X-Mod, C-Mod, A-Mod - What do they mean?

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  • UserNameGoesHere
    FFR Veteran
    • May 2008
    • 1114

    #1

    X-Mod, C-Mod, A-Mod - What do they mean?

    I see terms like X-Mod, C-Mod, and A-Mod thrown around. But what do they mean exactly? Similar with any other -Mods out there. Someone want to explain it to me?
    Originally posted by Crashfan3
    Man, what would we do without bored rednecks?
    sigpic
  • icontrolyourworld
    Enjoy life!
    FFR Simfile Author
    • Oct 2007
    • 4193

    #2
    Re: X-Mod, C-Mod, A-Mod - What do they mean?

    x mod on ffr is the same as cmod on sm in its behavior
    xmods on sm multiply the bpm of the song so you can have slow downs and speed ups in the song

    cmods on sm put the arrows at a constant speed so you don't have slow downs and speed ups or stops (same thing happens with xmods on ffr)


    now thirdstyle uses this thing called amod
    it takes the average of the highest bpm and tries to set that at a constant speed and then if there is a slow down it will still happen but for the most part it's an attempt to have an xmod from sm be the same as a cmod on sm without having the cmod side affect of removing slow downs stops and speed ups

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    • i love you
      Live a wonderful life~
      FFR Simfile Author
      • Oct 2006
      • 7313

      #3
      Re: X-Mod, C-Mod, A-Mod - What do they mean?

      X-MOD = A speed mod that multiples the standard placement of notes (1x means every 4th is one width of the note's graphic apart) by a certain number. This means that BPM changes and stops are seen in the chart, and increase difficulty.

      C-MOD = A speed mod that counteracts the effects of BPM changes and stops so that it always scrolls at a fixed speed. Almost always used because of the tedium in finding the right X-mod for every different song, and because some charts use ridiculous x-mods for syncing purposes.

      A-MOD = A speed mod that acts identical to a C-mod on non-BPM change songs and will act identical to a X-Mod on songs with BPM changes. Your A-mod will scroll at the average BPM of the song (weighted for length at each BPM), with speed-ups scrolling relatively faster and slowdowns being relatively slower.

      Example: If you set your A-Mod to 1000 (for simplicity's sake in this example), songs you play will scroll at a rate of 1000. A 100 bpm song will act as if it is on 10x rate. A 200 bpm song will act as if it is on 5x rate.

      However, if you have a 100 second long song, that has 80 seconds at 200 bpm and 20 seconds at 100 bpm, the A-Mod will base itself off of 180 bpm (5.55x rate). The stuff at 200 bpm will scroll at 1110 and the stuff at 100 bpm will scroll at 555.
      ===============================
      The idea that RDCP 3 may come out in the future is a fun thought to have~
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      • AlexDest
        good hot
        FFR Simfile Author
        • Sep 2007
        • 5309

        #4
        Re: X-Mod, C-Mod, A-Mod - What do they mean?

        x-mod = just multiplies the bpm of whatever simfile you're playing (x1, x2, x3...)

        c-mod = the speed stays constant regardless of bpm changes (c400, c500...)

        a-mod = hybrid of x-mod and c-mod, the speed is still constant but when the bpm changes the speed changes proportionately

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        • CammyGoesRawr
          nocturnal girl (〜✘﹏✘)〜
          • Jul 2011
          • 2477

          #5
          Re: X-Mod, C-Mod, A-Mod - What do they mean?

          Lots of ninjas in hurr

          Comment

          • kommisar
            Dark Chancellor
            FFR Simfile Author
            FFR Music Producer
            • Jun 2005
            • 7328

            #6
            Re: X-Mod, C-Mod, A-Mod - What do they mean?

            stick to Cmod unless you know what you're doing



            only 5 people who still play kb4 know what they're doing

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            • Patashu
              FFR Simfile Author
              FFR Simfile Author
              • Apr 2006
              • 8609

              #7
              Re: X-Mod, C-Mod, A-Mod - What do they mean?

              m-mod is like a-mod except it picks the highest bpm instead of the 'most common / average' bpm
              Patashu makes Chiptunes in Famitracker:
              http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
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              Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
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              • Herogashix
                D7 Dating Sim Player
                FFR Music Producer
                • Apr 2009
                • 2183

                #8
                Re: X-Mod, C-Mod, A-Mod - What do they mean?

                I just call x-mod BPM mod, c-mod "Certain" mod, a-mod "gay".

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                • UserNameGoesHere
                  FFR Veteran
                  • May 2008
                  • 1114

                  #9
                  Re: X-Mod, C-Mod, A-Mod - What do they mean?

                  Thanks all.
                  And are these -Mod settings options in the players (FFR, Stepmania, Thirdstyle, etc...) or in the files (.sm etc...)?

                  Ex: If one wanted to use a particular C-Mod would this information be stored in the actual .sm file itself or you change options in your player to get it?

                  And what relation are these -Mods to speed mods? Or are speed mods the same thing as X-Mods?
                  Originally posted by Crashfan3
                  Man, what would we do without bored rednecks?
                  sigpic

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                  • TC_Halogen
                    Rhythm game specialist.
                    FFR Simfile Author
                    FFR Music Producer
                    • Feb 2008
                    • 19376

                    #10
                    Re: X-Mod, C-Mod, A-Mod - What do they mean?

                    the mod settings are on a per game basis.

                    you won't find a M-mod outside of OpenITG (to my knowledge, please correct me if I'm wrong)
                    you won't find an A-mod outside of ThirdStyle
                    and C-Mod is present in all builds/derivatives of StepMania (this of course, excludes themes that have them removed like popular DDR themes)

                    Comment

                    • UserNameGoesHere
                      FFR Veteran
                      • May 2008
                      • 1114

                      #11
                      Re: X-Mod, C-Mod, A-Mod - What do they mean?

                      So it's not something you can put into a file (say, if you were making a new simfile) but it's something in options menu or such for playing files?

                      So is an X-Mod just a speed mod then or ???
                      Originally posted by Crashfan3
                      Man, what would we do without bored rednecks?
                      sigpic

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                      • who_cares973
                        FFR Player
                        • Aug 2006
                        • 15407

                        #12
                        Re: X-Mod, C-Mod, A-Mod - What do they mean?

                        all -mods are speed mods

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                        • justin_ator
                          🥓<strong><span style="col
                          • Mar 2007
                          • 7648

                          #13
                          Re: X-Mod, C-Mod, A-Mod - What do they mean?

                          Originally posted by UserNameGoesHere
                          So it's not something you can put into a file (say, if you were making a new simfile) but it's something in options menu or such for playing files?

                          So is an X-Mod just a speed mod then or ???
                          X-mod is a multiplier for the BPM of the song. So if the song is 60bpm and you use the x-mod of 3x, you'll play at 180bpm scrolling. If you use C-mod of 200, you're playing the file at a 200bpm scroll rate, regardless of how the file is actually running.

                          The "FFR Speedmod" is simply C-mod. That's why you don't experience bpm changes in the form of the arrows scrolling faster and slower, because it scrolls at a C(onstant) rate.
                          Last edited by justin_ator; 03-20-2012, 05:22 PM.

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                          • Guest15937
                            One-handed elite
                            • May 2008
                            • 1464

                            #14
                            Re: X-Mod, C-Mod, A-Mod - What do they mean?

                            I thought C-mods were considered cheating in SM...
                            The renegade has betrayed me.

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                            • ScylaX
                              urararararararara
                              FFR Music Producer
                              • Dec 2007
                              • 1044

                              #15
                              Re: X-Mod, C-Mod, A-Mod - What do they mean?

                              Originally posted by Guest15937
                              I thought C-mods were considered cheating in SM...
                              Wow were you on Stepmania.com for the whole time or something ?

                              In the kb community, C-mod is considered to be a standard way to play. You can mainly sum up the mentality of the community as "uniting the best conditions to get the best score out of your skills" and c-mod is considered legal because it makes the gaming experience more comfortable for the player. What counts for the kb community is the skill, the velocity and the accuracy you're able to attain to hit arrows - thus changing the machine parameters is considered cheating, because you're changing gaming background metrics that aren't directly obvious to the player's sense and that distorts the "perception" of the true skills of the player : you're changing the conditions in which you're hitting the notes, not how you're hitting them AKA that's a parameter that can make EVERY players equal if you take it out of moderate proportions (that isn't the case for C-MOD or noteskin change, you can't make it an absolute skill booster, it's just a way to stabilize your gameplay)- and Judge 4 is considered to be the norm, not too hard, not too easy : just regular.

                              In the pad community, it seems being able to read the file to its original speed is considered to be something that have to be taken in account as a skill. I guess it's why C-MOD is considered to be cheating.
                              Last edited by ScylaX; 03-20-2012, 07:58 PM.
                              Suimega is my present username!!! (b-but feel free to call me scylaax anyway) | https://suimega.bandcamp.com/

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