OH SHIT
James May: Scales of Justice
choof: Computer Systems-themed ""Mystery Game"" (lol not really)
Cold Kitten: Hi-Roller's C9++
THREE VOTES PER PERSON GET TO IT YO
James May: Scales of Justice
Scales of Justice is an Open setup not unlike Pick Your Poison, in that both factions play active roles in selecting the game's Power Roles.
During the Pregame, the Mafia select a role to replace a random Goon's. Then, during Day 0, via majority vote, all players choose blue roles to replace two Townies'.
During the Pregame, the Mafia select a role to replace a random Goon's. Then, during Day 0, via majority vote, all players choose blue roles to replace two Townies'.
Item-based game with a neutral Greyhat, a Corrupt Doctor of sorts who wins by destroying half of the Viruses (items). The Viruses give random Users (townies) roles that can be both pro-town and anti-town. 12 and 16 player versions available.
Everyone knows the possible roles, but nobody knows which of those roles (if any) they will get. It can generate anything from a Vanilla Game to a power-loaded role madness game with a Serial Killer. As such, it is almost infinitely replayable.
The setup is very complex, but the basic principle is that the more power the Town is given, the more powerful the anti-town roles (Wolves-Killer) become in response. Here's a description of all of the possible roles.
The setup is very complex, but the basic principle is that the more power the Town is given, the more powerful the anti-town roles (Wolves-Killer) become in response. Here's a description of all of the possible roles.

















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