Title says it all. Would it be possible to implement an auto-fail for combos? For example, you want at least an 800 combo on a song. As soon as you can't get to 800 combo anymore during the song (meaning you missed one or more arrows), the song ends automatically. If you get 800 combo in that song but you miss an arrow after, you can still continue the song to maximize your score. If you miss one of the first arrows but still can get to 800 combo, the song continues. I think this would be useful for at least a few songs (songs with mini-jacks which I absolutely hate, in my case), so it becomes easier to get a better rank.
Good idea or not? Is it possible?
Good idea or not? Is it possible?






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