Automata: Looking for Testers

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  • stargroup100
    behanjc & me are <3'ers
    FFR Simfile Author
    FFR Music Producer
    • Jul 2006
    • 2051

    #1

    Automata: Looking for Testers

    I finally have the resources and knowledge to code my own games, and so recently I've been attempting to put together some simple games to practice coding, game design, and in general explore some ideas and have fun.

    I just finished coding the first release of a relatively simple 4-player strategy game I called Automata. If anyone wants to help me test it out and play it, add me on Skype (cosmovibe).

    I would just simply post a link and have people play on their own, but handling connections is sort of buggy and and I haven't made a lobby for people to connect to different rooms and such, so it's unlikely people will have success entering the game. On top of that, I'd really like to observe and play the game myself, and I haven't coded any kind of spectator mode or anything like that yet.
    Rhythm Simulation Guide
    Comments, criticism, suggestions, contributions, etc. are all welcome.

    Piano Etude Demon Fire sheet music
  • devenemis
    FFR Player
    • Mar 2014
    • 2

    #2
    Re: Automata: Looking for Testers

    That's good. that 's nice game.

    Comment

    • stargroup100
      behanjc & me are <3'ers
      FFR Simfile Author
      FFR Music Producer
      • Jul 2006
      • 2051

      #3
      Re: Automata: Looking for Testers

      I didn't expect anyone to respond this late.

      I've already scrapped this game idea after testing it, as there was no way to balance it.

      However, I am working on other games, and I'll put up a new thread when I get those ready.
      Rhythm Simulation Guide
      Comments, criticism, suggestions, contributions, etc. are all welcome.

      Piano Etude Demon Fire sheet music

      Comment

      • hi19hi19
        lol happy
        FFR Simfile Author
        • Oct 2005
        • 12194

        #4
        Re: Automata: Looking for Testers

        Originally posted by stargroup100
        I've already scrapped this game idea after testing it, as there was no way to balance it.
        Oh really? That sounds like a challenge, more than anything :P


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