FFR Tips for AAA'ing tough sections of files ingame
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Re: FFR Tips for AAA'ing tough sections of files ingame
lol, CCCP gets like a whole book to itself on how to hit the patterns. XDComment
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Re: FFR Tips for AAA'ing tough sections of files ingame
lmao, I feel so noobish.
I would like "Into the night" bursts.
AAA:531
Best AAAs: Be Princess | Happy Happy Shining Star!! | XP Sounds Attempt | BB Euro | Gacha Gacha Cute Figu atto Mate | It's Only Natural | Shihen | Epic
Best non-AAAs: Summer Time Perfume (6-0-0-0), The Divine Suicide of K (5-0-0-0), Strangeprogram (4-0-0-0), Going On Spring Wind (3-0-0-1) Lawn Wake I (2-0-0-2), Rottel-da-station (0-0-0-1)
# of BF: 42
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Re: FFR Tips for AAA'ing tough sections of files ingame
the CCCP and Rage Template ones helped so much, I'm going to go attack them, hopefully for clean < 25 goods now, I think I'm capable of it, I mean, I was able to eventually do Piano Etude and Anti-Ares (still my favorite AAA's)It's getting better all the time
I used to get mad at my school (No, I can't complain)
The teachers who taught me weren't cool (No, I can't complain)
You're holding me down (Oh Oh)
Turning me round (Oh Oh)
Filling me up with your rules (Oooh)Comment
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Re: FFR Tips for AAA'ing tough sections of files ingame
Suggesting the Bursts in Summertime Perfume (Preferably the ones in the beginning)
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Re: FFR Tips for AAA'ing tough sections of files ingame
the part that goes from ordinary steps to jumps in HELLBEAT ?
@igotrhythm
YESS all of those mess me up a lot
mainly the left-right trill into the jumps, I can't read it at all and always get loads of goods there
Last edited by Sweagen; 03-4-2011, 03:53 PM.Comment
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Re: FFR Tips for AAA'ing tough sections of files ingame
Oh, Hellbeat v1 is pretty easy if a bit offsync. Three main parts you need to worry about:
1) Left-right 16th trill going into jumps (the BNS makes figuring out your exit point pretty tough), followed by 8th jump section. This happens twice.
2) Around 300-350 combo, there's a 421421124124 16th burst pattern that's tough to hit. Will work on getting a shot later.
3) Finally, there's a fairly long left-handed trill going into the easy ending.Originally posted by thesunfanI literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR
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Re: FFR Tips for AAA'ing tough sections of files ingame
The only hard part of Into the Night are the jacks iirc. The bursts are really all 24th notes, look at them that way and just hit them thus, what speed mod do you play at?
EDIT: I was thinking of End Night, my badLast edited by stavie33; 03-4-2011, 11:30 PM.It's getting better all the time
I used to get mad at my school (No, I can't complain)
The teachers who taught me weren't cool (No, I can't complain)
You're holding me down (Oh Oh)
Turning me round (Oh Oh)
Filling me up with your rules (Oooh)Comment
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Re: FFR Tips for AAA'ing tough sections of files ingame
No jacks in that song.
I really would suggest not analyzing that the pattern. I looked at it and I think it will end up confusing you more than helping. Just let your fingers flow, you will get it."Running is a mental sport...and we're all insane!"
Learn to run when feeling the pain: then push harder.Comment




































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