And to everyone complaining about it, think about it. FFR needs some progress besides new songs. A new feature would probably reignite peoples old passion and competitive feelings for the game. Honestly, you can only play a couple of songs before they get boring.
The whole idea in general is taking it from Stepmania. Just because it wont play exactly the same doesnt mean the feature/idea itself isnt like SM. And like I saw coming, this makes people want to have more noteskins which is not FFR at all, all SM. FFR shouldnt need more noteskins since its FFR there for you use FFR noteskin.
you don't need more than one noteskin, but you certainly aren't going to use arrows. it makes no sense
also, did you ever wonder why ffr tries so hard to not be like sm but sm never tries to be like ffr
maybe sm is the exact same game, just miles ahead of ffr
and, if you do think this is a problem, WHY NOT LET ME TAKE CARE OF IT. I have enough knowledge and experience to steer ffr clear of stepmania's way and still raise the bar in most everything. but, no one ever gives me a chance
in short, stop b*tching. all your points have been addressed, I'm sure of it
EDIT: come to think of it, ffrock is a great base for 6 key to get started
Solo rulz. +1 (even if it will never be developed in all likelihood - REMEMBER FFR R3 LOLOL?)
I also find the "THIS WILL MAKE FFR LIKE SM" argument quite irrelevant. Remember when you had to screencut to read? All of a sudden, speedmods (that existed in SM, which deviated from DWI, which was based on DDR, which came after Beatmania if you really want to go that ****ing far about it) are added, and it's totally new and fresh because it's FFR!
Remember when you had to remember which song was in which section to play it? Maybe you didn't play Final Fantasy and didn't realize BB Evolution was from FF5 and thus in arcade. Then came the song list which allowed you to sort by name and difficulty overcoming the inherently clunky and inefficient interface! Every other rhythm game has done this to streamline their interface including SM which does it as well as DDR, if not better. Once again, it's new and fresh because it's FFR!
Remember when you had to play FFR with arrow keys and numpad because keymapping wasn't supported?
I don't think I need to say anymore. Just shut the hell up and support it or don't.
In regards to Devonin, this will most likely happen only if a team of devs actually did it for FFR. The admin team here isn't interested in doing much of anything these days. Except making ****ty videos about how to play Flash games.
although I do have some experience with flash, so if given the opportunity I wouldn't mind trying to get it working
It's not helping the situation to respond to "The greatest idea ever for FFR is this very elaborate and involved process that would take many man-hours of coding time, but also, I'm only suggesting it, you should do all the work" with "Well maybe you'd get further if you had some sort of semi-functional prototype coded up for the company to look at"?
The admin team here isn't interested in doing much of anything these days. Except making ****ty videos about how to play Flash games.
The fatal flaw in your objection is that Tass has never been, and never once pretended to be on the development staff of the website. He's the Operations Officer, he'll be the first to tell you that he's not a coder at all.
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