i dont know if someone posted this already but i think there sould be freeze arows in the game cause i havent seen any at all. im a ddr fan but i come hear because the songs are kool hear, but yeah thats somthin thats been bugin me.
Freeze arows
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RE: Freeze arows
Holds are incompatible code-wise with FFR.
However, R2 has holds. If you want them, play it.I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds. -
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RE: Freeze arows
Chibi,
Did I miss something here? Some kind of joke or something?
Cheers,
SynthlightComment
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Re: RE: Freeze arows
Hey Synthlight, what are those green things in R2?Originally posted by SynthlightChibi,
Did I miss something here? Some kind of joke or something?
Cheers,
Synthlight
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RE: Re: RE: Freeze arows
Ouch, Chibi. Shot down big time. XD
I wonder why R1 doesn't support freezes, though...Originally posted by thesunfanI literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR
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RE: Re: RE: Freeze arows
I dunno why R1 doesn't have freezes, but R2 does...aren't they made with the same program? I don't really know, I'm not well versed when it comes to creating things on a computer...forgive me if I'm being a retard...Comment
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RE: Re: RE: Freeze arows
Well magister, they are made with the same program, but one is simply just more advanced then the other. It does not matter that they are both made from the same program, but their internal coding is radically different...
For example R2 has actual millisecond timing for arrow hits while FFR does not use that method at all.
The FFR engine just cant handle anything like freezes or speed mods (2x etc) because it isnt built that way... But I made sure that R2 was coded so that it could do all that.
-----Soccr743-----Comment
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RE: Re: RE: Freeze arows
R2>R1-FFR, so to speak. :P
Pain is Weakness Leaving the Body.
Class: Spread (Sub Class - zx./)
HP: 232 (16th stream combo speed)
Strength: 180 (max jack speed)
Defense: 230 (8th jump stream speed)
Speed: 268 (pass stream speed)
Accuracy: 87 (average percent of marvs)
Stamina: 250 (consistent 16th stream survival)
Evasion: 600 (comfort scroll rate)Comment
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