FFR Suggestions
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Re: FFR Suggestions

Oh nice. I'm actually looking forward to seeing how MP runs on your engine in comparison to others. Is the MP layout in rooms/during play going to be the same? Or are you going to make it a single-screened MP ( similar to KBO/SMO)?
I've heard people say that having both sets of screens at the same time causes issues both for lag and for playing because it's not quite the same as being in the center. I have no issues with either way, but it does seem like I have to hit a little earlier in MP (possibly lag on input side, not sure?).Comment
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Re: FFR Suggestions
Same setup as the old MP, but I have more room to work with, as MP section is also 650x400.
Oh nice. I'm actually looking forward to seeing how MP runs on your engine in comparison to others. Is the MP layout in rooms/during play going to be the same? Or are you going to make it a single-screened MP ( similar to KBO/SMO)?
I've heard people say that having both sets of screens at the same time causes issues both for lag and for playing because it's not quite the same as being in the center. I have no issues with either way, but it does seem like I have to hit a little earlier in MP (possibly lag on input side, not sure?).Comment
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Re: FFR Suggestions
Ah, that's right; your engine does have that extra space. Can't wait to see.
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Re: FFR Suggestions
Initial suggestion:
Response after not getting a response to that
Sarcastic (time frame) response to not just adding the already written code to the main engine:








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Re: FFR Suggestions
Thank goodness. I like having the opponent's side visible [I put arrow masking on only, I like to be able to push for a better combo] but the one negative part about that was the minimal space you had on your own side, just felt crunched. Glad there will be more room.
Thought/question for your engine Velocity, you know how you have the side bar while playing and it gives your accuracy count? Would it be possible to put a max achieved combo in that part too like MP has at the bottom? Just curious if it's even workable.Glorious Morning - Misc, level 48
We Will Fly - Dance 2, level 53
=.The Ocean.= - Dance 2, level 56, collab with krunkykai22
Garden Party - Dance, level 38Comment
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Re: FFR Suggestions
The Max combo in the PA window is the bottom Pink text.Thank goodness. I like having the opponent's side visible [I put arrow masking on only, I like to be able to push for a better combo] but the one negative part about that was the minimal space you had on your own side, just felt crunched. Glad there will be more room.
Thought/question for your engine Velocity, you know how you have the side bar while playing and it gives your accuracy count? Would it be possible to put a max achieved combo in that part too like MP has at the bottom? Just curious if it's even workable.Comment
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Re: FFR Suggestions
Wow, was it added and I missed it? XD
/fail.Glorious Morning - Misc, level 48
We Will Fly - Dance 2, level 53
=.The Ocean.= - Dance 2, level 56, collab with krunkykai22
Garden Party - Dance, level 38Comment
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Re: FFR Suggestions
How about:
That way, you can distinguish a 96th, 192nd, 256th, etc. to make a file even more colorful !_! Having it all as white notes also can cause some reading problems.Originally posted by kjwkjwFFR needs some separate colors for 96ths and 256ths and 384ths etc.
Off the top of my head I already thought of gray. There are more colors to choose from.Last edited by DossarLX ODI; 02-5-2011, 12:18 AM.Originally posted by hi19hi19oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a fileComment
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