On the subject of Toxicity/Community Check-in (TWG)

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  • dAnceguy117
    new hand moves = dab
    FFR Simfile Author
    • Dec 2002
    • 10097

    #31
    Re: On the subject of Toxicity/Community Check-in (TWG)

    hey Lar,

    I haven't read anything, so feel free to take this with a grain of salt, but I think the fact that you're getting personal with someone who hasn't even posted in a thread named "On the subject of Toxicity/Community Check-in (TWG)" - and whose pronouns you haven't made any note of - is worth reflecting on.

    Comment

    • mellonxcollie
      Sectional Moderator
      Sectional Moderator
      • Dec 2006
      • 1298

      #32
      Re: On the subject of Toxicity/Community Check-in (TWG)

      Originally posted by MixMasterLar
      Yeah it's probably more me losing my shit in deadchat and people not wanting ti be called out in post more then anything I feel.

      Except who knows because no one's really defining quantifiable issues.
      isn't deadchat where the dead go to rant though...?

      I also thought you were too harsh on bugkid, I brought it up in the game while you were doing it. This might sound weird but I think there is a level of... closeness? that is needed if you are going to get so personal and insulting without it having that negative impact.

      Bugkid is new to the forum and relatively new friend to everyone here except Xiz. Meanwhile most of us have played a thousand games and know exactly what each other are like. Bugkid doesn't know that. If you insult me I just shrug it off like "what a very Lar thing to do", but all Bugkid sees is someone being a jerk to them without any context of that person's play style. It's off putting
      Follow my dog on Twitter: https://twitter.com/Riles_puppy

      Comment

      • MixMasterLar
        Beach Bum Extraordinaire
        FFR Simfile Author
        • Aug 2006
        • 5385

        #33
        Re: On the subject of Toxicity/Community Check-in (TWG)

        Originally posted by Charu
        To be fair, I think you were a bit too strong on a new player... the arrogance might've just been a response to it to be honest, lol.

        My view of toxicity in TWG (Or games like this) are what I described. Being an aggressive poster does not inherently make you a toxic player. However, just being aggressive has its issues as you know from me and others. Feelings get hurt and whatnot when you may not have intended to hurt feelings (keyword, MAY).

        It's just inevitable with that playstyle, there's no changing it outside of forcing yourself to not be yourself.

        You're certainly not like Adam boy like inDheart referenced, dohoho.
        Ok cool but that description of toxicity can really only be answered by me making the same response I already have and we've already started a circle.

        The only consistant throughline in everyone's definition is that post made them feel victimized and unless the accusation is that people are intentionally victimizing players in the game then that's something largely iut of ny control unless I just adopt a game strategy that involves no pushing and that's honestly half the game. Or more, since when people don't feel pressure they don't play the game instead

        As currently described, you're not going to get toned down responses/pushes unless you start a list of banned words like idiot, dolt, fuckface, whatever but everyone doesn't want censorship and since the sin here really is, when you boil the complaints down, people taking it personal and not the words themselves censoring isn't gonna matter.

        Like if Airhead is the worst insult I'm allowed to say and I call someone an airhead and they recognize that I used the worst insult that I could, they're still going to get their feelings hurt regardless of what word actually got used.

        "Don't use insults", while at least being quantifiable and enforceable, isn't super practical in a game that gets heated by nature (you know with the fact that you're either lying to your friends or know for a fact that if the game is still happening, a friend is lying to you).

        Last post on the issue. I've no more to say and frankly this community's repeated unwillingness to actually play the game (inactivity, unwillingness for town to do basic town things like reads, cross examine or vote apparently) make me not want to engage it. Blaming this last game going sideways on me for being angry at Bug is just the cherry on top of the sundae.

        Comment

        • Hakulyte
          the Haku
          • Jul 2005
          • 4685

          #34
          Re: On the subject of Toxicity/Community Check-in (TWG)

          It feels more like an awareness issue than a real problem to me.
          Everyone has their own perspective of how they want to play the game.
          I feel like "toxic situations" can happen because one side doesn't understand the other or sometimes both sides are lost at same time.

          Is there supposed to be more to this thread ?
          Are you guys thinking at doing proactive actions ?

          Something like making a survey about why people play, what they value and what would be preferable within reason in comparison to how things used to be/are/could be ?
          I doubt everyone will magically change how they play. That being said, feedback can be important to give a sense of what to do next with what we have here.
          I think if people get in the right mindset, games can be pretty cool overall.

          Comment

          • mellonxcollie
            Sectional Moderator
            Sectional Moderator
            • Dec 2006
            • 1298

            #35
            Re: On the subject of Toxicity/Community Check-in (TWG)

            Originally posted by MixMasterLar
            Blaming this last game going sideways on me for being angry at Bug is just the cherry on top of the sundae.
            I don't think anybody is saying that? I'm pretty sure people acknowledge that many town players fucked up hard in this game.
            Follow my dog on Twitter: https://twitter.com/Riles_puppy

            Comment

            • Charu
              Snivy! Dohoho!
              FFR Simfile Author
              • Mar 2006
              • 6206

              #36
              Re: On the subject of Toxicity/Community Check-in (TWG)

              Originally posted by MixMasterLar
              As currently described, you're not going to get toned down responses/pushes unless you start a list of banned words like idiot, dolt, fuckface, whatever but everyone doesn't want censorship and since the sin here really is, when you boil the complaints down, people taking it personal and not the words themselves censoring isn't gonna matter.

              Like if Airhead is the worst insult I'm allowed to say and I call someone an airhead and they recognize that I used the worst insult that I could, they're still going to get their feelings hurt regardless of what word actually got used.

              "Don't use insults", while at least being quantifiable and enforceable, isn't super practical in a game that gets heated by nature (you know with the fact that you're either lying to your friends or know for a fact that if the game is still happening, a friend is lying to you).
              Pretty much exactly why I don't want censorship, it restricts how players would want to go about a game of lying and logic. It is what it is.

              ...Also, I feel you on that "not playing the game" part. That's part of the inactivity problem that FFRTWG suffers from.


              Originally posted by JohnRedWolf87
              Charu the red-nosed Snivy
              Had a very shiny nose
              And if you ever saw it
              You could even say it glows

              All of the other Snivies
              Used to laugh and call him names
              They never let poor Charu
              Join in any Snivy games

              (Click the arrow to see the rest)


              Originally posted by Vendetta21
              All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

              Comment

              • Xiz
                TWG Chaos
                FFR Simfile Author
                • Feb 2012
                • 3399

                #37
                Re: On the subject of Toxicity/Community Check-in (TWG)

                Originally posted by the sun fan

                Regardless, I would like another TWG sub forum moderator. I'm not sure how best to choose this person, and would like input on this matter as well.

                Touching on this, I nominate either Charu, Funnygurl or Danceguy. They in my opinion are the most level-headed players, and most responsible out of everyone and know how/when to diffuse situations.

                Comment

                • Xiz
                  TWG Chaos
                  FFR Simfile Author
                  • Feb 2012
                  • 3399

                  #38
                  Re: On the subject of Toxicity/Community Check-in (TWG)

                  Also this past game was kinda one of the last straws for me. I love this game, I love the people, you all are some of the best people in the world who I respect and treasure as friends. But I really need a break from this game for at least a few months because it's to the point where I join and need to just skip any messages said by one or two players in order to not get annoyed at being verbaly abused. There is a line, and it's different for every player.

                  Some people can handle / want to play more aggressivly then others. Some people can't handle it. The people who play more aggresivly need to respect and understand the boundries of other players in the game, but at the same time I understand how that's not that easy for some players to do.

                  I'm very well aware that I'm probably the reason Halogen doesn't play TWG when he first joined back in 2015. After that I promised myself to never play like that again and play around people's line levels.

                  The Adam situation was so toxic, I brought him in but I cut him off completly. You cannot treat anothre human being like that ever.
                  Last edited by Xiz; 10-19-2020, 10:49 AM.

                  Comment

                  • the sun fan
                    FFR Player
                    • Mar 2017
                    • 643

                    #39
                    Re: On the subject of Toxicity/Community Check-in (TWG)

                    Originally posted by MixMasterLar
                    Oh people have given me examples before I'm good on that.

                    I'm asking for a definition so we can have a deeper conversation then our standard "be nice in a game about not being nice" discussions.
                    I don't think a fine definition exists, if there was one, I would've attempted to supply it in my first post.

                    Originally posted by MixMasterLar
                    No, but blaming me for being toxic (whatever that term means here) was more preferable to town then admiting their faults.

                    This whole thread sprang from those accusations and if this is going to just be a call out thread it'll be really cool if people dropped the pretense and just called me out like we're adults.
                    I want to be clear, and I really should've done this in the first post, this is not calling out you or anyone specifically. Almost all of us have been toxic before. Bolth listed me as non-toxic, but I'd say I really crossed some lines in the Animal Crossing game, to name a recent(ish) instance. Its probably got no exceptions that, if you've been playing the game for as long as most of us have, you've been toxic at least once.

                    Originally posted by Charu
                    I guess I should expand, time for shower thoughts (literally as I type this)

                    The act of name calling or challenging someone's logic isn't the issue. It's how players go about it at an extreme negative angle to purposely provoke a player.

                    For example...
                    "The hell are you talking about? I've explained why I believe (player) is (guilty/notguilty) if you look at my previous posts!?"

                    To...

                    "What the fuck are you talking about you fucking moron? I've explained why I believe (player) is (guilty/notguilty) multiple fucking times. Learn how to read dipshit or stop being bad at the game."

                    Both convey the same message, but its pretty clear which one is intended to provoke a player negatively.
                    I think this is as good of a definition as it will get; the difference between these two.

                    Originally posted by MixMasterLar
                    Ok cool but that description of toxicity can really only be answered by me making the same response I already have and we've already started a circle.

                    The only consistant throughline in everyone's definition is that post made them feel victimized and unless the accusation is that people are intentionally victimizing players in the game then that's something largely iut of ny control unless I just adopt a game strategy that involves no pushing and that's honestly half the game. Or more, since when people don't feel pressure they don't play the game instead

                    As currently described, you're not going to get toned down responses/pushes unless you start a list of banned words like idiot, dolt, fuckface, whatever but everyone doesn't want censorship and since the sin here really is, when you boil the complaints down, people taking it personal and not the words themselves censoring isn't gonna matter.

                    Like if Airhead is the worst insult I'm allowed to say and I call someone an airhead and they recognize that I used the worst insult that I could, they're still going to get their feelings hurt regardless of what word actually got used.

                    "Don't use insults", while at least being quantifiable and enforceable, isn't super practical in a game that gets heated by nature (you know with the fact that you're either lying to your friends or know for a fact that if the game is still happening, a friend is lying to you).

                    Last post on the issue. I've no more to say and frankly this community's repeated unwillingness to actually play the game (inactivity, unwillingness for town to do basic town things like reads, cross examine or vote apparently) make me not want to engage it. Blaming this last game going sideways on me for being angry at Bug is just the cherry on top of the sundae.
                    I'm not in favor of banning any specific words, aside from words that are already banned by FFR as a whole (and I don't really think there's a hard list of these anywhere).

                    Originally posted by 4747500
                    I don't think anybody is saying that? I'm pretty sure people acknowledge that many town players fucked up hard in this game.
                    Make no mistake, that was one of the worst town performances I've seen on FFR, both to Lar and to agree with raeko. This thought can be expressed in a way other than "none of the towns gave a fuck and lost to the worst fucking fakeclaim I've ever seen, which really goes to show how stupid town was"
                    I won't spend 1,000 words (or more xd) talking about this game since its not the postgame thread, but its just a singular example.

                    I would say that Lar played the best out of town, but that's not an excuse to behave in such a manner, especially considering I think bug played nearly as well and is the last person town should "blame" for a loss. (finding people to blame is another subject entirely)

                    --------------------------------------------------------------------------------

                    On this subject, I believe that this is a team game. You win as a team, and you lose as a team. Stats fall a bit short here in this department, and certainly its very hard to blame someone who had perfect reads on the first day phase, and died at the wolves hand on the very first night, but there is no such thing as a perfect game.

                    And most-most importantly, winning and losing just doesn't matter as much as I thought it did. I hope some other people are either here or get here. We can play this game 1,000 times under the same setup and find out as much as we can about the particular setup dynamics if we want, and we can even see who has the highest winrates, etc. It doesn't matter because we will never do this, and even if we did, its not really what we should be trying to get out of the game.

                    ----------------------------------------------------------------------

                    On the subject of policing toxicity, its part of why I want another moderator (or maybe even two to bring it back to the size of 5 from the past). It shouldn't be just one person deciding whether or not something is toxic. I don't know what the punishments would be for being toxic, I don't know where the line would be drawn, but I think these are things that do need to be decided, probably after deciding on the new mod(s).
                    TWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing

                    FFR is a pretty good place somehow.

                    Comment

                    • the sun fan
                      FFR Player
                      • Mar 2017
                      • 643

                      #40
                      Re: On the subject of Toxicity/Community Check-in (TWG)

                      to use a stupid line
                      "I don't know how to define pornography, but I know it when I see it"

                      I think this is applicable here.

                      MafiaUniverse uses a metric of "attack the play, not the player," and I think MU does a much better job at policing than I previously thought, but there are absolutely some shortcomings here, to talk about something I've seen happen to FFA specifically.

                      DailyMafia has basically no line and I think that's probably a bad thing.
                      TWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing

                      FFR is a pretty good place somehow.

                      Comment

                      • j-rodd123
                        End of the road
                        • Oct 2006
                        • 3692

                        #41
                        Re: On the subject of Toxicity/Community Check-in (TWG)

                        side note but i find it funny that an identical discussion is going on right now on 2+2 after some toxic incidents in a recent game. the WW scene is way less active there now and is nowhere near as "toxic" as it was in like the mid 2010s as a number of players from then don't play any more or only play majors (if any of you have played there you know the culture can be insane....), but it's nice to see that people actually grow over time

                        Originally posted by FictionJunction
                        wow

                        Comment

                        • Xiz
                          TWG Chaos
                          FFR Simfile Author
                          • Feb 2012
                          • 3399

                          #42
                          Re: On the subject of Toxicity/Community Check-in (TWG)

                          I really believe the penalty thread was a huge step in the right direction.

                          Comment

                          • Charu
                            Snivy! Dohoho!
                            FFR Simfile Author
                            • Mar 2006
                            • 6206

                            #43
                            Re: On the subject of Toxicity/Community Check-in (TWG)

                            If you're thinking of penalizing MML right now, let me just stop you son, lmao. That ain't the solution either, that's just another form of censorship.

                            ...Penalizing inactives though...............................................

                            Then again, FFRTWG has this inactivity problem for a long while now. Really puts a dent on the penalty thread.


                            Originally posted by JohnRedWolf87
                            Charu the red-nosed Snivy
                            Had a very shiny nose
                            And if you ever saw it
                            You could even say it glows

                            All of the other Snivies
                            Used to laugh and call him names
                            They never let poor Charu
                            Join in any Snivy games

                            (Click the arrow to see the rest)


                            Originally posted by Vendetta21
                            All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

                            Comment

                            • the sun fan
                              FFR Player
                              • Mar 2017
                              • 643

                              #44
                              Re: On the subject of Toxicity/Community Check-in (TWG)

                              that thread did not stop inactivity
                              it punished inactives, sure, but it had no impact on whether or not people would be inactive or not (I also think that the metrics were a tiny bit harsh)

                              I want to be clear that there is ex post facto if we decide to start policing toxicity more heavily
                              the most toxic posts that have ever been made on FFR will NOT under any circumstances receive any kind of punishment if they were made before this change
                              TWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing

                              FFR is a pretty good place somehow.

                              Comment

                              • Charu
                                Snivy! Dohoho!
                                FFR Simfile Author
                                • Mar 2006
                                • 6206

                                #45
                                Re: On the subject of Toxicity/Community Check-in (TWG)

                                My threshold would be not to insult someone on a personal level, that's really it.

                                They can be a aggressive as they want beyond that.

                                All the gray inbetweens of aggressive plays indirectly insulting someone is super subjective and... yeah, you'll probably have to "deal" with it.


                                Originally posted by JohnRedWolf87
                                Charu the red-nosed Snivy
                                Had a very shiny nose
                                And if you ever saw it
                                You could even say it glows

                                All of the other Snivies
                                Used to laugh and call him names
                                They never let poor Charu
                                Join in any Snivy games

                                (Click the arrow to see the rest)


                                Originally posted by Vendetta21
                                All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

                                Comment

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