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FFR Community Pack Spring 2012 (Submissions Open) - Flash Flash Revolution
Head over to the FFR Batch Forum for all the details on how you can get your file into the game. The Artist Permissions forum section will help you find out if FFR has permission to use the song your file goes with.
Re: FFR Community Pack Spring 2012 (Submissions Open)
Originally posted by AlexDest
would rather have mine below bynary's just to show who respectively stepped the charts of rog-limitation
thanks for doing this 8)
np, I'm getting use to GIMP and it won't let me open up a blank layer so Bynary's transparent bg was preventing me from doing that lmao. I'll try to see how to do it until then xP.
Re: FFR Community Pack Spring 2012 (Submissions Open)
You really need to darken Alex's CD title to make it look decent. Too much contrast between the 2.
<%SSH|Korysar> does anyone else watch pornos for the soundtrack
<Mehified> No offense to you tho xd
<@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down
<+lurker> if i want porno music
<+lurker> i'll listen to the sonic 3 ost
<%SSH|Korysar> LMFAO
<sjoecool1991> ahaha
Re: FFR Community Pack Spring 2012 (Submissions Open)
ACCELERATOR V2 (Scylaax) Medium
Acceptable. Could've toned down hand usages more. Yes
Maniera (0)
uhhhhhhhhhhh what the **** did I just play. I'll think about this one. Pending
Tengu's Playful Mind (Gpop)
- M36+ (Beat 140+) mines are dangerously close but it's not too much of an issue if you let go of the holds early when playing.
- No real commentary. Solid file. Poop easier chart(s). Pending
Awakening Wolf's Instinct (choenpam) Hard
Acceptable. Yes Expert
Personally, I found almost all the 32nd rolls pretty awkward to hit and combo. Aside from what I think, file's fine and good for scoring. Yes
Flower Land (choenpam)
Very difficult because of the speed and amount of jacks. This warrants easier difficulties but compared to the other files you've submitted, this is probably the least interesting one to play. Save for another pack. No
TearVid (choenpam) Beginner
Hard pain. Yes Hard
Acceptable. Yes Expert
No real commentary. Well layered and good for scoring. Yes
YOUR VIBE (Scylaax) Medium
Acceptable. Yes Hard
Groovy. Yes
Super Novely (Nohara)
I'm going to save this file and throw it into MAD Pack 3, which I'm probably opening up for submissions after Spring pack is finished. I hope you don't mind, I'd rather have it there than here, rofl. No for here but definite Yes for MAD Pack 3.
Raise Your Weapon (Madeon Remix) (bmah) Medium
Acceptable. Yes Hard
Funky file. I like it. Yes
Stronger (j-rodd123) Hard
- Right off the bat, the biggest problem this chart has is layering transitioning—it's practically none existent as you sort of change layers whenever you feel like it's appropriate which really takes away from the overal structure. There needs to be a consistency to what you're layering.
- Beginning measures would be much more interesting to layer in as 8ths/16ths as opposed to 4th jumps.
- M12+ (Beat 44+) introducing 16ths but with jacks? Huge difficulty discrepancy and spike, it'd've been better as broken up stream.
- M13, there are any 3-note hand placements beforehand to counterbalance the quad placement, which in turn is awkward. Simplify to 3-note hand.
- Beat 65+, awkward layering transition. Also if you're gonna use the 32nd note gimmick before M18 (Beat 68), use it every other section it appears to build a consistency and structure. Otherwise, it's completely random.
- Beat 73+ you stopped layering the percussive jumps for no real reason?
- I skimmed through the rest of the file but I think you can pretty much digest the above notes and figure out what I'd've said for the rest of it.
- Overall, it's not too bad. The file just seemingly lacks a structure to it when you randomly throw in different layering ideas without piecing it all together via layering transitioning and consistency. If you use a new layering approach, be sure to use it thoroughly in the file, otherwise it doesn't make much sense playing it. No
File queue is at 52. I'm most likely closing submissions by the end of this week or early next week.
Re: FFR Community Pack Spring 2012 (Submissions Open)
Thanks again for the gfx, bros
Originally posted by j-rodd123
lol woops had no idea it was like that, oh well i had a ton of fun playing it so whatever can't complain
I fully understand the concepts you tried to apply in your file, however the execution was just a bit sloppy. It didn't quite flow together as a cohesive whole because the layering was so sparse and random at times :/ But if you had fun playing your own chart, you don't need to alter the file if you don't want to and you can completely disregard whatever commentary I left.
I know I stress the importance of making files to satisfy yourself but at the same time you have to take into consideration that other people will be playing your file. I keep my personal pet peeves out of file reviewing so I look at files from a more general and broader perspective/viewpoint. If I can't imagine a specific target audience that your file can appeal to, it doesn't really make much sense to throw it into the pack unfortunately.
Re: FFR Community Pack Spring 2012 (Submissions Open)
i guess i could try thanks for the tips im still a nub stepper lol, just figured there was so much to change i should just put a lot of time into a different file for a different pack. thanks though
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