Prosecutor - Balance Ensurance

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  • nforcer06164
    FFR Player
    • Mar 2003
    • 4772

    #1

    Prosecutor - Balance Ensurance

    Just to make sure things work smoothly and there's no in-game arguments, I'd like to clarify rules so things work out best for TWG 30. This thread can be locked or deleted when signups are over. I've tweaked a few things that will be repeated in the game thread so nobody is lost, but I want to present them here so everyone is certain things are balanced and satisfactory. Changes, clarifications and additions to signup rules are bolded.

    - The Prosecutor can only call plain humans as witnesses. He will told that his choice failed, and nothing more, if he chooses a wolf or special role.
    - The Prosecutor is immune to wolfings. If a wolf kill fails, they will be told whether it was due to a guarding, or if they tried to hit the Prosecutor. The only way to kill the Prosecutor is by a lynch.
    - The Prosecutor's picks are not told who picked them, only that they were picked. The witnesses are not told the identity of their partner. Only the Prosecutor knows the identities of his team.
    - The seer will die if he tries to see the Prosecutor.
    - Guarding the seer will not protect the seer from death if he chooses to see the Prosecutor.
    - Members of the prosecution team are not humans. Because they are considered part of a separate team, they will NOT win if the humans or wolves win. Witnesses will be considered humans if they die, and will revert back to human status if the Prosecutor dies. Roles and changes will be noted in postgame.
    - Win order has been modified, and is clarified below.


    Night event order (the order things will be checked):
    1. Human conversion check (explained below).
    2. Prosecutor win check (explained below).
    3. Prosecutor pick.
    4. Guardian pick.
    5. Wolf pick.
    6. Seer pick.

    This ensures that the game mechanics play out properly.


    Winning clarified:
    In all cases, the humans or wolves will win before the Prosecutor wins. The wolves will win ONLY by majority over humans. The humans will win ONLY by wolf elimination. The Prosecution team will win ONLY by two-day, two-member survival.

    In short, humans and wolves will win on immediate DAY END. Prosecution Team will win on immediate NIGHT START.

    Example scenario:
    2 humans
    2 wolves
    Prosecution Team, 2 members, 2nd day holding

    Human lynch: wolves win.
    Wolf lynch: Prosecution Team wins.
    Prosecution witness lynch: Game continues (game can end during the night, depending on night choices).
    Prosecutor lynch: Game continues, all witnesses convert to humans the instant the night begins.

    Two night scenarios (in the above example):
    First: The night proceeding explained above will cause the game to end whenever the win conditions are met. For example, if the prosecution picks a human, the wolves win and the game ends immediately. A wolf kill will not be factored.

    Second: If the Prosecution picks a wolf, the pick fails. If the wolves attempt to kill the Prosecutor, the kill fails. The game will continue to the next day.

    Other possibilities exist, but I believe it is fairly understandable at this point.


    EXTRA CLARIFICATIONS:

    So what happens when a seer seers a member of the prosecution team that isn't the prosecutor? Human.

    Does the members of the prosecutor team knows that they are reverted back to human when the prosecutor dies? Yep.

    If the wolf tries to hit the prosecutor, what will the host say the next day? Humans will never be specifically notified of what happened during the night (seer dies, failed wolfing, etc.), except in the case of a successful guarding.

    When the witnesses are called, will they even know the identity of the Prosecutor? What's to stop the Prosecutor from telling his second pick who his first pick is? The Prosecutor has the duty of telling his witnesses who he is, and who the other witness (if applicable) is.

    Can a prosecutor pick not be guarded since the pick would take place before the guardian's? The guardian can guard prosecutor picks from wolfings. The prosecutor's pick will always succeed if the pick is a normal human.

    FINALLY: The prosecutor can have no more than two witnesses at a time. If the prosecutor has two witnesses, and a witness is wolfed, the prosecutor has to wait until the next night to choose another witness.
    Last edited by nforcer06164; 04-18-2006, 09:33 AM.

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  • talisman
    Resident Penguin
    FFR Simfile Author
    • May 2003
    • 4598

    #2
    Re: Prosecutor - Balance Ensurance

    So what happens when a seer seers a member of the prosecution team that isn't the prosecutor? I asked this in the sign up thread but am too lazy to see if it was officially answered there.....

    Comment

    • Kilgamayan
      Super Scooter Happy
      FFR Simfile Author
      • Feb 2003
      • 6583

      #3
      Re: Prosecutor - Balance Ensurance

      I believe they come up as a normal human.
      I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds.

      Comment

      • talisman
        Resident Penguin
        FFR Simfile Author
        • May 2003
        • 4598

        #4
        Re: Prosecutor - Balance Ensurance

        that would make sense, although I think it could also work if they came up as "witness" or whatever. Depends on balance. As it stands I think the prosecution team is somewhat favored.

        Comment

        • MiniNeo
          FFR Player
          • Sep 2004
          • 454

          #5
          Re: Prosecutor - Balance Ensurance

          1) Does the members of the prosecutor team knows that they are reverted back to human when the prosecutor dies?

          2) If the wolf tries to hit the prosecutor, what will the host say the next day? (no kill / they tried to hit the prosecutor)

          Comment

          • GuidoHunter
            is against custom titles
            • Oct 2003
            • 7371

            #6
            Re: Prosecutor - Balance Ensurance

            What's to stop the Prosecutor from telling his second pick who his first pick is? Surely that would be nothing but advantageous to that entire team.

            --Guido


            Originally posted by Grandiagod
            Originally posted by Grandiagod
            She has an asshole, in other pics you can see a diaper taped to her dead twin's back.
            Sentences I thought I never would have to type.

            Comment

            • Tasselfoot
              Retired BOSS
              FFR Simfile Author
              • Jul 2003
              • 25185

              #7
              Re: Prosecutor - Balance Ensurance

              Guido: probably. but that is up to the Prosecutor

              Talisman: comes up Human

              Mini: I would imagine they'd be hold that they are human again, should the prosecutor be lynched. But I'd also imagine that they'd likely know the prosecutor, and as such would know if he was lynched. If the prosecutor is attempted to be wolves, I would wager it would just be no kill. The info about the prosecutor being the target would be privy only to the wolves to use how they see fit.

              Talisman: the prosecution team is not at a huge advantage (if on one at all), because every human they recruit reduces the pool of humans and makes the wolves win faster. Eventually there would come a point when the prosecution COULDN'T win. Aka, 1 prosecutor, 1 witness, 2 humans, 2 wolves. Prosecution team can't win and the witness' best course would be to try and get the prosecutor lynched so he has a shot at winning.

              Worst case for the prosecution, at the start of day 3, there could be 3 wolves, prosecutor + 2 witnesses, and only 5 humans. lynch a human on day 3, game is over and prosuection wins. but lynch a witness.... then recruit a witness/wolf a human, and day 4 it is 3 wolves, 3 humans, 3 on the prosecution.

              This game has the potential to end day 3 in best case for the prosecution or humans, but could also go to day 8-9 because of failed kills and guards.
              RIP

              Comment

              • nforcer06164
                FFR Player
                • Mar 2003
                • 4772

                #8
                Re: Prosecutor - Balance Ensurance

                Every question asked has been answered correctly by Tass.

                PROUD OWNER OF TWO OMEGA FAVORS. YEAH, NICE TRY.
                Giant NES Controller (4 FEET) progress: PAINT IS DONE!
                Download my Wii Music Suite v1.0, and PM me with your input!

                Originally posted by Squeek
                My mind says "GOGOGOG" and my hands go "wut no scru u ***"

                Comment

                • Wilkin
                  FFR Player
                  • Nov 2005
                  • 1800

                  #9
                  Re: Prosecutor - Balance Ensurance

                  When the witnesses are called, will they even know the identity of the Prosecutor?
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                  • talisman
                    Resident Penguin
                    FFR Simfile Author
                    • May 2003
                    • 4598

                    #10
                    Re: Prosecutor - Balance Ensurance

                    no, nforcer said that above.

                    also day could end as early as day 4, I think, not 3.

                    Comment

                    • Tasselfoot
                      Retired BOSS
                      FFR Simfile Author
                      • Jul 2003
                      • 25185

                      #11
                      Re: Prosecutor - Balance Ensurance

                      Talisman, it would EFFECTIVELY be over day 3. Technically, it would be over at the start of night 4... as the prosecution team wins before the wolves get their kill. So in this case, the end of day 3 and the start of night 4 are the same thing.

                      Also, the humans can lynch all 3 wolves by the end of day 3 and win as well.

                      Hence my statements.
                      RIP

                      Comment

                      • talisman
                        Resident Penguin
                        FFR Simfile Author
                        • May 2003
                        • 4598

                        #12
                        Re: Prosecutor - Balance Ensurance

                        right, makes sense.

                        Comment

                        • Wilkin
                          FFR Player
                          • Nov 2005
                          • 1800

                          #13
                          Re: Prosecutor - Balance Ensurance

                          Ooops, missed that. When I asked that last night, I had a larger idea going on in my head, but have since forgot it, though it's probably clarified nonetheless.
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                          WWiiiiiiiiii
                          ╔═╗ ╠═╗ ║
                          ╚═╝ ║lll║ ║




                          OH LOOK NOW THE REST OF MY MUSIC IS NOW VISIBLE HOW COINCIDENTAL IS THAT

                          Comment

                          • iggymatrixcounter
                            FFR Veteran
                            • Nov 2003
                            • 1924

                            #14
                            Re: Prosecutor - Balance Ensurance

                            '''Night event order (the order things will be checked):
                            1. Human conversion check (explained below).
                            2. Prosecutor win check (explained below).
                            3. Prosecutor pick.
                            4. Guardian pick.
                            5. Wolf pick.
                            6. Seer pick.

                            This ensures that the game mechanics play out properly.'''

                            So does that mean that a prosecutor pick can't be guarded since the pick would take place before the guardian's? I think in the signups the guardian could guard prosecutor picks and that is why I ask this.
                            lastfm
                            PANDORA

                            Comment

                            • nforcer06164
                              FFR Player
                              • Mar 2003
                              • 4772

                              #15
                              Re: Prosecutor - Balance Ensurance

                              The guardian can guard prosecutor picks from wolfings. The prosecutor's pick will always succeed if the pick is a normal human.

                              One thing I forgot to clarify: The prosecutor can have no more than two witnesses at a time. If the prosecutor has two witnesses, and a witness is wolfed, the prosecutor has to wait until the next night to choose another witness.

                              PROUD OWNER OF TWO OMEGA FAVORS. YEAH, NICE TRY.
                              Giant NES Controller (4 FEET) progress: PAINT IS DONE!
                              Download my Wii Music Suite v1.0, and PM me with your input!

                              Originally posted by Squeek
                              My mind says "GOGOGOG" and my hands go "wut no scru u ***"

                              Comment

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