TWG XLII: Raiders of the Temple of the Last Crusade

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  • Afrobean
    Admiral in the Red Army
    • Dec 2003
    • 13262

    #31
    Re: TWG XLII: Raiders of the Temple of the Last Crusade

    wait

    artifacts are redistrubuted every night?

    What the **** good is my artifact then? I didn't even have a chance with it yet. Oh well, at least it sucks rofl

    ps in case you can't tell, I have no idea what is going on and I don't care to read up on it. I probably shouldn't have signed up knowing it'd be a game like this, but I'll do my best... I'll just pretend that the artifacts don't exist and that this is a normal TWG game. I would appreciate if you all humored me on this and did the same. ****loads of talking about artifacts is really stupid (even more stupid than talking about "should blue role xxx come out y/n? oh wait nvm he just came out anyway lol").

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    • FishFishRevolution
      GotR Creator
      • Nov 2003
      • 7251

      #32
      Re: TWG XLII: Raiders of the Temple of the Last Crusade

      hey can i have ur artifcat if ur nt gnna use it??????

      Comment

      • Afrobean
        Admiral in the Red Army
        • Dec 2003
        • 13262

        #33
        Re: TWG XLII: Raiders of the Temple of the Last Crusade

        fish is obviously a wolf

        wait

        It's still night isn't it?

        Comment

        • Afrobean
          Admiral in the Red Army
          • Dec 2003
          • 13262

          #34
          Re: TWG XLII: Raiders of the Temple of the Last Crusade

          oh wait

          there are wolves in this game, right?

          Comment

          • FishFishRevolution
            GotR Creator
            • Nov 2003
            • 7251

            #35
            Re: TWG XLII: Raiders of the Temple of the Last Crusade

            Yeah, i don't think you can vote at night, but kudos for the quick thinking.

            Comment

            • talisman
              Resident Penguin
              FFR Simfile Author
              • May 2003
              • 4598

              #36
              Re: TWG XLII: Raiders of the Temple of the Last Crusade

              artifacts are not necessarily redistributed. Like fish said, there's a 50% chance that they will be.

              afro, that was kind of rash.

              Comment

              • FishFishRevolution
                GotR Creator
                • Nov 2003
                • 7251

                #37
                Re: TWG XLII: Raiders of the Temple of the Last Crusade

                Two things I think I would've added to this game that would've been cool:

                The Curator: never drops artifacts (can still be stolen from)
                Cursed Artifact: if stolen from you, the theif's can't vote/dies/something bad.

                Also I think we should give some thought to having the deception artifact holders come out. Liars would have to be ballsy and likely wouldn't be able to pull it off for more than a day, if that. It really wouldn't matter where they were (wolf or human) as long as we always knew where they were. Once the information is public, the effect of the artifact is essentially voided.

                This would give a lot more substance to the plan of switching perception artifacts around to help confirm greens.

                Comment

                • Afrobean
                  Admiral in the Red Army
                  • Dec 2003
                  • 13262

                  #38
                  Re: TWG XLII: Raiders of the Temple of the Last Crusade

                  Originally posted by talisman
                  artifacts are not necessarily redistributed. Like fish said, there's a 50% chance that they will be.

                  afro, that was kind of rash.
                  who cares rofl

                  it sucks

                  Seriously, if it was any good, I'd play coi and be sneaky about it, but honestly, I don't need this damn thing anyway and it even wouldn't really help the wolves because they'd not use it to their full advantage until like the last day.

                  Comment

                  • DiscoBobbyPARANOiA
                    FFR Player
                    • Sep 2005
                    • 1206

                    #39
                    Re: TWG XLII: Raiders of the Temple of the Last Crusade

                    Originally posted by FishFishRevolution
                    Also I think we should give some thought to having the deception artifact holders come out. Liars would have to be ballsy and likely wouldn't be able to pull it off for more than a day, if that. It really wouldn't matter where they were (wolf or human) as long as we always knew where they were. Once the information is public, the effect of the artifact is essentially voided.
                    This sounds good, but what I instantly think of is 'oh snap two wolf thieves.'

                    If they grant wolves a master wolf-like appearance to a seer-like perception artifact, that's bad news. The two wolves will then steal it back and forth from each other for the rest of the game.


                    Iggy911Mc (12:55:49 AM): Mudkip is a Koala Bear.

                    Comment

                    • mead1
                      Cerebellumberjack
                      FFR Simfile Author
                      • Aug 2003
                      • 3960

                      #40
                      Re: TWG XLII: Raiders of the Temple of the Last Crusade

                      Alrighty. I don't see any good reason to hide this fact anymore, I have the unknown. It doesn't ask for an inscription, so I have no idea what it does. I'm asking the master thief to steal it tonight so it's not my problem anymore. We want to keep it away from the wolves for as long as possible, so if whoever gets the unknown the night after comes out to have it re-stolen, it can stay out of the wolves' hands for a rather long time. I realize we were talking about using the perception artifacts for the master thief's steal, but I don't see why that's necessary. If people with perception just seer as normal, and come out and say when they get a wolf, everything should flow as normal.

                      PS When is this day starting?

                      Comment

                      • FishFishRevolution
                        GotR Creator
                        • Nov 2003
                        • 7251

                        #41
                        Re: TWG XLII: Raiders of the Temple of the Last Crusade

                        Okay, so this my plan guys:

                        Those of you with deception artifacts (now referred to as decepticons) need to come out in the thread. This eliminates the possibility of the perception artifact returning an untrue result. When artifacts change hands, the new decepticons announce themselves and the game continues one in that manner. If for some reason the wolves lie, we'll know because there will be too many or too few decepticons.

                        The only way this plan even glitches is if both wolves end up as decepticons on one day, but even then, we know who had the artifacts, and who isn't owning up now, so it severely limits our picking field for seering. In this case, the seer should look for greens (make sure not to pick a decepticon).

                        If anyone has any beef with this plan, say so now, because I think the decepticons should come out before day starts.

                        Comment

                        • DiscoBobbyPARANOiA
                          FFR Player
                          • Sep 2005
                          • 1206

                          #42
                          Re: TWG XLII: Raiders of the Temple of the Last Crusade

                          I like the plan, but here's the problem:

                          Say two people come out as deceptions. We use the seering results, blah blah, it works. That night, either:

                          A: the master thief steals one of them, and the wolves hopefully don't go for them because the plan/the master, OR

                          b: both wolf thieves go for one deception each, and there is a good chance they get one. (this is where things get bad)

                          The next day 'okay, deception guys come out'

                          Someone comes out and says 'hay I got one' (oh wait he'd be the master thief and he'd get killed) and the other one is just missing. There's a good chance at this point that a person or two could have two artifacts, or possibly three, and that leaves as a guess around 5-7 people without artifact. From which we must decide who is lying and has it, while being a wolf.

                          Do we just lynch everyone that says they don't have a deception artifact?


                          Iggy911Mc (12:55:49 AM): Mudkip is a Koala Bear.

                          Comment

                          • FishFishRevolution
                            GotR Creator
                            • Nov 2003
                            • 7251

                            #43
                            Re: TWG XLII: Raiders of the Temple of the Last Crusade

                            Originally posted by DiscoBobbyPARANOiA
                            There's a good chance at this point that a person or two could have two artifacts, or possibly three, and that leaves as a guess around 5-7 people without artifact. From which we must decide who is lying and has it, while being a wolf.

                            Do we just lynch everyone that says they don't have a deception artifact?
                            Hey, that sort of sounds like a game I know...let me think of it, hold on....

                            OH YEAH, IT'S TWG~~~!!!

                            That's what it's all about. You're talking about worst-case scenario, where we're down to less than 7 people who might be wolves. That means the rest of them are all human. Is that not good? Don't you think we can just use our deductive skills to figure out the wolves from a pool of 5 people? It's really not all that bad of a worst-case.

                            Comment

                            • FoJaR
                              The Worst
                              • Nov 2005
                              • 2816

                              #44
                              Re: TWG XLII: Raiders of the Temple of the Last Crusade

                              actually, it would be better if the people who have the decepticons come out AFTER the seering results. that way the wolves wont have any room to move, and if both of them dont come out, people who seered someone green can be cautious.

                              but we can almost never trust seerings, because the wolves know what each other have, and can tell the other ones to come out as having the deception stones.

                              anyways, that's my two cents

                              Comment

                              • FoJaR
                                The Worst
                                • Nov 2005
                                • 2816

                                #45
                                Re: TWG XLII: Raiders of the Temple of the Last Crusade

                                and yeah, i dont think the master thief should come out at all, pretty much stay silent and utilize your power

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