Re: WTF Replay.
Shouldn't it be relatively easy (from a programming standpoint, for someone who is familiar with the internals of the FFR engine pre- and post-avmiss) to modify the replay engine so it doesn't have avmisses, or perhaps to modify the current engine so it will play replays? I heard someone say once that doing that might destroy all current replays, but if the replay itself is just stored as a bunch of arrow/frame pairs, that shouldn't be affected.
Shouldn't it be relatively easy (from a programming standpoint, for someone who is familiar with the internals of the FFR engine pre- and post-avmiss) to modify the replay engine so it doesn't have avmisses, or perhaps to modify the current engine so it will play replays? I heard someone say once that doing that might destroy all current replays, but if the replay itself is just stored as a bunch of arrow/frame pairs, that shouldn't be affected.






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