Might seem quite a longshot, but in many games (usually MMO's) they try to get people to comeback and play the game everyday by incorporating a daily challenge system. Halo: Reach's challenge system is a perfect example of what I'm talking about: >>>Here<<<. By setting a goal replacing "Kills " with "GT" and "Medals" with "Raw Score" people will be more influenced to play the game more often.
Discuss... +1 if you like it.
Discuss... +1 if you like it.






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