Anyone else own N++?

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  • QueenAshy
    Banned
    • Sep 2017
    • 606

    #1

    Anyone else own N++?

    I really love N+(+), it’s a fucking amazing game. Honestly, the platforming feels right, and it has a very good level of difficulty. Yeah, there’s some levels that you might think are cheap, but it’s really just your movement abilities are lacking. There’s very few levels that I can say are bullshit (except frame perfect bounce pad jumps required to get all gold in one level, I’ll admit that it’s pretty bullshit).

    Anyway, I’d recommend picking up the game. There’s thousands of dev levels and even more user created ones. It’s basically Super Mario Maker for pro gamers who want a less mind numbingly easy experience.
  • flashflash account
    FFR Player
    • Apr 2017
    • 567

    #2
    Re: Anyone else own N++?

    I prefer Mario maker
    aka mikey

    -----

    Originally posted by FreezinIce
    FFA playing 4D chess in Gemity while us mortals are stuck on this gay earth

    Originally posted by QueenAshy
    I’ve demonstrated self-awareness
    Originally posted by MinaciousGrace
    i was pretty close to letting this slide tbh, but honestly your utter lack of understanding of the situation irritates me more than anything else at this point
    Originally posted by MinaciousGrace
    seriously everything i wrote went way over your head if your reading comprehension is so far below third grade level while people may care about your opinion you should refrain from giving it because it's worthless

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    • DaBackpack
      ~ お ま ん こ ~
      • Mar 2014
      • 918

      #3
      Re: Anyone else own N++?

      N++ is great, but you don't need to put down Super Mark Maker... there is a broad range of difficulty there, especially if you dig into the Japanese side. You get a good mix of kaizo-esque elements, glitch abuses, and tight platforming if you look in the right places.



      CO-DA, Fate, and midna light also showcase such courses.
      Last edited by DaBackpack; 12-8-2018, 05:45 AM.


      Originally posted by Moogy
      no one cares
      Originally posted by TWG Dan Hedgehog
      there are 743 matches for hedgehog suicide on deviantart
      that's kind of a sad statistic

      Comment

      • Dinglesberry
        longing
        • Dec 2007
        • 2679

        #4
        Re: Anyone else own N++?

        Originally posted by DaBackpack
        N++ is great, but you don't need to put down Super Mark Maker... there is a broad range of difficulty there, especially if you dig into the Japanese side. You get a good mix of kaizo-esque elements, glitch abuses, and tight platforming if you look in the right places.

        kaizo is the shit, especially in smw. smw best physics in mario maker for sure
        Last edited by Dinglesberry; 12-8-2018, 05:45 AM.

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        • Nick012
          FFR Player
          • Aug 2015
          • 104

          #5
          Re: Anyone else own N++?

          There's no need to be aggresive towards mario maker

          Comment

          • DaBackpack
            ~ お ま ん こ ~
            • Mar 2014
            • 918

            #6
            Re: Anyone else own N++?

            Originally posted by Dinglesberry
            kaizo is the shit, especially in smw. smw best physics in mario maker for sure
            Yeah I definitely have a soft spot for SMW, but I'm starting to think that NSMB has the best mechanics for high-end play. The spin mechanic drastically increases the amount of movement options you get, which results in a wider expressive range for the level developers. However there are a lot of interesting spin jump and cape challenges you can make with SMW too.

            Interestingly, I think the Western players tend to favor SMW while the JP players tend to favor NSMB. My personal ranking for Mario Maker is NSMB > SMW > Mario 3 > SMB.


            Originally posted by Moogy
            no one cares
            Originally posted by TWG Dan Hedgehog
            there are 743 matches for hedgehog suicide on deviantart
            that's kind of a sad statistic

            Comment

            • Dinglesberry
              longing
              • Dec 2007
              • 2679

              #7
              Re: Anyone else own N++?

              Originally posted by DaBackpack
              Yeah I definitely have a soft spot for SMW, but I'm starting to think that NSMB has the best mechanics for high-end play. The spin mechanic drastically increases the amount of movement options you get, which results in a wider expressive range for the level developers. However there are a lot of interesting spin jump and cape challenges you can make with SMW too.

              Interestingly, I think the Western players tend to favor SMW while the JP players tend to favor NSMB. My personal ranking for Mario Maker is NSMB > SMW > Mario 3 > SMB.
              personally thats the reason I dislike the NSMB movement, the spin mechanic, and free wall jumping.. I feel it sort of obsoletes some things like shell jumping, frame perfect walljumps, p switch jumps etc, but to each their own

              I also sort of dislike cape, at least in vanilla SMW.. theres a few cool mechanics like maintaining cape speed through doors, down-warping with spin blocks, invincibility frames from hitting something while flying etc, but whenever I play smw I basically just cape and fly through all the levels like a grimeball lol
              Last edited by Dinglesberry; 12-8-2018, 05:58 AM.

              Comment

              • DaBackpack
                ~ お ま ん こ ~
                • Mar 2014
                • 918

                #8
                Re: Anyone else own N++?

                Originally posted by QueenAshy
                It’s basically Super Mario Maker for pro gamers who want a less mind numbingly easy experience.
                I just noticed the "pro gamers" bit lol

                They're just different kinds of games. Mario focuses on platforming with precision while N++ focuses on platforming with momentum (kind of like Sonic, at a base level, except with a higher emphasis on 2-dimensional movement)

                Originally posted by Dinglesberry
                personally thats the reason I dislike the NSMB movement, the spin mechanic, and free wall jumping.. I feel it sort of obsoletes some things like shell jumping, frame perfect walljumps, p switch jumps etc, but to each their own

                I also sort of dislike cape, at least in vanilla SMW.. theres a few cool mechanics like maintaining cape speed through doors, down-warping with spin blocks, invincibility frames from hitting something while flying etc, but whenever I play smw I basically just cape and fly through all the levels like a grimeball lol
                Yeah I was just referring to the Super Mario Maker level design strategies, not the base games. My favorite Mario game is still SMW after all these years. The cape breaks a lot of things but I still have fun with it
                Last edited by DaBackpack; 12-8-2018, 06:08 AM.


                Originally posted by Moogy
                no one cares
                Originally posted by TWG Dan Hedgehog
                there are 743 matches for hedgehog suicide on deviantart
                that's kind of a sad statistic

                Comment

                • Dinglesberry
                  longing
                  • Dec 2007
                  • 2679

                  #9
                  Re: Anyone else own N++?

                  I like flying backwards with the cape lol, randomly spinning mid flight and continuing to fly is fun

                  Comment

                  • PixlSM
                    D7 Elite Keymasher
                    • Jul 2017
                    • 385

                    #10
                    Re: Anyone else own N++?

                    N++ is the best platformer but it’s also not nearly as hard as a lot of kaizo hacks
                    I say this as someone who has cleared a good chunk of the “hardest” tab in the userlevels and most of my level end up under “hardest” as well.
                    Also there’s no frame perfect inputs in n++ as a result of any trick that would be frame perfect being aided by input buffering. And even then, none of the metanet levels require advanced or hidden tech to all gold levels so it’s not a big deal either way
                    Last edited by PixlSM; 12-8-2018, 10:39 AM.

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                    • xXOpkillerXx
                      Forever OP
                      FFR Simfile Author
                      • Dec 2008
                      • 4207

                      #11
                      Re: Anyone else own N++?

                      N++ was easy 100% trophies. A casual gamer girl like you wouldnt understand that though

                      Comment

                      • PixlSM
                        D7 Elite Keymasher
                        • Jul 2017
                        • 385

                        #12
                        Re: Anyone else own N++?

                        I highly doubt you got 100% trophies unless they toned down achievements for console players

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                        • PixlSM
                          D7 Elite Keymasher
                          • Jul 2017
                          • 385

                          #13
                          Re: Anyone else own N++?

                          Considering one of the achievements is to 100% the game and like maybe 3 people in the high level n++ community have actually done it
                          Last edited by PixlSM; 12-8-2018, 10:54 AM.

                          Comment

                          • xXOpkillerXx
                            Forever OP
                            FFR Simfile Author
                            • Dec 2008
                            • 4207

                            #14
                            Re: Anyone else own N++?

                            Originally posted by PixlSM
                            Considering one of the achievements is to 100% the game and like maybe 3 people in the high level n++ community have actually done it
                            Idk about steam I'm on ps4 and got all trophies. Also got all achievements for N+ on Xbox360.

                            Edit: @pixel, the hardest one on console is Achieve Enlightenment, which has 0.5% completion rate on steam.
                            Last edited by xXOpkillerXx; 12-8-2018, 11:00 AM.

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                            • PixlSM
                              D7 Elite Keymasher
                              • Jul 2017
                              • 385

                              #15
                              Re: Anyone else own N++?


                              Is this achievement not on console? it requires beating, all golding, doing a no death run on, and completing every secret challenge, for every level and episode in the entire game, + all of the coop levels, race levels, and hardcore mode stories. the coop alone makes this achievement near impossible
                              Last edited by PixlSM; 12-8-2018, 11:03 AM.

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