PATHOS - A puzzle game like Psychopath

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  • Frevett
    FFR Player
    • Dec 2017
    • 9

    #46
    Re: PATHOS - A puzzle game like Psychopath

    Nice find on Wellspring. I struggled to get to 349 on Warehouse so I'm kind of hoping that one is optimal.

    Found a 272 on Karst, but it doesn't feel optimal yet.

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    • AutotelicBrown
      Under the scarlet moon
      FFR Simfile Author
      • Jan 2014
      • 923

      #47
      Re: PATHOS - A puzzle game like Psychopath

      For now the best I could find on Warehouse is 343. Spoiler for solution:


      edit: Finally solved Trash Heap and got the all Agonizing levels achievement. At least I was rewarded with an optimized solution (112 moves):
      Last edited by AutotelicBrown; 12-22-2017, 10:57 PM.
      Play my files

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      • Reach
        FFR Simfile Author
        FFR Simfile Author
        • Jun 2003
        • 7471

        #48
        Re: PATHOS - A puzzle game like Psychopath

        272 on Karst should be optimal, I don't see how it could be optimized without a level break (My solution is the same thought process as autos but with path optimization on the bottom).

        But who knows. I suppose my rule for this game should be to never assume a solution optimal on some of these harder levels lol

        Comment

        • Bahamut-X
          FFR Player
          FFR Simfile Author
          • Nov 2004
          • 3399

          #49
          Re: PATHOS - A puzzle game like Psychopath

          Picked this up and prepared to sink a couple hours into it. I really enjoyed psycopath so I'm sure this will be money well spent.

          Comment

          • Reach
            FFR Simfile Author
            FFR Simfile Author
            • Jun 2003
            • 7471

            #50
            Re: PATHOS - A puzzle game like Psychopath

            Now that Christmas antics are over, back to some Pathos.

            Cleaned up Magic bullet @ 176/180. Two different ways to do it, though I don't see any optimizations.

            Edit: Onto world 13. oh my.
            Last edited by Reach; 12-31-2017, 04:56 AM.

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            • Reach
              FFR Simfile Author
              FFR Simfile Author
              • Jun 2003
              • 7471

              #51
              Re: PATHOS - A puzzle game like Psychopath

              Circuit Board eviscerated @ 254/314.

              Fairly convinced now this is optimal but it might not be. Man this level is like an onion. I LOVE this level!

              One of my favorite levels ever (PP1 included).

              devs: https://media.giphy.com/media/NnGGHE0muVqpO/giphy.gif

              Edit2: Ah fuck, Four's a Crowd Busted @ 180/192. This level rapidly became a nightmare. I *think* this is the fastest possible solution.


              Edit3: I'll happily confirm Nexus solved @330/330 though, I banged my head around breaks on this one for a long time but none of them are possible. 330 looks solid. Couldn't break Hallways either.

              Edit4: Small fix @ Crawl Space, 257/259. I'm not convinced 255 isn't possible, but done playing with it for now. (Amazing level too btw, up there with Circuit Board)
              Last edited by Reach; 12-31-2017, 04:58 AM.

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              • Frevett
                FFR Player
                • Dec 2017
                • 9

                #52
                Re: PATHOS - A puzzle game like Psychopath

                I'm struggling to keep up with you guys setting new records. I hadn't managed to re-beat Four's a Crowd after the first optimisation yet, now I'm way off again.

                You missed a bit on Circuit Board, 252/254 is possible. That's a fun level, nice spot on the alternative route.

                Comment

                • Reach
                  FFR Simfile Author
                  FFR Simfile Author
                  • Jun 2003
                  • 7471

                  #53
                  Re: PATHOS - A puzzle game like Psychopath

                  Nice 252, I figured it was possible but looking for those last 2 steps sometimes is time consuming.

                  Re Four's a Crowd: This is probably deserving of Traumatic now, probably need input from others to see if anyone else can solve it or if more moves can be shaved but I really hope not, I put quite a bit of time into disproving the logic behind any other approaches lmao

                  Many of these levels in World 13 are super good, this is top notch puzzling. Some of them are time consuming to find the last few moves in though. I want enough bits to see the last worlds but man you need a lot of bits.

                  Into The Depths has a wild goose chase cooked into it in that there's a 6 off solution that is wildly wrong and it takes a completely different approach to win. Have no idea if this was intended but man that was rough.

                  Rack and Ruin also has the absolute motherlode of 4 off solutions too.
                  Last edited by Reach; 01-1-2018, 05:10 AM.

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                  • Frevett
                    FFR Player
                    • Dec 2017
                    • 9

                    #54
                    Re: PATHOS - A puzzle game like Psychopath

                    Yeah, you need to beat pretty much everything to unlock the last worlds, as well as a bunch of the puzzle achievements to unlock world 16. I've hit a brick wall on those and haven't managed to unlock it yet.

                    World 13 made me want to go back and play some of the old classic Psychopath levels again.

                    Cut a bit more on Four's a Crowd - 176/180

                    Comment

                    • DarkManticoreX2
                      TWG Overlord
                      • Apr 2005
                      • 7355

                      #55
                      Re: PATHOS - A puzzle game like Psychopath

                      I kinda feel bad about all these broken records, but feeling decent that most? Of the tougher levels are holding up.
                      AAA's = 800

                      Originally posted by V
                      Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

                      Comment

                      • Reach
                        FFR Simfile Author
                        FFR Simfile Author
                        • Jun 2003
                        • 7471

                        #56
                        Re: PATHOS - A puzzle game like Psychopath

                        Originally posted by Frevett
                        Yeah, you need to beat pretty much everything to unlock the last worlds, as well as a bunch of the puzzle achievements to unlock world 16. I've hit a brick wall on those and haven't managed to unlock it yet.

                        World 13 made me want to go back and play some of the old classic Psychopath levels again.

                        Cut a bit more on Four's a Crowd - 176/180
                        You're further than me then. I too have been enjoying world 13 the most as a psychopath fan, so I haven't cleaned up world 12 and 10 and am missing bits that I need to go back and get. I want to unlock everything though because I want to see how hard the puzzles get.

                        God damn you re Four's a Crowd though. I honestly have no sweet clue where you saved 4 moves. I'd be happy never touching that level ever again lol

                        As for the Breakthroughs; yeah, I have four of them solved but all by accident. Two of them were actually cool and I unlocked them solving strange things within the puzzle itself that was I was disappointed didn't work, but enjoyed getting an achievement for it.

                        With that said, are there ways of telling which levels actually have Breakthroughs in them? I guess what I'm confused about is how I go about figuring out which levels I'm supposed to look for clues in. Are the names puzzles in and of themselves and related to the level names? I'm not sure, the last one I unlocked has a title with a reference to quantum mechanics. I did take quantum mechanics in undergrad, but I'm not even sure which level it goes with. A Schrodinger's achievement.
                        Last edited by Reach; 01-2-2018, 05:35 AM.

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                        • YoshL
                          Celestial Harbor
                          FFR Simfile Author
                          FFR Music Producer
                          • Aug 2008
                          • 6156

                          #57
                          Re: PATHOS - A puzzle game like Psychopath

                          maybe something simple like, once a player has completed all the levels in a world, highlight the one(s) with a breakthrough


                          Originally posted by Charu
                          Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.

                          Comment

                          • Frevett
                            FFR Player
                            • Dec 2017
                            • 9

                            #58
                            Re: PATHOS - A puzzle game like Psychopath

                            Yeah, there's no way of telling exactly which levels have them in. Some levels have slightly off-colour squares that seem to indicate there's one on that level linked to the square, though there are a few levels like that that I haven't been able to figure out. The achievement names, descriptions, and icons are meant to be clues to figure them out. There are quite a few where I have no idea where to even begin.

                            Comment

                            • AutotelicBrown
                              Under the scarlet moon
                              FFR Simfile Author
                              • Jan 2014
                              • 923

                              #59
                              Re: PATHOS - A puzzle game like Psychopath

                              Nice find on circuit board, that level is so memorable that I was able to remember each detail of my previous solution from two weeks ago straight away and managed to find the 252 solution as well.

                              And thanks for making me revisit crawl space, found an alternative route with a 221 solution. I haven't found the -2 in the original solution though, so it might affect the new route as well.



                              Indeed world 13 is very good overall. I'm not really excited to revisit four's a crowd though! Glad (and surprised) Nexus haven't been improved, I don't want to touch that again either. Aside from those quickies today I haven't really touched the game since unlocking world 14, will probably return to finish the hard stuff once I get more free time next month.

                              Maybe it's a bit late to bring this up but I think it'd be cool to make some sort of spreadsheet to share the progress and/or new optimizations from people here.

                              EDIT: ok got 176 on four's a crowd.
                              Last edited by AutotelicBrown; 01-3-2018, 08:57 PM.
                              Play my files

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                              • Reach
                                FFR Simfile Author
                                FFR Simfile Author
                                • Jun 2003
                                • 7471

                                #60
                                Re: PATHOS - A puzzle game like Psychopath

                                Yeah, we should probably have an updatable spread for the devs or something since the breaks are happening so frequently.

                                Just the nature of this type of thing, some of these levels really require a ton of testers (ran into issues even just publishing 65-72 on the original psychopath).

                                Amazing find on crawl space. Gosh, I was so certain when playing it that I was going to break it but I just couldn't see that. Beautiful find, I'll try and -2 it when I get time.

                                Then again I was certain Nexus was breakable but couldn't break it, 330 might be breakable but I honestly think that level just has an illusion of complexity. When you break down the warp gates on paper the logic is extremely constrained.


                                Edit: Finally cleaned up Orchid to finish off all Traumatic levels and get achievement IX, but haven't beaten many agonizing and tortuous so I'm still 40 bits off world 14. Urg, I'm 2 off on Pipe Organ, Blot and Lockmess Monster (WTF IS THIS? I've spent at least 10x longer on this level than any other level. I don't get it? Can someone just PM me a hint and put me out of my misery?), and Wiggle room. I absolutely hate these god damn orange block levels. Not clicking for me!
                                Last edited by Reach; 01-5-2018, 09:03 PM.

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