FFR itself is a bug... yeah, that probably sounded offending, but hear me out first.
When I was playing FFR, I hit an arrow a fraction of a second after it past the <v^> point, and it said "good" followed by "miss"
So I looked into it further... I played a song like trip to the moon, and I tried to do the same thing, again, a "good" then "miss" on one arrow (i didnt hit a good, then miss a completely different arrow, this occured on the same arrow), so then i boo-whored and killed myself to make sure i wouldnt hit anymore perfs/goods/avgs/misses
I checked on my score, and it said that I had hit a good, and I had hit a miss... which means that on one arrow, I hit a good and a miss.. bug? yeah...
bug that'll help you get higher score? nope.
I think the reason this bug exists is because the timing after you pass the <V^> point for a miss is smaller than the timing for a good...
so if the timing for a good was (put in any value here) 5 seconds, a miss would be 2.5 seconds.
SO you COULD hit a good and a miss at the same time, I still dunno why they'd both register.
So basically what I'm saying is that the timing for a miss needs to be changed to something like 8 seconds (using those stupid values I entered in last paragraph), so its still possible to hit a good and even an average after that <v^> point
When I was playing FFR, I hit an arrow a fraction of a second after it past the <v^> point, and it said "good" followed by "miss"
So I looked into it further... I played a song like trip to the moon, and I tried to do the same thing, again, a "good" then "miss" on one arrow (i didnt hit a good, then miss a completely different arrow, this occured on the same arrow), so then i boo-whored and killed myself to make sure i wouldnt hit anymore perfs/goods/avgs/misses
I checked on my score, and it said that I had hit a good, and I had hit a miss... which means that on one arrow, I hit a good and a miss.. bug? yeah...
bug that'll help you get higher score? nope.
I think the reason this bug exists is because the timing after you pass the <V^> point for a miss is smaller than the timing for a good...
so if the timing for a good was (put in any value here) 5 seconds, a miss would be 2.5 seconds.
SO you COULD hit a good and a miss at the same time, I still dunno why they'd both register.
So basically what I'm saying is that the timing for a miss needs to be changed to something like 8 seconds (using those stupid values I entered in last paragraph), so its still possible to hit a good and even an average after that <v^> point





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