GDI versus Nod

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  • archbishopjabber
    FFR Player
    • Dec 2005
    • 268

    #1

    GDI versus Nod

    Inspired by the Command and Conquer series, I have decided to make a game dedicated to the ongoing conflict in the Tiberian Universe between the Global Defense Initiative and the Brotherhood of Nod. You make take part in this conflict simply by copying the most recent post, making a modification that is within the rules for a turn and then reposting.

    The Rules:
    Each side has a Command Center with 500 life. If this command center is destroyed, that side loses and the other one wins. Each turn, you may take an action equivalent to 1 turn worth to further the cause of either side. Each side has unique abilities as well as abilities in common. Each ability takes a turn to execute, and for abilities that require Tiberium, the side must have mined a sufficient amount of Tiberium to execute the ability, and the Tiberium is subtracted from the total.


    Abilities of Both Sides

    Mine Tiberium: Add 3 to tiberium accumulated
    Fortify Command Center (5 tiberium): Add 10 to the maximum life of the Command Center
    Train Infantry (3 tiberium): Add 2 to the attack power of the respective side
    Train Engineer (15 tiberium): Fully repair Command Center
    Built Tiberium Miner (50 tiberium): +1 to tiberium accumulated each time it is mined
    Build Tank (30 tiberium): Add 10 to the attack power of the respective side
    Attack: Deal attack power of respective side in damage to command center of the other side.


    GDI Abilities

    Train Commando (9 tiberium): Add 5 to attack power
    Train Mammoth Tank (100 tiberium): Add 50 to attack power
    Orbital Cannon (500 tiberium): Destroys Nod Command Center


    Nod Abilities

    Cyborg Training (80 tiberium): All infantry now add 5 attack power instead of 2
    Obelisk (100 tiberium): -50 to GDI attack power
    Kane the Prophet (300 tiberium): The next time the Nod Command Center would be destroyed, it is instead returned to full health

    I simplified the rules a lot from what I originally intended so people wouldn't get confused and the game would move smoothly and quickly. I hope everyone enjoys it. No double posting, and no posting back and forth with only one other person or any other cheap tactics. Happy gaming. Each team starts out with just a command center, no army or tiberium.




    I'll take the first turn.

    GDI

    Command Center: 500/500
    Attack Power: 0
    Tiberium: 0 + 3 = 3



    Nod

    Command Center: 500/500
    Attack Power: 0
    Tiberium: 0

    Mine Tiberium GDI


    NEW RULE: 1 post per day per player
    Last edited by archbishopjabber; 08-14-2008, 12:32 PM.
    "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

    "Guide to Freedom." Vol. 9. Page 11




  • Breakdown16
    FFR Veteran
    • Sep 2007
    • 1938

    #2
    Re: GDI versus Nod

    GDI

    Command Center: 500/500
    Attack Power: 0
    Tiberium: 3



    Nod

    Command Center: 500/500
    Attack Power: 0
    Tiberium: 0 + 3 = 3

    Mine Tiberium Nod


    Made by arrekusuof93 at Ye Olde Photoshop Shoppe
    Who remembers this thread? Brings back great memories XD

    Comment

    • archbishopjabber
      FFR Player
      • Dec 2005
      • 268

      #3
      Re: GDI versus Nod

      GDI

      Command Center: 500/500
      Attack Power: 0
      Tiberium: 3 + 3 = 6



      Nod

      Command Center: 500/500
      Attack Power: 0
      Tiberium: 3

      Mine Tiberium GDI
      "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

      "Guide to Freedom." Vol. 9. Page 11




      Comment

      • BigBoss37
        Veteran Member
        • Mar 2007
        • 1099

        #4
        Re: GDI versus Nod

        GDI

        Command Center: 500/500
        Attack Power: 0
        Tiberium: 3 + 3 = 6



        Nod

        Command Center: 500/500
        Attack Power: 0
        Tiberium: 3

        Mine Tiberium GDI

        Comment

        • archbishopjabber
          FFR Player
          • Dec 2005
          • 268

          #5
          Re: GDI versus Nod

          GDI

          Command Center: 500/500
          Attack Power: 0
          Tiberium: 9 + 3 = 12



          Nod

          Command Center: 500/500
          Attack Power: 0
          Tiberium: 3

          Mine Tiberium GDI

          (corrected value by increasing by 3, bigboss forgot to increase it)
          "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

          "Guide to Freedom." Vol. 9. Page 11




          Comment

          • rzr
            TWG Veteran
            • Oct 2007
            • 7608

            #6
            Re: GDI versus Nod

            I'm going to laugh when Guido bans you because this may or may not be a 'non competitive thread.'

            P.S. I don't get it, what's the purpose of this one?

            P.P.S. I don't want you to take offense to this, and I certaitly don't mean it to.

            Originally posted by darkshark
            Everyone sucks at this game. The second you think you're good is the second you stop trying to get better.
            Originally posted by aperson
            i had a mri the other day it was the best song i heard in years

            Originally posted by Sprite-
            More of a joke than the time I deleted all the credits on the site.
            Originally posted by MinaciousGrace
            yeah my goldfish think im a riot they do this thing where they turn upside down and float to the top of the tank

            i guess their alcohol tolerance isnt as high as mine

            Comment

            • archbishopjabber
              FFR Player
              • Dec 2005
              • 268

              #7
              Re: GDI versus Nod

              It's a competitive thread, but boiled down to two teams in order to make it simpler and reduce the chances of people screwing it up. If you played anything from the C and C series you'd understand it better.
              "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

              "Guide to Freedom." Vol. 9. Page 11




              Comment

              • rzr
                TWG Veteran
                • Oct 2007
                • 7608

                #8
                Re: GDI versus Nod

                I don't mind playing it, it seems like conquest. Just don't want to get in trouble like th e monkeys VS robots game. Let's get some Guido feedback first.

                Originally posted by darkshark
                Everyone sucks at this game. The second you think you're good is the second you stop trying to get better.
                Originally posted by aperson
                i had a mri the other day it was the best song i heard in years

                Originally posted by Sprite-
                More of a joke than the time I deleted all the credits on the site.
                Originally posted by MinaciousGrace
                yeah my goldfish think im a riot they do this thing where they turn upside down and float to the top of the tank

                i guess their alcohol tolerance isnt as high as mine

                Comment

                • CrashJet555
                  FFR Player
                  • Mar 2007
                  • 298

                  #9
                  Re: GDI versus Nod

                  GDI
                  ---------------
                  Command Center: 500/500
                  Attack Power: 0
                  Tiberium: 12




                  Nod
                  ---------------
                  Command Center: 500/500
                  Attack Power: 0
                  Tiberium: 3 (+3) = 6


                  Mine Tiberium NOD (+3)
                  It's the early bird that gets the worm, but it's the second mouse that gets the cheese.

                  "Parents always told me
                  That I could be
                  Anyone I wanted to
                  So I became me"

                  Comment

                  • archbishopjabber
                    FFR Player
                    • Dec 2005
                    • 268

                    #10
                    Re: GDI versus Nod

                    GDI
                    ---------------
                    Command Center: 500/500
                    Attack Power: 0
                    Tiberium: 15



                    Nod
                    ---------------
                    Command Center: 500/500
                    Attack Power: 0
                    Tiberium: 6

                    Mine Tiberium GDI (+3)
                    "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

                    "Guide to Freedom." Vol. 9. Page 11




                    Comment

                    • Breakdown16
                      FFR Veteran
                      • Sep 2007
                      • 1938

                      #11
                      Re: GDI versus Nod

                      GDI
                      ---------------
                      Command Center: 500/500
                      Attack Power: 0
                      Tiberium: 15



                      Nod
                      ---------------
                      Command Center: 500/500
                      Attack Power: 0
                      Tiberium: 6 + 3 = 9

                      Mine Tiberium for Nod (+3)


                      Made by arrekusuof93 at Ye Olde Photoshop Shoppe
                      Who remembers this thread? Brings back great memories XD

                      Comment

                      • archbishopjabber
                        FFR Player
                        • Dec 2005
                        • 268

                        #12
                        Re: GDI versus Nod

                        GDI
                        ---------------
                        Command Center: 500/500
                        Attack Power: 0
                        Tiberium: 18



                        Nod
                        ---------------
                        Command Center: 500/500
                        Attack Power: 0
                        Tiberium: 9

                        Mine Tiberium for GDI
                        "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

                        "Guide to Freedom." Vol. 9. Page 11




                        Comment

                        • Breakdown16
                          FFR Veteran
                          • Sep 2007
                          • 1938

                          #13
                          Re: GDI versus Nod

                          This game is somewhat amusing; let's hope that others join in. I don't want this to be one of those games where they just go back-and-forth between two people.

                          GDI
                          ---------------
                          Command Center: 500/500
                          Attack Power: 0
                          Tiberium: 18



                          Nod
                          ---------------
                          Command Center: 500/500
                          Attack Power: 0
                          Tiberium: 12

                          Mine Tiberium for Nod.


                          Made by arrekusuof93 at Ye Olde Photoshop Shoppe
                          Who remembers this thread? Brings back great memories XD

                          Comment

                          • archbishopjabber
                            FFR Player
                            • Dec 2005
                            • 268

                            #14
                            Re: GDI versus Nod

                            Yeah I hope so.


                            GDI
                            ---------------
                            Command Center: 500/500
                            Attack Power: 0 + 5 = 5
                            Tiberium: 18 - 9 = 9



                            Nod
                            ---------------
                            Command Center: 500/500
                            Attack Power: 0
                            Tiberium: 12

                            Train Commando for GDI
                            "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

                            "Guide to Freedom." Vol. 9. Page 11




                            Comment

                            • CrashJet555
                              FFR Player
                              • Mar 2007
                              • 298

                              #15
                              Re: GDI versus Nod

                              GDI
                              ---------------
                              Command Center: 500/500
                              Attack Power: 5
                              Tiberium: 12




                              Nod
                              ---------------
                              Command Center: 500/500
                              Attack Power: 0
                              Tiberium: 15


                              Mine Tiberium NOD (+3)
                              Last edited by CrashJet555; 06-17-2008, 12:16 PM.
                              It's the early bird that gets the worm, but it's the second mouse that gets the cheese.

                              "Parents always told me
                              That I could be
                              Anyone I wanted to
                              So I became me"

                              Comment

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