Guitar Hero. Awesome.

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  • PsYcHoZeRoSk8eR
    Threat Emulation
    FFR Simfile Author
    • May 2004
    • 5184

    #1501
    Re: Guitar Hero. Awesome.

    Originally posted by Cyanite
    long post alert

    I'm getting a bit tired of hearing people complain about GH3's difficulty. Yeah, yeah, the last tier on expert is impossible to the casual gamer. Yes, some of the songs in the game have faster patterns than they should, or chords in place of individual notes.

    If you want to play the game because you want an accurate representation of what it's like to play the guitar, then you're wasting your time. Even if each note in-game corresponded to each note played on a real guitar, including pitch relevance and timing, you're still not getting anything accurate. So with that in mind it's not the end of the world if the developers choose to make the song harder than it should be by adding a few chords and notes in places where it's not represented in the music being played. In this way it keeps the illusion that what you're playing still sounds like it's being represented in the form of a real guitar, while keeping the die-hard players happy with new challenges in each game.

    That's what the developers need to have in each game: progressive difficulty. I started GHII and could barely play Hard. 10 months later I was able to 5* everything on expert, after about 2 months of focusing on just that (**** you Six) and afterwards, I started losing interest. Why? Because I lost initiative. If GHIII came out with it's wider timing window, and I 5*ed everything in one run, I'd have put the game away and sat on my hands waiting for Rock Band to come out. If people can't see passing songs like Raining Blood as a goal to aspire to, they should just quit playing the game. They've lost focus. Songs like Raining Blood and Through the Fire and the Flames are in GHIII because 5 starring them, let alone passing them, is supposed to be a goal that not everyone can immediately achieve. Yes, a GOAL. They're not there just to be impossible for the hell of it, they're there so you can keep playing the game with the mindset that you'll eventually get good enough to beat those once thought to be unimaginably difficult songs.

    I also empathize with the whole "hard is too easy, expert is too hard" point, but you can eventually lead into the last tier's difficulty. There are plenty of songs in a wide range of difficulties to where you can eventually lead into those Tier 8 songs by practicing somewhat easier ones. It just takes commitment, and if anyone's unwilling to put that into the game, then they're essentially just whining over the fact that the developers put something outside of the average gamer's immediate reach.

    Long story short, the hard songs are there to be difficult for those who like being challenged. If you don't like being challenged, put the guitar controller down and play Wii Sports or something.
    tldr, atleast not all of it yet. I saw the point about ttfatf and rb being goals and I like that they're in the game. I think that there might have been better places for them instead of right where they are, but that was not my decision to make.

    Originally posted by Lightdarkness
    I'm light f**king darkness

    Comment

    • MystictheHedgehog
      FFR Veteran
      • Apr 2005
      • 699

      #1502
      Re: Guitar Hero. Awesome.

      Originally posted by Cyanite
      long post alert

      I'm getting a bit tired of hearing people complain about GH3's difficulty. Yeah, yeah, the last tier on expert is impossible to the casual gamer. Yes, some of the songs in the game have faster patterns than they should, or chords in place of individual notes.

      If you want to play the game because you want an accurate representation of what it's like to play the guitar, then you're wasting your time. Even if each note in-game corresponded to each note played on a real guitar, including pitch relevance and timing, you're still not getting anything accurate. So with that in mind it's not the end of the world if the developers choose to make the song harder than it should be by adding a few chords and notes in places where it's not represented in the music being played. In this way it keeps the illusion that what you're playing still sounds like it's being represented in the form of a real guitar, while keeping the die-hard players happy with new challenges in each game.

      That's what the developers need to have in each game: progressive difficulty. I started GHII and could barely play Hard. 10 months later I was able to 5* everything on expert, after about 2 months of focusing on just that (**** you Six) and afterwards, I started losing interest. Why? Because I lost initiative. If GHIII came out with it's wider timing window, and I 5*ed everything in one run, I'd have put the game away and sat on my hands waiting for Rock Band to come out. If people can't see passing songs like Raining Blood as a goal to aspire to, they should just quit playing the game. They've lost focus. Songs like Raining Blood and Through the Fire and the Flames are in GHIII because 5 starring them, let alone passing them, is supposed to be a goal that not everyone can immediately achieve. Yes, a GOAL. They're not there just to be impossible for the hell of it, they're there so you can keep playing the game with the mindset that you'll eventually get good enough to beat those once thought to be unimaginably difficult songs.

      I also empathize with the whole "hard is too easy, expert is too hard" point, but you can eventually lead into the last tier's difficulty. There are plenty of songs in a wide range of difficulties to where you can eventually lead into those Tier 8 songs by practicing somewhat easier ones. It just takes commitment, and if anyone's unwilling to put that into the game, then they're essentially just whining over the fact that the developers put something outside of the average gamer's immediate reach.

      Long story short, the hard songs are there to be difficult for those who like being challenged. If you don't like being challenged, put the guitar controller down and play Wii Sports or something.
      Agreed

      Kinda what I wanted t say...but didn't know how to phrase it...
      Originally posted by Jerry DB
      how does that even make sense? in the beginning of time there was this 5 billion dollar machine that forced two particles to collide at the speed of light. lets re create that. DURRRRRRRRRRRRRRR

      Comment

      • Squeek
        let it snow~
        • Jan 2004
        • 14444

        #1503
        Re: Guitar Hero. Awesome.

        Ok. How about this?

        Make the 5-star harder to achieve.

        *le gasp*

        Arbitrarily changing the notes is not the solution.

        5-starring a song is ridiculously easy. Even if you suck at the song, using Star Power at the right times with 4x multiplier will more or less guarantee your success in 5-starring the song.

        All they have to do is make it so you hit 98% or better to 5-star a song. There's no need to make the game retarded just to boost the difficulty.

        I talked about boosting the difficulty before. I mentioned Trauma Center, where a boost in the difficulty means you perform the same operation, only negatives count for more and positives count for less (so to speak). Also, even though it's harder, grading is stricter. So getting XS-rank (the 5-star of Trauma Center) on every stage is nearly impossible. It would take months of playing just to XS-rank the last few stages, let alone all of them.

        Also, what the hell does it take to just pass those songs? Seriously. I've played the game for about an hour a day for a month. In that amount of time, I could've gotten all 242 stars in Mario Galaxy, gotten all of the hidden treasure in Zack & Wiki, at least gotten through Hard in Trauma Center 2, and 100% completed Metroid Prime 3. I don't care about 5-starring all the songs on Expert because it's impossible for someone like me who a) has no history with musical instruments, b) sucks at rhythm games, and c) has no experience with the guitar hero franchise.

        All I'm saying is that this is the first copy of Guitar Hero for many people, seeing as it's the first one for the PS3 and Wii, and many people just pick up franchises halfway through because they heard a new one was coming out and thus ignored the old one awaiting the new one (as I did). I'm not as competitive as most people. I don't care if I 5-star every song. I don't care for leaderboards, online competition, what have you.

        All I want is to beat the damn game. I've been playing the same damn songs over and over again for weeks. I still cannot win. It's ridiculously impossible. If I ever do win, it'll be because of luck, not skill. I will never be able to re-create the victory.
        Last edited by Squeek; 12-21-2007, 10:51 PM.

        Comment

        • MystictheHedgehog
          FFR Veteran
          • Apr 2005
          • 699

          #1504
          Re: Guitar Hero. Awesome.

          It more or less sounds like your just pissed because you can't beat the game Squeek, to be perfectly honest. The game is not ridiculously retarded difficulty wise. It's not the easiest thing in the world, and yes a few songs are quite difficult, but the difficulty is not to a point where it is impossible and can't be passed ever. The songs can be passed, if nothing else but practicing the parts you are unable to pass...it took me two weeks to beat Lou on expert, but it's part of the challenge of the game. The charts are nowhere near as ridiculous as you are making them out to be Squeek.

          Guitar Hero is a game that takes practice. A month of playing, and complaining about it doesn't do much. It takes time and practice with the game, if nothing else going into practice mode and breaking the songs down, and breaking down the aspects of which you fail and why you fail, and working on that part...sitting here and complaining and finding excuses is kind of dumb. Yes, some chord charts aren't the greatest thing in the world, yes some of the songs are rather difficult. But it's nowhere near what your making it out to be.
          Originally posted by Jerry DB
          how does that even make sense? in the beginning of time there was this 5 billion dollar machine that forced two particles to collide at the speed of light. lets re create that. DURRRRRRRRRRRRRRR

          Comment

          • Squeek
            let it snow~
            • Jan 2004
            • 14444

            #1505
            Re: Guitar Hero. Awesome.

            Originally posted by MystictheHedgehog
            It more or less sounds like your just pissed because you can't beat the game Squeek, to be perfectly honest. The game is not ridiculously retarded difficulty wise. It's not the easiest thing in the world, and yes a few songs are quite difficult, but the difficulty is not to a point where it is impossible and can't be passed ever. The songs can be passed, if nothing else but practicing the parts you are unable to pass...it took me two weeks to beat Lou on expert, but it's part of the challenge of the game. The charts are nowhere near as ridiculous as you are making them out to be Squeek.

            Guitar Hero is a game that takes practice. A month of playing, and complaining about it doesn't do much. It takes time and practice with the game, if nothing else going into practice mode and breaking the songs down, and breaking down the aspects of which you fail and why you fail, and working on that part...sitting here and complaining and finding excuses is kind of dumb. Yes, some chord charts aren't the greatest thing in the world, yes some of the songs are rather difficult. But it's nowhere near what your making it out to be.
            I already did practice. For a ridiculously long time, even. Hell yes I'm pissed that I can't beat the game. I can beat every game I own at the drop of a hat. I beat games that other people think are impossible. I've been playing games for 17 years now.

            I shouldn't have to practice to beat a game. I should have to practice to perfect a game. Regardless, as I've already said several times, I do practice. Practicing does nothing. There's no way to go into practice mode with star power, now is there? And there's no way I can hit the notes without star power. Hooray for 24th HOPOs.

            I also said before that the only way I passed the retarded sections of songs was to cheat. Instead of legitimately trying to play the song, I ignore certain notes. For example, I always screw up the switch from GYB to RYO triples. I can do it sometimes, but it depends on the speed of the song and the time delay of notes coming after the triples. In One's case, the song is too fast and the delay is nil as the next set of green mashes come immediately. Thus, I just skip the RYO notes all together. Yeah, this is guitar simulation.

            Like I said, I'll probably still try because there's no way in hell I will leave a video game incomplete, and since I've 5-starred every non-retarded song in the game, the only thing left to do is pass these super-retarded songs then beat the ridiculously easy boss battle (which is yet another example of a song that is harder to play on Hard).

            Comment

            • Cyanite
              SIT THE **** DOWN.
              FFR Simfile Author
              • Feb 2007
              • 1174

              #1506
              Re: Guitar Hero. Awesome.

              Wait, you've only played the game for about 30 hours of collective time? I've literally spent more time than that playing 2 songs in GHII.

              If you can't beat the game right away because it has a steeper learning curve than most other games, that isn't a fault on the game's part. Spend more time on the game, you'll get the speed necessary to pass songs like Raining Blood eventually. Until then, you haven't been playing nearly long enough to be saying your inabilities are the developer's fault.


              Originally posted by KgZ
              oh yeah girls love it when I stick my massive arm in their mouth

              Comment

              • Afrombean
                FFR Player
                • Feb 2007
                • 285

                #1507
                Re: Guitar Hero. Awesome.

                If I may butt my head in:

                If there are charts that are "overstepped" just to be harder, then that is a sign of bad design. Difficulty should come from the songs themselves, by adding ridiculous songs like DragonForce and things like that, not from putting random "jumps" (ie "chords") where they make no sense just for difficulty. Also, streaming hammeron/pulloffs just to adjust the difficulty with no real representation in the song is also stupid. If the guitar player is picking all of those notes, the player should be picking all of those notes as well.

                Compare this to Stepmania. Which makes a better stepfile: Dignity from Pump It Up with perfectly synced and justified steps, or Quasar with ridiculous steps that make no sense at all (ie nonsense jumps for no reason, unjustified jump stream, and heck, let's just go ahead and say 32nd streams that go to nothing) but are so ridiculous that they provide a greater challenge to the elite players.

                ps you guys are dumb for defending overstepped charts by saying "dur you're just complaining about how hard it is". I don't think Squeek would be complaining if the overly difficult charts were wholly justified.

                Comment

                • Squeek
                  let it snow~
                  • Jan 2004
                  • 14444

                  #1508
                  Re: Guitar Hero. Awesome.

                  Originally posted by Afrombean
                  ps you guys are dumb for defending overstepped charts by saying "dur you're just complaining about how hard it is". I don't think Squeek would be complaining if the overly difficult charts were wholly justified.
                  I wouldn't complain if the difficult charts were justified.

                  Let's just take one example that I know pissed me off. Knights of Cydonia. Hard was ... hard. Only because those streams at the end were offsync (I still profess that they're offsync because no matter what Hyperspeed I play on, they still don't work properly). But eventually, I did it. That was overcoming a challenge that came from the song itself, not from my lack of skill or arbitrary notes.

                  The very same section on Expert decided "hey, going 1-2-3-1-2-3-1-2-3 is too easy! Let's make it 1-2-5-1-2-5-1-2-5 for no reason!"

                  The hilarious part is that during that part of the song, the guitarist doesn't move his left hand at all. It only moves when he increases the pitch, not for each set of three notes. I don't know how a motionless left hand turned into sliding the entire fret board again and again, but hey. Also, as I mentioned before, the notes being played before that part are completely fabricated keyboard synths. Just to add to the credibility and all. ALSO, as I've mentioned to several people on AIM, these keyboard synths being played at 300 times the volume as the voice track completely ruin the song. Thought you oughta know.

                  Edit: and in the end, it was luck.

                  Cliffs of Dover, no matter how stupid the difference between Hard and Expert is, is still a fun and easy song that doesn't belong in Tier 8. Once I got past the orange mash, it was cake. Not a single section of the song took me out of green from then on.

                  Having only One and Raining Blood left, I chose to mess with One. It's a good song and it's not TOO hard.

                  Four plays in and I figured out I wasn't random-strumming fast enough (normally I random-strum through HOPO mashes too fast, thus killing my lifebar even faster than not strumming at all), and once I did that, I could stay in yellow-red even without star power. Through luck, Star Power activated on its own in one run (I also have a problem with Star Power. Whenever I use it, I totally butcher the next few notes) and it kept me alive through the next notes. While there are fewer notes and easier patterns, I was tired from the 5 minutes of song that came before it (and the 6 other tries). I ended up failing at 82% instead of 80%. Then I failed at 87%. Remember how I said I can't hit the RYO triple so I skip it? I skipped it while in flashing red. I lost. Angst. Since that was my first time getting that far, it was understandable. The next run was successful, but barely. I had listened to the radio-length version of the song for too long and thought the song ended right there. It still had another minute in it.

                  But all in all, this still means I need to find a way to cheat through Raining Blood in order to get to the ridiculously easy battle with Lou.

                  Aaaaaand it's impossible. One try out of 20 got me both Star Power notes before Mosh 1. I used it and failed with it on.

                  I don't care anymore. I'll hire some guy to come over and do it for me. I'll build a robot to do it. I'll hack the bluetooth signal to send a 100% 5-star to the game. I'll figure out a way to actually cheat so I can finish the game. Honor and sportsmanship are out the window.

                  Only once in my life have I needed to cheat to beat a game. The final boss of Unreal Tournament 2004 on any difficulty. I only cheated because he cheats too. I don't understand how one bullet removes all of my armor, when five rockets to his chest doesn't even halve his armor. Come on now. Oh, that's actually a lie. I cheated in Far Cry too. Once again, a game where I die instantly but the enemies can withstand multiple rounds of shotgun fire point-blank to the face.

                  It's terrible when a game forces people to cheat.

                  Well, back to the legitimately difficult mode of Hard. Since Expert is retarded, I figure I'll turn all my 5-stars on Hard into full combos.
                  Last edited by Squeek; 12-22-2007, 07:57 PM.

                  Comment

                  • Reach
                    FFR Simfile Author
                    FFR Simfile Author
                    • Jun 2003
                    • 7471

                    #1509
                    Re: Guitar Hero. Awesome.

                    Well, I haven't played this game yet, as I'll likely be getting it on tuesday >_> But from only playing guitar hero 2, the series desperately needs harder songs, and probably much harder songs than are on GH3. Although there should still be just as many easy songs and a good learning curve, they could use a lot more really hard charts.

                    Hard charts are how players get better and have fun in the end. I got good because on the second day of playing the game I started playing expert and songs that I couldn't pass. Now less than 4 months later I can 99% or 100% (even six 100%) every songs on GH2 expert and I'm bored as hell and don't play it much.

                    Mind you, I'm against charts that are hard just for the hell of it, speaking from stepmania experience. Charts should be well crafted and there are plenty of hard guitar songs to step. I guess I'll see when I finally get to play the game, but TTFATF looks pretty fun.

                    I've always wondered why they didn't have more than 3 star grades though. Why don't they use all 5 stars rather than making 3 stars the minimum? I was bored once and designed a much better scale. I thought it was stupid when I started playing it and still think it's stupid, so I don't know why they don't change it D: A 5* should definitely be closer to a 7* realistically (i.e. a 4x multiplier average...possibly just add more sp to the 2 songs that can't be 7*'d) since who the hell would give a 5* rating to a band performance where the guitarist misses a **** load of notes/hits a ton of wrong notes?? You could also use half star ratings, e.g. 4.5 stars.

                    The only reason I could possibly think of for keeping the current scale is getting a 1 or 2 star score as a noob would probably be pretty disheartening, but a 3 star is the exact same thing except as a new player you're too dumb to know you can't score any lower ( plus I remember getting lots of Cs and Ds as a new DDR player!).
                    Last edited by Reach; 12-23-2007, 08:14 AM.

                    Comment

                    • rushyrulz
                      Digital Dancing!
                      FFR Simfile Author
                      FFR Music Producer
                      • Feb 2006
                      • 12985

                      #1510
                      Re: Guitar Hero. Awesome.

                      lol, I luv how everyone who isn't good at the game trashes it. lol It's a good game with great graphics and okay songs. This game was meant to appeal to a large group of people so it has a variety of songs. The rhythm is easy to get into I like it.


                      Comment

                      • Cyanite
                        SIT THE **** DOWN.
                        FFR Simfile Author
                        • Feb 2007
                        • 1174

                        #1511
                        Re: Guitar Hero. Awesome.

                        Originally posted by Squeek
                        It's terrible when a game forces people to cheat.
                        It doesn't force people to cheat, it forces YOU to cheat. And the only reason is forces you to cheat is because you're unwilling to put in the extra effort those songs require because you have some ridiculous notion that the developers are making songs hard just to be hard.

                        Those songs are extremely fun in Expert once you're capable of doing them.
                        Last edited by Cyanite; 12-23-2007, 08:10 PM.


                        Originally posted by KgZ
                        oh yeah girls love it when I stick my massive arm in their mouth

                        Comment

                        • MystictheHedgehog
                          FFR Veteran
                          • Apr 2005
                          • 699

                          #1512
                          Re: Guitar Hero. Awesome.

                          Gah, I'm having trouble 5-starring Black Sunshine for some reason. It's ticking me off. Same with Cliffs of Dover. Missed the 5-star line by about 2 thousand, haven't gotten as close since. I'm up to 3 100% in expert mode though,(Closer, Radio Song, and When We Were Young) not saying too much but I'm pretty happy about it...I know Slow Ride and that Bret Michaels song would be easy enough to 100%, I just haven't really spent time on it...most of my time has been on 5 starring the rest of the main set (Black Sunshine, BiF, CoD,RB,One, Number of the Beast left) And I'm starting to get frustrated...I'm thinking I'm just gonna work on TTFAF for a bit though. take a break.
                          Originally posted by Jerry DB
                          how does that even make sense? in the beginning of time there was this 5 billion dollar machine that forced two particles to collide at the speed of light. lets re create that. DURRRRRRRRRRRRRRR

                          Comment

                          • Tokzic
                            FFR Player
                            • May 2005
                            • 6878

                            #1513
                            Re: Guitar Hero. Awesome.

                            Originally posted by Squeek
                            It's terrible when a game forces people to cheat.
                            Originally posted by Tokzic
                            the first time I beat Raining Blood, I missed every SP phrase
                            hi

                            Last edited by Tokzic: Today at 11:59 PM. Reason: wait what

                            Comment

                            • mike2727
                              FFR Player
                              • Feb 2007
                              • 971

                              #1514
                              Re: Guitar Hero. Awesome.

                              Didn't notice this thread 'til right now. I can only play hard and some expert but I only play GHII. I can almost 100% yyz on hard and jordan almost 100% on medium.


                              Best FC's: Adult's Sketchbook, Turbulence, Hellbeat v1



                              Want a favourites category in FFR? If so, click
                              Here.

                              Comment

                              • ddranthony92
                                FFR Player
                                • Jan 2007
                                • 487

                                #1515
                                Re: Guitar Hero. Awesome.

                                yay got gh3 today

                                except!

                                its kinda messed up when i hold down green and red together and downstroke it, it registers as me just hold downing down green,red,and yellow but when i upstroke it,it works fine btw its for the 360 and i got it brand new so anyone know how to fix it?
                                XBL Gamertag: ddranthony92
                                Games:
                                Call of Duty 4
                                Rock Band
                                Rock Band 2

                                Wanna see ?!?!?

                                How about my !?!?!

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