Forza Azzurri
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Some of it was off
Only one difficulty
Didn't make a whole lot of sense
Other than that, it was goodSo I've gone completely slack-ass and haven't done any work on creating games. =(
In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.
So now I'm on Twitter @NoahWright.
And I write the blog for their website.
Plus I do cool programming in-house that you'll never see. =O -
Maybe you should listen to the song...Comment
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Yeah he did. But I made the original version of this before he did.Comment
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If it doesn't make all that much sense it means it went with really small parts of the music. That's why having multiple difficulties is a plus. Then people can play the lower difficulties until they start to hear the little things, and then it'll make more sense when they play the higher ones.So I've gone completely slack-ass and haven't done any work on creating games. =(
In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.
So now I'm on Twitter @NoahWright.
And I write the blog for their website.
Plus I do cool programming in-house that you'll never see. =OComment
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I didn't get the freezes and some of the jumps felt off. But with those problems aside I actually liked the music and the rest of the steps..Comment


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