Keep In Mind [10 or 11]

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  • stavie33
    FFR Player
    • Aug 2006
    • 1925

    #16
    Re: Keep In Mind [10 or 11]

    ah Keep in Mind, when the file first came out it was probably among if not the hardest VC in the game next to For FFR. When I saw the preview plays I was flipping out about it being FMO. Playing it however, and examining it it's just one of the highest VC's. It is in no way any more tricky than Novo Mundo, Hajnal, or Jeanie and Caroline (how could you compare this to Hajnal?). It has one really tricky part at the end which is FMO worthy, the drum solo is high VC along the likes of Twelve and Feldschlatt, while the rest of the song is closer to the difficulty of PianoXForte, ex. not so fast 16th jump stream with 24th bursts around.


    It's not harder than Feldschlatt, which is my cap for VC's (Feldschlatt is much harder overall for just about the same reasons this file is), or Bus Rides with Peoplem or even Sambista IMO. It's a hard upper level VC, and among the 10 hardest VC's in the game. If all 10 of those move up to FMO (which is reasonable), then I could understand but moving just this one and ignoring Feldschlatt, BRWP, and Twelve is not necessary. And Twelve is certainly not an FMO.

    Pretty much this falls into the category of the 'technical 75 VC's'. Nearly all the difficulty 75 VC's are comparable, and extremely hard. Take Sambista. These files are the border that blurs the line, and I like them being the border. They are not straight forward files like Novo Mundo, Hajnal, and Jeanie which rely heavily on speed or doing bursts, these are purely technical files of the highest calibur without being thrown into the speed or density of FMO's. The 'technical VC's' should, for now, be left as technical VC's.
    It's getting better all the time
    I used to get mad at my school (No, I can't complain)
    The teachers who taught me weren't cool (No, I can't complain)
    You're holding me down (Oh Oh)
    Turning me round (Oh Oh)
    Filling me up with your rules (Oooh)

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    • stavie33
      FFR Player
      • Aug 2006
      • 1925

      #17
      Re: Keep In Mind [10 or 11]

      Originally posted by bballa48
      For FFR is going to me moved. Clear cut 11.

      So.... you agree it is an 11 :)
      For FFR is the dumbest VC ever to be left there, it's harder than nearly half the FMO's I've ever played and I will probably never come close to AAA'ing it. If blue note syndrome weren't bad enough, I believe they aren't even 32nd notes (I think they're 24th notes?) and the pattern changes and leads in very strangely. The clear cut 11, agreed.
      It's getting better all the time
      I used to get mad at my school (No, I can't complain)
      The teachers who taught me weren't cool (No, I can't complain)
      You're holding me down (Oh Oh)
      Turning me round (Oh Oh)
      Filling me up with your rules (Oooh)

      Comment

      • Poison-
        Nope
        FFR Simfile Author
        • Nov 2010
        • 3772

        #18
        Re: Keep In Mind [10 or 11]

        This should stay as a 10. It's really tough, yes, but not tough enough to be a FMO.

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        • igotrhythm
          Fractals!
          • Sep 2004
          • 6535

          #19
          Re: Keep In Mind [10 or 11]

          Bballa, I'm actually fine with Keep In Mind and For FFR staying 10s, which is what I was trying to say with my last post. In my mind, the best borderline files prepare the player for what awaits them in the next higher difficulty--borderline 9s like Forsaken Neon prepare the player for 10s like Purple, for example. Similarly, FMOs are where you really start to see technicality and speed combine to this extent, and as Keep In Mind only has one section like that as opposed to For FFR's two framer-messed 24th sections, I argue that Keep In Mind is a 10.
          Originally posted by thesunfan
          I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

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          • Jerry DB
            FFR, lift, repeat
            • Jan 2008
            • 2071

            #20
            Re: Keep In Mind [10 or 11]

            I feel like for ffr should be an 11 but keep in mind a high 10. Keep in mind is very straightforward and not fast enough to be 11, yes it is kind of tricky but it's not that hard to figure out where it gets tricky and what to expect. Songs like for ffr you can't really prepare for you just have to be good. Pretty much good enough to aaa mid fmo's which is why I think that way but that's a different thread that will probably be ignored either way
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