FFR Tips for AAA'ing tough sections of files ingame

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  • stavie33
    FFR Player
    • Aug 2006
    • 1925

    #151
    Re: FFR Tips for AAA'ing tough sections of files ingame

    Originally posted by bballa48
    No jacks in that song.

    I really would suggest not analyzing that the pattern. I looked at it and I think it will end up confusing you more than helping. Just let your fingers flow, you will get it.
    Nevermind, I was thinking of End Night, my bad
    It's getting better all the time
    I used to get mad at my school (No, I can't complain)
    The teachers who taught me weren't cool (No, I can't complain)
    You're holding me down (Oh Oh)
    Turning me round (Oh Oh)
    Filling me up with your rules (Oooh)

    Comment

    • DossarLX ODI
      Batch Manager
      Game Manager
      FFR Simfile Author
      • Mar 2008
      • 15000

      #152
      Re: FFR Tips for AAA'ing tough sections of files ingame

      Grist (mirrored)


      The [34]141 part right before you should hit as jumps for a smoother transition.


      This pattern is a pain in the ass. With a [23] 16th jump right before, this is how I looked at it. 1 frame apart makes AAA doable for that.


      Rather than trying to look at it as is, see if you can find any sort of "trill" pattern. Splitting can be better than having to mash from bad transitions.


      For a smoother roll-type transition, just watch out for frames.


      Again, try to take advantage of the frames for a better transition, especially with that one.


      Self-explanatory


      This is an important final note I want to make: Not *all* the 32nds are 1 frame apart. This is what I mean by not hitting it as straight 32nds. You may have to slow down a little bit.

      As for the beginning, try to sort of "lift" your hands up in jacking transitions so you don't get boos.

      Another note: Sound off can help too.
      Last edited by DossarLX ODI; 04-2-2011, 02:23 PM.
      Originally posted by hi19hi19
      oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

      Comment

      • bmah
        shots FIRED
        Profile Moderator
        FFR Simfile Author
        Global Moderator
        • Oct 2003
        • 8448

        #153
        Re: FFR Tips for AAA'ing tough sections of files ingame

        I think I'm doing better on the song, but I found that the last two sets of 32nds are probably the worst, especially the last one (five-arrow 32nds) with a ton of hands, ending with a quad (right before the 24ths at the end).

        Comment

        • DossarLX ODI
          Batch Manager
          Game Manager
          FFR Simfile Author
          • Mar 2008
          • 15000

          #154
          Re: FFR Tips for AAA'ing tough sections of files ingame

          I didn't mention that part because I didn't really have trouble with it.

          Then again, it also takes trial and error. I thought it was more straightforward than the 32nds in a section like 830ish combo.
          Originally posted by hi19hi19
          oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

          Comment

          • MaxGhost
            FFR Veteran
            • Feb 2008
            • 2141

            #155
            Re: FFR Tips for AAA'ing tough sections of files ingame

            How can I play End Night to the end without falling asleep and feeling dizzy?

            I don't even understand... That song just feels sooooo long but it's so easy. Then, I just zone out and get random misses.

            Comment

            • DossarLX ODI
              Batch Manager
              Game Manager
              FFR Simfile Author
              • Mar 2008
              • 15000

              #156
              Re: FFR Tips for AAA'ing tough sections of files ingame

              Try lowering your speedmod. High speedmods require a lot of concentration if you're going for long periods of time. This is also a reason why I don't go higher than 1.75x
              Originally posted by hi19hi19
              oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

              Comment

              • igotrhythm
                Fractals!
                • Sep 2004
                • 6535

                #157
                Re: FFR Tips for AAA'ing tough sections of files ingame

                32nd bursts of Floating Hour pl0x.

                Seriously, I've gotten 11-2-2-3 on that song. Guess where most of those happened. D:
                Originally posted by thesunfan
                I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

                Comment

                • LJRoX
                  Banned
                  • Mar 2005
                  • 2762

                  #158
                  Re: FFR Tips for AAA'ing tough sections of files ingame

                  Hmm, I could probably do that. Floating Hour is the most nerve-wracking song in my list right now. After I nail those 32nds, I get SOOO nervous it's not even funny, that I mess up in the easy 16th jumpstreams lol.
                  I'll put up some pics later.

                  Comment

                  • igotrhythm
                    Fractals!
                    • Sep 2004
                    • 6535

                    #159
                    Re: FFR Tips for AAA'ing tough sections of files ingame

                    Sorry to rush you guys, but second request inbound:

                    For those of you who have Sonata Quasi Una Fantasia Mov.3, I unlocked it last night, and after getting 25-0-0-1 sightread (one boo short of the 2 TP threshold, so I have an asterisk on that), I'm having a hell of a time with the following patterns:

                    -24th trill section around 450
                    -Trill of death in the 1200-1300 area (how fast is that SOB?)

                    I also seem to be getting minor mindblocks in the intro's minijacks.
                    Originally posted by thesunfan
                    I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

                    Comment

                    • qqwref
                      stepmania archaeologist
                      FFR Simfile Author
                      • Aug 2005
                      • 4092

                      #160
                      Re: FFR Tips for AAA'ing tough sections of files ingame

                      Floating Hour

                      Here are the 32nd bursts (nonmirrored, and not counting the lone 32nd triplets, there are a lot of those). Every other frame is a little lighter so you can see exactly how the intervals are.

                      1st one, just a roll but make sure to hit it properly:


                      2nd one, two trills, pretty tricky:


                      3rd one, fast jack to slightly slower weird pattern, then a trill:


                      last one, just two minitrills, but be careful:



                      Sonata Quasi una Fantasia
                      Here are the two 24th trills.

                      1st one, not too bad but the framer placements are a bit tricky


                      2nd one, you suck Xandertrax
                      Best AAA: Policy In The Sky [Oni] (81)
                      Best SDG: PANTS (86)
                      Best FC: Future Invasion (93)

                      Comment

                      • Plan_Bsk81127
                        snooches
                        FFR Simfile Author
                        • Aug 2007
                        • 6420

                        #161
                        Re: FFR Tips for AAA'ing tough sections of files ingame

                        That gap in the long sonata trill is always what messed me up.

                        Comment

                        • bmah
                          shots FIRED
                          Profile Moderator
                          FFR Simfile Author
                          Global Moderator
                          • Oct 2003
                          • 8448

                          #162
                          Re: FFR Tips for AAA'ing tough sections of files ingame

                          With long trills, I always try to sightread it, making ever-so-slight adjustments as necessary. For some reason, visually inspecting the trills seem to be the best method for me.

                          Comment

                          • TC_Halogen
                            Rhythm game specialist.
                            FFR Simfile Author
                            FFR Music Producer
                            • Feb 2008
                            • 19376

                            #163
                            Re: FFR Tips for AAA'ing tough sections of files ingame

                            I have success visually reading it, but those small gaps are very difficult to catch sometimes. At a lower speed mod, the gap in Sonata Quasi is actually somewhat noticeable. The problem is readjusting back to full speed after accounting for the gap.

                            Comment

                            • igotrhythm
                              Fractals!
                              • Sep 2004
                              • 6535

                              #164
                              Re: FFR Tips for AAA'ing tough sections of files ingame

                              Ah, so slow down just a little bit when the long trill changes colors. Probably why I'm dumping averages in there now. As for the first one, I can combo, but not without dumping maybe 4 goods most of the time due to the transition after averaging 3 coming out of the first runningman section.
                              Originally posted by thesunfan
                              I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

                              Comment

                              • DossarLX ODI
                                Batch Manager
                                Game Manager
                                FFR Simfile Author
                                • Mar 2008
                                • 15000

                                #165
                                Re: FFR Tips for AAA'ing tough sections of files ingame

                                lmfao that picture of the trill in Sonata is hilarious

                                Also, did a major update on the sorting
                                Last edited by DossarLX ODI; 04-20-2011, 06:32 PM.
                                Originally posted by hi19hi19
                                oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                                Comment

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