Clicker Heroes - Browser based idle game

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  • Reach
    FFR Simfile Author
    FFR Simfile Author
    • Jun 2003
    • 7471

    #211
    Re: Clicker Heroes - Browser based idle game

    That AS exponential growth. Finally transcended again for +10 AS to bring me from 50 to 60, figuring there wouldn't be much of a difference...

    Max Primal Reward @ 50 AS = 700M

    Max Primal Reward @ 60 AS = 60B

    With cap increases nearly 100x per transcendence, things are going to get pretty wild come 80+ AS. At that point soul growth is going to get out of control, I'm not even sure ancient levels will be meaningful at that point since you could level everything to a level you need to read with scientific notation.

    I also begin to see why Borb and Phan are good. After 70 AS I don't think there will really be a point in leveling anything other than them (the damage and return from the extra souls from borb at that point will exponentially exceed any returns you can get from xy or pony. Chor could still be useful though, would have to do the math). The exponential growth from the cap increase means leveling everything else is completely useless in comparison. Soul count would get hilarious past AS 100. Wonder how many have made it that far already.
    Last edited by Reach; 09-25-2016, 06:44 AM.

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    • trumaestro
      I don't get no respect
      FFR Simfile Author
      • Jun 2006
      • 1332

      #212
      Re: Clicker Heroes - Browser based idle game

      Originally posted by Reach
      I also begin to see why Borb and Phan are good. After 70 AS I don't think there will really be a point in leveling anything other than them (the damage and return from the extra souls from borb at that point will exponentially exceed any returns you can get from xy or pony. Chor could still be useful though, would have to do the math). The exponential growth from the cap increase means leveling everything else is completely useless in comparison.
      The math, or at least brute-force simulations, were done. Consensus on reddit is that the game kind of boils down to Borb Heroes at a certain point.

      Originally posted by Reach
      Soul count would get hilarious past AS 100. Wonder how many have made it that far already.
      It does get pretty ridiculous pretty quickly. My last ascension was for a little over 1e26 souls and I haven't even hit my transcendent primal reward cap yet. There's a lot more people a lot higher up on reddit too.
      Last edited by trumaestro; 09-26-2016, 06:26 AM.

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      • Sakish
        FFR Player
        • Sep 2007
        • 2973

        #213
        Re: Clicker Heroes - Browser based idle game

        Originally posted by Reach
        Chor could still be useful though, would have to do the math.
        It is, however it takes forever for it to actually be relevant. Im only up to like 50ish AS on my phone and so far xy and pony are the best for sure. When would you consider ditching pony and stuff for phan and borb instead_

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        • Reach
          FFR Simfile Author
          FFR Simfile Author
          • Jun 2003
          • 7471

          #214
          Re: Clicker Heroes - Browser based idle game

          Thanks for the link Trumaestro. Looks solid, interestingly my quick pen and paper math optimization is pretty close to that (at 60 AS I'm 9 10 6 0 20).

          Breaking trillion soul runs now. Shouldn't be long before I can transcend again.

          This will probably get boring as hell soon though lmao

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          • choof
            Banned
            FFR Simfile Author
            • Nov 2013
            • 8563

            #215
            Re: Clicker Heroes - Browser based idle game

            the latest mobile update lets you progress through zones while the app is still closed, you get a notification when your heroes get stick on a boss. best update ever, fuck.

            largest number that clicker heroes can hand is apparently 1x10^3080, saw a thread on reddit where some dude has 1.83x10^640 dps. nowhere near the cap lol. how sick.
            Last edited by choof; 09-28-2016, 02:10 AM.

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