ATTN: Gamepro

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  • dascookieman
    FFR Player
    • Jan 2006
    • 3248

    #31
    Re: ATTN: Gamepro

    I can't understand that either, it least it makes lawl, lol.

    Comment

    • sertman
      DADALADAH
      FFR Simfile Author
      • Jun 2005
      • 3910

      #32
      Re: ATTN: Gamepro

      i have never heard anybody say "this pack sucks because there are too many songs that start with the same letter"

      i really don't want to argue the point because it's a stupid arguement but i just want quality simfiles regardless of what letter it starts with

      Comment

      • onreload
        FFR Player
        • Sep 2005
        • 79

        #33
        Re: ATTN: Gamepro

        Originally posted by TheRaiRaiEatsBalloons
        Actually you simply completely failed to take two things into account.

        A: percussion

        B: songs that aren't stupidly repeditive

        I understand percussion, however, if you're going to deal with a kick drum (say blast beats on an organic metal song) then really you should only alternate between 2 arrows, as there are two pedals hitting one kick drum (or one pedal hitting one of two kick drums). If one is to use patterns of arrows to follow melodies, why would you not use patterns to follow a simple bass drum beat? However, in most electronic songs, they use the exact same bass sample for the heavier beats (meaning, if you chose UP to represent the bass kick, some songs would have you making 16th jacks of the UP arrow). This means that, say, in a DukAmok file, when he makes streams following the rhythm of the drums (straight 16ths), he is diversifying, or being "non-technical" -- using the fun factor. Therefore, for one to be completely technical, he would have to find a song that used rudimentary (meaning, a drum piece sounds different when hit on a different area, implying that two sticks are being used) drum-playing across more than just two or three parts of the kit, or find something that has little to no pattern. Do you see what I'm saying? You HAVE to use a bit of fun, a bit of creativity against what the aural pattern is; there has yet to be an entirely technical simfile.

        Comment

        • sertman
          DADALADAH
          FFR Simfile Author
          • Jun 2005
          • 3910

          #34
          Re: ATTN: Gamepro

          very few people care about the technical aspect. if it's fun, then i play it. i couldn't give two ****s about whether it's technical or not, or else i'd play IIDX.

          Comment

          • Snapps
            NO DOUBT GET LOUD
            FFR Simfile Author
            • Sep 2003
            • 5650

            #35
            Re: ATTN: Gamepro

            Originally posted by sertman
            i have never heard anybody say "this pack sucks because there are too many songs that start with the same letter"

            i really don't want to argue the point because it's a stupid arguement but i just want quality simfiles regardless of what letter it starts with
            I haven't turned away any quality steps yet so don't worry.

            You dont even know whats going on rofl.

            Comment

            • dAnceguy117
              new hand moves = dab
              FFR Simfile Author
              • Dec 2002
              • 10097

              #36
              Re: ATTN: Gamepro

              I have no concern with the first letter of the simfile's title, either. There's really no need to specifically seek out simfiles this way.

              Comment

              • TheRaiRaiEatsBalloons
                Banned
                FFR Simfile Author
                • Oct 2005
                • 1048

                #37
                Re: ATTN: Gamepro

                Originally posted by onreload
                words
                You have a point to some extent, but your suggestion that being completely technical involves thinking about the pedals on a double-bass setup rather than the actual sound of the bass, etc., is ridiculously mislead.

                Also that being completely technical doesn't automatically mean setting an arrow for a sound. That doesn't work, as there are only four arrows.
                When I speak of technical files, I speak of complete rhythmic precision.

                Comment

                • Snapps
                  NO DOUBT GET LOUD
                  FFR Simfile Author
                  • Sep 2003
                  • 5650

                  #38
                  Re: ATTN: Gamepro

                  Originally posted by dAnceguy117
                  I have no concern with the first letter of the simfile's title, either. There's really no need to specifically seek out simfiles this way.
                  Yes but you are the player looking at it.

                  I am looking at it in a makers stand point and I personally think the look of the pack comes out cleaner.

                  Comment

                  • Zanthro
                    FFR Player
                    • Feb 2006
                    • 125

                    #39
                    Re: ATTN: Gamepro

                    I actually Agree with Snapps on this one.


                    PS:I hope you make a good decision on that one D your still deciding on ,alot of ppl liked it so idk, I need to resend Zenius I fixed some parts of it you prolly didnt notice were off.hopefully I will have 4 files in the pack after I submit my last one in a few days.
                    Last edited by Zanthro; 04-12-2006, 10:28 PM.

                    ^ ^
                    CLiCK to Download my Simfile's

                    Comment

                    • dballin4
                      FFR Player
                      • Mar 2005
                      • 1082

                      #40
                      Re: ATTN: Gamepro

                      Translation: plz let my Double Trouble file into the pack. =)

                      I don't support anything. lol Sorry Snapps.

                      I have a simfile started for every one of those letters with the exceptions of Q and U. Chances of me finishing any of them are about 0 Unless I get really bored tomorrow.

                      ps: When/if I make a simfile, you'll have my support.
                      Last edited by dballin4; 04-12-2006, 10:28 PM.

                      Comment

                      • Zanthro
                        FFR Player
                        • Feb 2006
                        • 125

                        #41
                        Re: ATTN: Gamepro

                        Its not the same one you and Zag played, its fixed and synced,lol then I made another version for snapps where i restepped the beggining.

                        ^ ^
                        CLiCK to Download my Simfile's

                        Comment

                        • dballin4
                          FFR Player
                          • Mar 2005
                          • 1082

                          #42
                          Re: ATTN: Gamepro

                          I didn't say there was anything wrong with it. lol

                          ps: I might be emo cuz my girlfriend's breaking up with me on aim or something

                          Comment

                          • Snapps
                            NO DOUBT GET LOUD
                            FFR Simfile Author
                            • Sep 2003
                            • 5650

                            #43
                            Re: ATTN: Gamepro

                            Originally posted by dballin4
                            ps: When/if I make a simfile, you'll have my support.
                            Supporting starts now.

                            Comment

                            • Zaghurim
                              FFR Player
                              FFR Music Producer
                              • Apr 2005
                              • 3664

                              #44
                              Re: ATTN: Gamepro

                              Originally posted by Zanthro
                              Its not the same one you and Zag played, its fixed and synced,lol then I made another version for snapps where i restepped the beggining.
                              I've played that one. It's better, but not great.
                              Zenius also had some errors :/
                              I liked the boring one with nonsense rap and weird acoustic guitar though, rofl

                              Comment

                              • dballin4
                                FFR Player
                                • Mar 2005
                                • 1082

                                #45
                                Re: ATTN: Gamepro

                                Originally posted by Snapps
                                Supporting starts now.
                                rofl I TOLD YOU! I support dis **** yo. (I'll make a fyle today or something) I need to figure out one to make. Anything I've started already are going to be boring/edits of already made files anyway. I have some done for the letters you've stated, but they're pretty bad. lawl I haven't made a new file in months ;_;

                                If I make one for you, I'll have to make one for macgravel cuz I promised him too. and we tite like dat.

                                Weren't there some kind of rules about which songs I could make? I can't remember.
                                Last edited by dballin4; 04-13-2006, 02:49 AM.

                                Comment

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