New Skill Token Organization Ideas

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  • BEN.(SPEIRS) 7.5
    FFR Player
    FFR Simfile Author
    • Mar 2007
    • 559

    #16
    Re: New Skill Token Organization Ideas

    Maybe just an option to turn it on or off in profiles would fix this?

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    • damanwithdaskillz
      Banned
      • Jul 2006
      • 1065

      #17
      Re: New Skill Token Organization Ideas

      Originally posted by devonin
      I think that people might have an issue with their lack of skill being even more publically displayed, though it would provide a motivation for the "Experts" to play the couple they normally just wouldn't be bothered to get.
      Exactly, the point is motivation, when I'm playing a video game, and some characters (like in SSBM) not only are they locked, but so are the arenas, so that's cool

      Comment

      • Branman123
        FFR Player
        • Nov 2006
        • 138

        #18
        Re: New Skill Token Organization Ideas

        *Replaces huge obnoxious messy image with damanwithdaskillz's nice small great looking image on the first post*

        Comment

        • KilikOdagawa
          Zombie Dancer
          • Jun 2007
          • 737

          #19
          Re: New Skill Token Organization Ideas

          I like Ideas 1 and 2. Both sound really good to me. But as said, it could motivate, or destroy someone's self-esteem. But that would all be based on the person in question. I for one, would be motivated. 40 ST's isn't bad.
          Came back on the 3/25/17 after 8 years of being AFK.

          Comment

          • L0NEvvolf
            FFR Veteran
            • Nov 2006
            • 2068

            #20
            Re: New Skill Token Organization Ideas

            Last edited by L0NEvvolf; 01-28-2008, 05:32 PM.

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