So I'm creating a simfile, mostly out of boredom and because my friend asked me to step a specific song, and I've encountered a problem.
DDReam shows the waveform and beats over each other, right? The BPM for a section is onsync with the waveform, and is static. However, when I go in the editor for 3.9, the steps go offsync by as much as a 16th at one specific section, and thus make the rest of the steps off by a 16th.
This isn't a problem with the offset AFAIK, because the song is onsync up until that specific section. I've also tried the editor in SM5, but to no avail. The song itself doesn't speed up either in VLC or DDReam.
To see if this was a problem with the song, I opened up Orbital from ODIpack3 in DDReam and the same thing occured. It had multiple BPM changes, and when the first occured the steps became offsync, even though I know for a fact they are onsync in game.
Is this a problem with my version of DDReam (beta 5)?
DDReam shows the waveform and beats over each other, right? The BPM for a section is onsync with the waveform, and is static. However, when I go in the editor for 3.9, the steps go offsync by as much as a 16th at one specific section, and thus make the rest of the steps off by a 16th.
This isn't a problem with the offset AFAIK, because the song is onsync up until that specific section. I've also tried the editor in SM5, but to no avail. The song itself doesn't speed up either in VLC or DDReam.
To see if this was a problem with the song, I opened up Orbital from ODIpack3 in DDReam and the same thing occured. It had multiple BPM changes, and when the first occured the steps became offsync, even though I know for a fact they are onsync in game.
Is this a problem with my version of DDReam (beta 5)?












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