Re: Fight Game
This entire thing is entirely too impossible to do on forums. The first post is a long read already and it doesn't come close to explaining everything. All you do is list weapons, magic, and classes. You never even touch on how battling is going to work in terms of movement and command usage. You don't explain attack mechanics and the mathematical formulas that go into doing damage. You don't go into the mechanics of level growth and increasing your power/gold. All you say are that there are areas to explore but you don't go into navigation.
Ive made games like this before (not on forums) and it doesn't take just one night to get everything hammered out. It can take weeks and months to get everything ready for play if you want a good game.
Three things that should help your cause.
1:Instead of having a stupidly long post for explaining things, put all of the rules into text files. Have a text file for listing magic and its effects, a seperate file for shops, a seperate file for battle mechanics, a seperate file for job classes, and text files for any particular subject. Once you have these files put them online and put labeled links to them in this thread.
Example: (urls r fake dont click them)
SHOPS
http:/whatever.com/shops.html
MAGIC
http:/whatever.com/magic.html
This method will reduce clutter and give a stylish manual for the game.
2:Playing the entirety of this on the forums would be a pain. Whenever someone wants to play and explore the world, get a password protected chat room in multiplayer so you can talk freely and progress the game faster.
3:Type up all of your maps and area descriptions into text files so you can quickly give people the area they are in and where they can go.
3.5:Get ready for a big commitment if you want to do this. If youre going to bail out on everyone, dont waste our time.
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After this horrendously long post I guess Ill join.
Warrior
Warrior/White Mage if you add dual classes. I wants my paladinz
This entire thing is entirely too impossible to do on forums. The first post is a long read already and it doesn't come close to explaining everything. All you do is list weapons, magic, and classes. You never even touch on how battling is going to work in terms of movement and command usage. You don't explain attack mechanics and the mathematical formulas that go into doing damage. You don't go into the mechanics of level growth and increasing your power/gold. All you say are that there are areas to explore but you don't go into navigation.
Ive made games like this before (not on forums) and it doesn't take just one night to get everything hammered out. It can take weeks and months to get everything ready for play if you want a good game.
Three things that should help your cause.
1:Instead of having a stupidly long post for explaining things, put all of the rules into text files. Have a text file for listing magic and its effects, a seperate file for shops, a seperate file for battle mechanics, a seperate file for job classes, and text files for any particular subject. Once you have these files put them online and put labeled links to them in this thread.
Example: (urls r fake dont click them)
SHOPS
http:/whatever.com/shops.html
MAGIC
http:/whatever.com/magic.html
This method will reduce clutter and give a stylish manual for the game.
2:Playing the entirety of this on the forums would be a pain. Whenever someone wants to play and explore the world, get a password protected chat room in multiplayer so you can talk freely and progress the game faster.
3:Type up all of your maps and area descriptions into text files so you can quickly give people the area they are in and where they can go.
3.5:Get ready for a big commitment if you want to do this. If youre going to bail out on everyone, dont waste our time.
---------------------------------------------------------------------------
After this horrendously long post I guess Ill join.
Warrior
Warrior/White Mage if you add dual classes. I wants my paladinz





never played FF1....
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