I left the poll options ambiguous on purpose. I just want to get a rough impression of where everyone stands.
We just played a game with 96-hour day phases, 24-hour twilight phases, and 48-hour night phases.
Long day phases give busy players more time to participate instead of having to be glued to a computer screen for hours at a time. Short day phases spur players to act quickly.
Long twilight/night phases give everyone more time to think things through. Short twilight/night phases keep a more consistent flow, where everyone is used to checking the game thread regularly and submitting new posts.
Phase lengths are game-dependent for sure, but a general idea of which direction we should go could help hosts design games better suited for our community.
What do you all think?
We just played a game with 96-hour day phases, 24-hour twilight phases, and 48-hour night phases.
Long day phases give busy players more time to participate instead of having to be glued to a computer screen for hours at a time. Short day phases spur players to act quickly.
Long twilight/night phases give everyone more time to think things through. Short twilight/night phases keep a more consistent flow, where everyone is used to checking the game thread regularly and submitting new posts.
Phase lengths are game-dependent for sure, but a general idea of which direction we should go could help hosts design games better suited for our community.
What do you all think?

caught you too early







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