OFFICIAL FEATURE REQUEST FOR FFR REMIX #2

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • comet_11
    FFR Player
    • Jan 2003
    • 9

    #61
    Re: OFFICIAL FEATURE REQUEST FOR FFR REMIX #2

    Originally posted by Arch0wl
    Too bad how the game is an exact copy of DDR with fingers, minus the crap miss system. Trying to say FFR is it's own game is just moronic and anyone who agrees with ffr being it's own game is even more retarded and needs to get shot or something. It's a clone of DDR and it's extremely hard to deny it.
    I'm not sure entirely what point you were trying to make here. Everyone knows FFR is a DDR style game. Where do you draw the line, though?

    Are all platform games just Mario with some extra features?

    In my experience this is usually called a "genre" or a "sub-genre".

    Also, the point of your post was a little lost on me. Are you claiming FFR is bad because it's too much like DDR or claiming that it's bad because it's different from DDR?

    Perhaps you're just claiming FFR is bad because you have nothing constructive to say.

    Comment

    • NessTormented
      FFR Player
      • Jan 2003
      • 273

      #62
      Re: OFFICIAL FEATURE REQUEST FOR FFR REMIX #2

      Originally posted by comet_11
      Originally posted by Arch0wl
      Too bad how the game is an exact copy of DDR with fingers, minus the crap miss system. Trying to say FFR is it's own game is just moronic and anyone who agrees with ffr being it's own game is even more retarded and needs to get shot or something. It's a clone of DDR and it's extremely hard to deny it.
      I'm not sure entirely what point you were trying to make here. Everyone knows FFR is a DDR style game. Where do you draw the line, though?

      Are all platform games just Mario with some extra features?

      In my experience this is usually called a "genre" or a "sub-genre".

      Also, the point of your post was a little lost on me. Are you claiming FFR is bad because it's too much like DDR or claiming that it's bad because it's different from DDR?

      Perhaps you're just claiming FFR is bad because you have nothing constructive to say.
      a) he was banned.
      b) He is just of an idiot.
      c) dont worry about of him, he will be of gone forever!

      Comment

      • Spazzbite
        FFR Simfile Author
        FFR Simfile Author
        • Jan 2003
        • 2181

        #63
        Double songs

        ok i was recently playing DDR 4th Mix and i'm starting to move on into the "Double" and "6 Arrow" songs. Maybe you could add those versions to FFR and possibly have a 2-player version

        Originally posted by Quicker
        shades don't break unless you break them.

        Comment

        • marshmallowstomper
          FFR Player
          • Jan 2003
          • 16

          #64
          FFR is really good as it is, but here are some features I would like to see:

          Better arrow timing, and have it be more consistent. There have been times where a song will load one time and the timing is perfect, and the next time it's off by almost a half-beat.

          Two player support, even though I will never use this, seeing as how I have no friends in the first place.

          Ability to turn off backgrounds.

          Some type of difficulty settings so that there can be different High Scores for different levels of players. Like, having a choice between Easy, Medium, and Hard when the game starts up. I'm not sure how this could be implemented without seriously delaying the release of #2, but maybe the different difficulty settings could change the way the scores are tallied, giving more points on Easy mode, and less on Hard mode.


          I can't really think of any more, but if I do, I'll be sure to post them.

          Comment

          • comet_11
            FFR Player
            • Jan 2003
            • 9

            #65
            Yo, yet another suggestion.
            For the scoring/miss system, why not have a percentage? The way I see it, that would give a chance for the more advanced players to brag amongst each other.
            "my highest score was 99.3%"
            "oh yeah? I got 99.8%"
            "well I averaged 92% on fast piano, so there!"

            There would probably be less complaints about "we need harder songs" that way too. Combined with the multiple difficulties per song thing, well, let's just say I'd be very impressed by anyone who averaged 90% or more on the hardest difficulty of the hardest song.

            Of course, this would require much more accuracy on the game's end as well, so it wouldn't be the easiest thing to make ever. Still, let me know what you think.

            Comment

            • NessTormented
              FFR Player
              • Jan 2003
              • 273

              #66
              a) there already is of a 2 player version being made.
              b) you can calculate percentage by of yourself with arrows iht over total arrows.

              is %
              -- = ---
              of 100

              times 'IS', which would be the arrow number you got, by the 100, then divide the product by the 'OF', wihch is the ttotal arrows. Then you have percentage! If you odnt know arrow total numbers, ask a member.

              c) The arrow timing cannot of be perfect, due to the fact it is of flash, and would work different on some computers.

              d) I will be your friend!! We can be hangout together like this:
              8) 8)

              Comment

              • marshmallowstomper
                FFR Player
                • Jan 2003
                • 16

                #67
                Yay, thank you.

                Also, I heard that in the past there was a hidden song. I just joined about month ago, so I can't say I ever saw it, but it would be neat to have stuff like this again. A volume control in the program would be nice too. My computer is really loud, even at the lowest volume setting.

                Comment

                • Alagor
                  FFR Player
                  • Dec 2002
                  • 17

                  #68
                  Here is an interesting idea i thought of

                  Have rankings on each song for example

                  mising 1-10 is Amazing
                  11-30 Excelent
                  30-50 Good
                  51-60 Ok
                  61-100 not great
                  101+ at least u finished

                  Each ranking could be diffrent per song
                  each ranking is worth a certain amount of points.

                  These points could be used to get secret songs, new modse, cool features etc.

                  Just an idea

                  Comment

                  • NessTormented
                    FFR Player
                    • Jan 2003
                    • 273

                    #69
                    Originally posted by marshmallowstomper
                    Yay, thank you.

                    Also, I heard that in the past there was a hidden song. I just joined about month ago, so I can't say I ever saw it, but it would be neat to have stuff like this again. A volume control in the program would be nice too. My computer is really loud, even at the lowest volume setting.
                    There are of 2 hidden songs i know of, and a third bonus song. PM me for of the sinstructions.

                    Comment

                    • CMCAdvanced
                      FFR Player
                      • Feb 2003
                      • 473

                      #70
                      I recently (read: at this time) made a post on this subject. So I would like to reiterate as calmly as possible. Megaman X3 Highway stage and MGS2 Theme.

                      YEAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!





                      Sorry about that.
                      Signatures are ignorant.

                      Comment

                      • comet_11
                        FFR Player
                        • Jan 2003
                        • 9

                        #71
                        Originally posted by NessTormented
                        b) you can calculate percentage by of yourself with arrows iht over total arrows.

                        is %
                        -- = ---
                        of 100

                        times 'IS', which would be the arrow number you got, by the 100, then divide the product by the 'OF', wihch is the ttotal arrows. Then you have percentage! If you odnt know arrow total numbers, ask a member.
                        I think you missed my point here. I'm not looking for a percentage accuracy over the whole song, I was talking about a percentage accuracy per arrow as an alternative to the Miss/Average(Almost?)/Good/Perfect system.

                        Comment

                        • nestlekwik
                          Retired Staff
                          FFR Simfile Author
                          • Dec 2002
                          • 2317

                          #72
                          Go down to the Grading System thread in this forum and follow the links there. You'll see me suggestions to Synth regarding scoring and rankings. Whether he actually implements them will be seen with the release of Remix #2, but we're one step ahead of you guys in regards to that stuff


                          Originally posted by MixMasterLar
                          Naruto Vs Math Class. That has got to be the funniest choice you'll ever make in your life dude.

                          Comment

                          • darksabrelord
                            FFR Player
                            • Feb 2003
                            • 1

                            #73
                            I'd like to see "bounce" by system of a down

                            Comment

                            • NessTormented
                              FFR Player
                              • Jan 2003
                              • 273

                              #74
                              As we are been said before, there is not any of song without permission of the author.

                              Comment

                              • SotN
                                FFR Player
                                • Dec 2002
                                • 1159

                                #75
                                Hmm... I just thought of an idea.

                                As you life bar gets lower and lower as you miss arrows, the song should gradually fade out. This wouldn't start happening until you have only a third of the bar left.
                                209

                                Comment

                                Working...