FFR Suggestions

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  • lightdarkness
    Summer!!
    • Jul 2003
    • 11308

    #151
    Re: FFR Suggestions

    Just to comment on the top ten scores returned in game. It is supposed to show the last 10 who did so. I'm guessing that someone tinkered with the code and removed this. Should be a simple fix.

    Comment

    • Izzy
      Snek
      FFR Simfile Author
      • Jan 2003
      • 9195

      #152
      Re: FFR Suggestions

      Originally posted by lightdarkness
      Just to comment on the top ten scores returned in game. It is supposed to show the last 10 who did so. I'm guessing that someone tinkered with the code and removed this. Should be a simple fix.
      Probably, seeing as how the website correctly displays it this way. Not sure how the game is pulling the data but it isn't in the same order as how the website does it.

      Comment

      • Patashu
        FFR Simfile Author
        FFR Simfile Author
        • Apr 2006
        • 8609

        #153
        Re: FFR Suggestions

        Here's what I'd do to transition to non-combo-based scoring:
        Update the engine so it sends both your combo based and non combo based score.
        The site keeps track of your best score of both, but everyone can only see the combo based one.
        When enough people have played such that the non combo based high score tables will be filled up, transition the entire site to the non combo based scores by pruning every score that has a miss in it.
        Patashu makes Chiptunes in Famitracker:
        http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
        http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
        Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
        http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

        Comment

        • Izzy
          Snek
          FFR Simfile Author
          • Jan 2003
          • 9195

          #154
          Re: FFR Suggestions

          What is the formula for calculating the final score? I could have sworn it was just raw score multiplied by combo.

          Comment

          • devonin
            Very Grave Indeed
            Event Staff
            FFR Simfile Author
            • Apr 2004
            • 10120

            #155
            Re: FFR Suggestions

            There are slightly different values for P/G/A/M/B in the final score calculation, and then 1000 points per point of combo.

            Comment

            • Izzy
              Snek
              FFR Simfile Author
              • Jan 2003
              • 9195

              #156
              Re: FFR Suggestions

              I see. So it would be rather annoying to do that calculation backwards. It seems possible though since we have the information for the combo as well as the amount of Perfects etc..

              Comment

              • cry4eternity
                ~ added for cuteness
                FFR Simfile Author
                • Jan 2007
                • 979

                #157
                Re: FFR Suggestions

                How about offset support for non-integers?

                I'm retired

                Comment

                • bmah
                  shots FIRED
                  Profile Moderator
                  FFR Simfile Author
                  Global Moderator
                  • Oct 2003
                  • 8448

                  #158
                  Re: FFR Suggestions

                  So stuff like 1.5 frame offsets? That'd be nice. Is it possible to implement non-whole frames?

                  Comment

                  • rushyrulz
                    Digital Dancing!
                    FFR Simfile Author
                    FFR Music Producer
                    • Feb 2006
                    • 12985

                    #159
                    Re: FFR Suggestions

                    I personally don't see anything happening with the scoring. This isn't SM, it's FFR. The current scoring system has been in place for 8 years+ and it would be a hellish day when a change occurs.

                    I'm completely against a raw score only system, it's pointless to have a combo if it doesn't matter in the score. If anything happens (which it shouldn't) I would like to see something more along the lines of a 250*combo bonus instead of 1000*.


                    Comment

                    • Plan_Bsk81127
                      snooches
                      FFR Simfile Author
                      • Aug 2007
                      • 6420

                      #160
                      Re: FFR Suggestions

                      FFR will always be lol with combo based scoring, this is why SM is better. :P

                      Comment

                      • Izzy
                        Snek
                        FFR Simfile Author
                        • Jan 2003
                        • 9195

                        #161
                        Re: FFR Suggestions

                        Originally posted by bmah
                        So stuff like 1.5 frame offsets? That'd be nice. Is it possible to implement non-whole frames?
                        No. I really doubt there is any way to get flash to show a frame halfway inbetween two frames. You would have to increase the fps by double and then offset 1 frame.

                        Comment

                        • rushyrulz
                          Digital Dancing!
                          FFR Simfile Author
                          FFR Music Producer
                          • Feb 2006
                          • 12985

                          #162
                          Re: FFR Suggestions

                          lol anyone else notice that AlexDest is on the in-game top 10 (for songs he's AAAd) nearly 100% of the time?

                          At least the last 150 songs I've AAAd.


                          Comment

                          • Plan_Bsk81127
                            snooches
                            FFR Simfile Author
                            • Aug 2007
                            • 6420

                            #163
                            Re: FFR Suggestions

                            Does it matter? As long as you have the AAA shouldnt matter if he is up there all the time. :P
                            Last edited by Plan_Bsk81127; 12-12-2010, 02:32 PM.

                            Comment

                            • cry4eternity
                              ~ added for cuteness
                              FFR Simfile Author
                              • Jan 2007
                              • 979

                              #164
                              Re: FFR Suggestions

                              How about putting a pause button back on the replays?

                              I'm retired

                              Comment

                              • ic0slay3r
                                Falangel <3
                                • Sep 2006
                                • 2309

                                #165
                                Re: FFR Suggestions

                                Originally posted by rushyrulz
                                lol anyone else notice that AlexDest is on the in-game top 10 (for songs he's AAAd) nearly 100% of the time?

                                At least the last 150 songs I've AAAd.
                                I always see Velocity on the top 10 lol.

                                I would prefer a way to just skip to the part I want to see in the replay than a pause button.

                                AAA:531
                                Best AAAs: Be Princess | Happy Happy Shining Star!! | XP Sounds Attempt | BB Euro | Gacha Gacha Cute Figu atto Mate | It's Only Natural | Shihen | Epic
                                Best non-AAAs: Summer Time Perfume (6-0-0-0), The Divine Suicide of K (5-0-0-0), Strangeprogram (4-0-0-0), Going On Spring Wind (3-0-0-1) Lawn Wake I (2-0-0-2), Rottel-da-station (0-0-0-1)
                                # of BF: 42


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