About time someone mentioned a legitimately easy FMO. 90 percent of the songs in this thread are NOT easy not AAA. I found myself laughing quite often...
To address some specifics:
Club has no business in this thread. AIM Anthem maybe belongs, but I would say the number of people that consider this an easy FMO are few and far between.
Mastermaid? Come on. That is a hard FMO. Yeah you can jump trill the rolls, but someone without an FMO AAA has no shot in hell.
Puzzle I approve of. Nothing too gross in there.
Jeanie and Caroline I am torn on. Yeah, it is a low FMO, but the odds of someone AAAing every burst in the same run are pretty low. I still have trouble AAAing that one. Easy to get 2-4 goods, but very tough to AAA.
As far as jumpstream, EHHS is definitely not bad. However, this song seems to be pretty hit or miss with people. Either you can read it and get close to AAAing, or you flat out suck at it.
Perfect Cherry Storm? HA HA and HA. No. Sorry.
Rottel da Station is definitely an easy FMO. It was one of my first and the intro is much much easier on mirror.
Largiloquent Dithyramb... I can't say I would endorse this at all. That intro jack is brutal. I have to use overlay to AAA it.
World Tour and October, gtfo out this thread. Now.
Midnight Dragon... yuck. Tons of awkward patterns. The 24ths in the middle aren't even close to the hardest part of this file.
Ok, I think my rant is over. I guess I should at least give a few suggestions after I criticize all of the previous ones. Most of these don't unlock ONI, but technically you asked for easy FMOs. So...
Heavenly Spores: File is a joke. I have no idea how this is still an 11.
Dance and Zeal: Not sure how people feel about this file, but it is pretty straight forward.
Makiba and Ambient Angels: If you can jumpstream, these files are absolute cake. Like tornado mod, no warm up, talking on the phone cake. Ok, maybe not that easy... but they aren't hard.
Papyrus's Adventure
0(piano version): Has a couple of somewhat tricky patterns but again, mostly slow jumpstream.
Arrogant Cobbler: the end is awkward, but it can be figured out
Surely there are others, but they don't immediately spring to mind.
Good luck!!
"Running is a mental sport...and we're all insane!"
Learn to run when feeling the pain: then push harder.
easiest FMO is 0 (piano version) and Heavenly Spores are by far the easiest, both are arguably VC. They're both very consistent and have relatively few places to pull inconsistent goods, I'd go with Heavenly Spores if you can handle the stream. The problem with J&C and Novo Mundo are the bursts are very easy to pull goods on and can be very frustrating after repeated tries. The other best option IMO is Black Key Etude, another arguably VC file, if you can do the jacks it's really easy. Same with Colorful Course. Disconnected Hardkore is arguably the easiest, but depends on skill sets since some don't like the speed (even though it's not that bad). Those are the 5 easiest IMO, in this order: Heavenly Spores, 0 (piano version), Disconnected Hardkore, Colorful Course, then Black Key Etude. This is all my opinion however, whatever works for you.
It's getting better all the time
I used to get mad at my school (No, I can't complain)
The teachers who taught me weren't cool (No, I can't complain)
You're holding me down (Oh Oh)
Turning me round (Oh Oh)
Filling me up with your rules (Oooh)
Mastermaid? Come on. That is a hard FMO. Yeah you can jump trill the rolls, but someone without an FMO AAA has no shot in hell.
I still think Master Maid is one of the easiest FMO's out there, but it's completely due to my skill set therefore I wouldn't mention it. Makiba on the other hand at first seemed like the easiest FMO I've ever played, then I kept playing it. I'd honestly consider it around the difficulty of Aim Burst. Why? Because it has THE most uncomfortable patterns I've played in any file, ever. I have to really strain my hands to make sure I don't speed up in the jumpstream because some of the patterns are just itching to make my fingers slide, and the control is really awkward. I really hate that file, worst patterns I've ever seen in a jumpstream, they flow like a river drowned in waste.
It's getting better all the time
I used to get mad at my school (No, I can't complain)
The teachers who taught me weren't cool (No, I can't complain)
You're holding me down (Oh Oh)
Turning me round (Oh Oh)
Filling me up with your rules (Oooh)
I still think Master Maid is one of the easiest FMO's out there, but it's completely due to my skill set therefore I wouldn't mention it. Makiba on the other hand at first seemed like the easiest FMO I've ever played, then I kept playing it. I'd honestly consider it around the difficulty of Aim Burst. Why? Because it has THE most uncomfortable patterns I've played in any file, ever. I have to really strain my hands to make sure I don't speed up in the jumpstream because some of the patterns are just itching to make my fingers slide, and the control is really awkward. I really hate that file, worst patterns I've ever seen in a jumpstream, they flow like a river drowned in waste.
Fair enough. For what it's worth I just aaa'd makiba on tornado and I can't AAA aim burst. So... Yeah. I don't see how makiba is awkward but everyone sees every file differently.
"Running is a mental sport...and we're all insane!"
Learn to run when feeling the pain: then push harder.
Fair enough. For what it's worth I just aaa'd makiba on tornado and I can't AAA aim burst. So... Yeah. I don't see how makiba is awkward but everyone sees every file differently.
you did it on Tornado? Wawusufoeitkjfuuuu....O_O. I could maybe do Aim Burst on Tornado but Makiba? It's so much more dense. Also the powerpuff girls song is pretty easy, AAA'd sightread, scores weren't recording, the only score that got recorded was a 3-0-0-0, I'm having trouble with my connection at college, but that file still seems like a relatively easy FMO in comparison to it's company on the list.
It's getting better all the time
I used to get mad at my school (No, I can't complain)
The teachers who taught me weren't cool (No, I can't complain)
You're holding me down (Oh Oh)
Turning me round (Oh Oh)
Filling me up with your rules (Oooh)
Heavenly Spores: File is a joke. I have no idea how this is still an 11. I agree. This was one of many FMOs that I was really close to making my first FMO AAA. Nothing hard really stands out besides the fact that you just need to stay consistent. Doesn't ask for too much speed to hit the stream.
Dance and Zeal: Not sure how people feel about this file, but it is pretty straight forward. I don't know why everyone finds it easy but I find this on the harder end of the FMO spectrum (mid FMO at best). It takes some speed to nail some of the 32nds and there are a lot of [13][24] jumps that are easy to screw up on and lots of boo traps halfway through the song on the jacks. The songs requires some streaming and jacking skill and maybe a little jumpstreaming skill. That is how I feel about it though.
Makiba and Ambient Angels: If you can jumpstream, these files are absolute cake. Like tornado mod, no warm up, talking on the phone cake. Ok, maybe not that easy... but they aren't hard. Makiba is definetly the easiest FMO out there right now imo. The jumpstream isn't dense at all and the minijacks are no problem. Only hard factor is staying consistent and concentrating. Ambient Angels is quite dense but it's straight up just JS so if you can JS then this is definetly and option for you.
Papyrus's Adventure ummm I don't find this as an easy FMO but it's not too hard either. Some of the file takes speed to hit the stream and there are some tricky jacks in the file. Also I found it really hard to stay consistent on of the rolls. I also found the trills hard to transition in and out of for some reason and there are lots of coloured notes.
0(piano version): Has a couple of somewhat tricky patterns but again, mostly slow jumpstream. Only hard stuff I think that's in this file are the minijacks and some of the grace notes but other than that it's not too difficult. I feel that I got lucky AAAing it though.
Arrogant Cobbler: the end is awkward, but it can be figured out I had the hardest time getting that ending minijack part down and it was the only problem I had with this file for the longest time.... until I found out that it wasn't the jacks where I was getting the good but it was the [24][13] jumps RIGHT AFTER the jacks. I always split those jumps. Mirroring this can help since the file favors one side of the hand for the most part. I switched between mirror and non-mirror a lot since I feel stronger with one hand some days and someday my other hand is stronger (weird I know)
IMO
Best AAA = Aballava(?) + Serious Shit (97) Best SDG = Fushigi Usagi Milk Tei 8-0-0-3 (101) Best Score = do i smile? 3-0-0-3 (100)
Brandish is a pretty solid mid FMO IMO. Someone mentioned DSoK, that's actually a good one to do. I have no explanation for why it's easy, since overall, it's long, tricky, and seems hard but it was one of my first 2 FMO AAA's years and years ago, before Novo Mundo, when I sucked donkey balls at this game and so did lots of other players and it was somehow accessible. Though I don't know why, DSoK is a commonly AAA'd FMO that extends to new players quite well for some reason.
It's getting better all the time
I used to get mad at my school (No, I can't complain)
The teachers who taught me weren't cool (No, I can't complain)
You're holding me down (Oh Oh)
Turning me round (Oh Oh)
Filling me up with your rules (Oooh)
I'm surprised not too many people mentioned Hajnal, I find that to be a pretty easy FMO. (I'm considering it for oni myself) I also find Church Bells quite simple, but many people would probably say otherwise. lol
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