191: rofl
pyro31191: You should tell them earlier though
pyro31191: so they can buy dildos instead of fleshlights
RE: Re: RE: FFVII Advent Children - Release Date Announced.
i've already got a psp, and a dvd player, so im set for when it does come out.... i'll watch it a lot... i hope to not be dissapointed by it, and if they remake ff7 on ps3, im going to spend $445 dollars to buy the ps3, then the probable 50 for ff7 too, because, i am, a big fan.
RE: Re: RE: FFVII Advent Children - Release Date Announced.
lol azn
So I've gone completely slack-ass and haven't done any work on creating games. =(
In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.
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