Head over to the FFR Batch Forum for all the details on how you can get your file into the game. The Artist Permissions forum section will help you find out if FFR has permission to use the song your file goes with.
I want to introduce a new "method" of making simfiles...
... and it's using the Stepmania editor. I don't know if people use this method, but I just wanted to know if people do.
Instead of manually putting in the arrows in a trial-and-error style (slap an arrow somewhere, press F4 and test it, if it doesn't work you try to move it where you think it should be, then do this over and OVER again), you should...
Select an area you want to put your arrows in using the spacebar, then press Ctrl R and play the song as if there were steps. It will make the steps for you. Then you can go back and use the trial-and-error method to perfect the timing. If this method has already been widely practiced, delete this post :P
Select an area you want to put your arrows in using the spacebar, then press Ctrl R and play the song as if there were steps. It will make the steps for you. Then you can go back and use the trial-and-error method to perfect the timing. If this method has already been widely practiced, delete this post :P
This method is the worst possible way to make a stepfile.
Why record and then use trial and error when you can use just trial and error and have it infinite more times accurate? Recording is horribly inaccurate. As well, if you record, you're not likely to use techniques such as pitch relevancy or layering as well as if you made it using trial and error to sync.
Why record and then use trial and error when you can use just trial and error and have it infinite more times accurate? Recording is horribly inaccurate. As well, if you record, you're not likely to use techniques such as pitch relevancy or layering as well as if you made it using trial and error to sync.
Hmmm... I suppose you're right :/ I'll just keep it up there for lazy people who want to make quick simfiles :P
I want to introduce a new "method" of making simfiles...
... and it's using the Stepmania editor. I don't know if people use this method, but I just wanted to know if people do.
Instead of manually putting in the arrows in a trial-and-error style (slap an arrow somewhere, press F4 and test it, if it doesn't work you try to move it where you think it should be, then do this over and OVER again), you should...
Select an area you want to put your arrows in using the spacebar, then press Ctrl R and play the song as if there were steps. It will make the steps for you. Then you can go back and use the trial-and-error method to perfect the timing. If this method has already been widely practiced, delete this post :P
ctrl R is the worst way to make stepfiles ever, unless you have absolutely perfect timing, and you have the song so freaking memorized you can make the patterns good and pitch relevant at will
<%SSH|Korysar> does anyone else watch pornos for the soundtrack
<Mehified> No offense to you tho xd
<@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down
<+lurker> if i want porno music
<+lurker> i'll listen to the sonic 3 ost
<%SSH|Korysar> LMFAO
<sjoecool1991> ahaha
ctrl R is the worst way to make stepfiles ever, unless you have absolutely perfect timing, and you have the song so freaking memorized you can make the patterns good and pitch relevant at will
(1)It doesnt matter how accurate your timing is, The recording will only be accurate to the nearest 64th note - assuming you've set it to 64ths for accuracy. The Time by which the note is off sync will also vary depending on the BPM. If you have a faster BPM, then the recording will be in better sync because there are more 64ths per second.
I actually tried this technique just to get the seconds of some 4ths. I increased the bpm so that there would be 1000 64ths in each second.
Here's the maths: You want 1000 64ths in each second so that you can be accurate to 1/1000th of a second. So 1000/64 = 15.625 BPSecond
Multiply by 60 to get BPM = 937.5.
At 937.5 BPM there are 1000 64ths in each second.
Then I used the record method for a section. After recording, I moved the snap to each recorded arrow and noted its current second. I did this 3 times for each arrow and took an average; although it was hardly necessary because each value was no more than two 100ths of a second out, and some were all the same each time.
(2)Surely noone is stupid enough to record notes and not go back and think about their placement and patern afterwards.
Comment