Bugs that don't deserve their own thread
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Re: Bugs that don't deserve their own thread
The song "Call Upon the Seaponies (EuroSHOOBEDOO Mix) has its sound cut out at approx. 48 notes or so, I don't think it comes back, haven't played the rest of the song.. unless its intentional?Comment
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Re: Bugs that don't deserve their own thread
If you use the minestorm skin in the R3 Engine, the left receptor jitters and bugs out everywhere.
Also, if you go to the velocity or legacy engine and put a negitive number in the offset, the song will go on forever and will have no steps.
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Re: Bugs that don't deserve their own thread
well done to the velocity engine for rendering 0x69 as "105"
(for those who don't get it, 0x before a number in compsci-speak means you want the number to be hexadecimal, and 69 in hex is 105 in decimal. but how did the engine confuse the string "0x69" with int(0x69) ?! )
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edit: results screen tooLast edited by Zapmeister; 08-6-2016, 05:16 PM.
Theorem: If you have a large enough number of monkeys, and a large enough number of computer keyboards, one of them will sight-read AAA death piano on stealth. And the ffr community will forever worship it. Proof Example
ask me anything here
mashed FCs: 329
r1: 5
r2: 4
r3: 6
r4: 8
r5: 3
r6: 5
r7: 15
final position: 4thComment
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Re: Bugs that don't deserve their own thread
It's a common issue with the engine.well done to the velocity engine for rendering 0x69 as "105"
(for those who don't get it, 0x before a number in compsci-speak means you want the number to be hexadecimal, and 69 in hex is 105 in decimal. but how did the engine confuse the string "0x69" with int(0x69) ?! )
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It mostly comes from the parsing of the playlist where certain things are strings and certain things are numbers. But because flashvars doesn't contain the type and I was really bad at writing simple stuff long ago, all song variables are passed though a isNaN() then either Number() or nothing to convert the correct strings to numbers.
Code:var songData = new Array(); for (var x = 0; x < songnodes.childNodes[a].childNodes.length; ++x) { var songnode = songnodes.childNodes[a].childNodes[x]; songData[songnode.nodeName] = (isNaN(songnode.firstChild.nodeValue) ? String(songnode.firstChild.nodeValue) : Number(songnode.firstChild.nodeValue)); } songData.songname = String(songData.songname);
This fails on song names as some happen to be perfectly valid numbers, and Number() can interpret "0x" enough to determine it's hex and display "correctly".
TL;DR:
I check things too basically and doesn't stop edge cases. Woops.Last edited by Velocity; 08-6-2016, 05:17 PM.Comment
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Re: Bugs that don't deserve their own thread
this doesn't seem quite right

(the score was 5-0-1-1. i get that you need to FC to unlock the token but that should probably be reflected in the token description since non-FC SDGs are marked as SDGs)Last edited by RenegadeLucien; 08-17-2016, 11:44 PM.

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Re: Bugs that don't deserve their own thread
single digit good also means get 0 averages, misses, and boosComment
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Re: Bugs that don't deserve their own thread
I know that, but since scores with avg/miss/boo will be given the "SDG" flag by the R^3 engine, it should probably be in the token description

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Re: Bugs that don't deserve their own thread
I'm not sure if this is just me but the leaderboards are bugged in terms of ranking colours.
They only display for the first dozen or so and then the rest of the users are just white. Image explains all.
This happens on every page of the leaderboards.

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I've been caught up with final projects and exams as I enter the last two weeks of my semester. I'll investigate this as soon as I can!




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