Synthlight: Easy to full combo, but god help you if you're going for a perfect score. (Keep in mind that in the early days, making files was cumbersome, tedious and an inexact science to boot.)
The problem with easy files getting into the game is that all the players that are "good enough" to be on a judging panel are men among men and are too skilled to tell the difference between a good easy file and a bad one. Before my skill boost I used to pitch in my 2 cents on a regular basis in the Song of the Week thread, but I too am becoming cantankerous and reluctant to play through long and easy Rock songs that require insane amounts of concentration to AAA.
Originally posted by thesunfan
I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR
The problem with easy files getting into the game is that all the players that are "good enough" to be on a judging panel are men among men and are too skilled to tell the difference between a good easy file and a bad one.
You'd think, right? But when I asked for advice on how to make easy charts, I've got different responses:
dore: it's easier to make a functional easy chart than a functional hard chart but it's much more difficult to make a good easy chart than a good hard chart
Gundam-Dude: anybody can step an easy chart, the only tricky part is actually making it interesting to playthrough and not just throwing 4th and 8th notes wherever you feel like it
kommisar: for easier files it's better to broadly follow the song. it's not often that a song will deliver a melody to follow that's consistently simple or would warrant an easier difficulty. It's better to step the feel of the music with 8ths etc. I actually find it harder to make really good easy files than more complex charts lmao.
There's more of which you can find on the last three pages of the old queue/batch discussion thread that's now locked.
note: in all of the arguments I see, according to the ratio of easy to hard files, I'd say that it's more urgent to get a few more easy files in as opposed to finding that perfect "fun", "replayable" but easy file. Because that sounds like a rare thing. In which case of course you aren't going to get many easy files in with that sort of philosophy, as much as we're trying to accept the best files possible.
Connect was a good easy file but it got rejected because THE JUDGES ARE ******S
my breath has been taken away
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i also do see alot of hard charts that are really just awful.......i just find it funny that someone would put jumps into runs.......it completely throws you off the beat and you screw up that AAA that your shooting for.....just a little hint for the next charts to be made.....no jumps ito runs please....
i also do see alot of hard charts that are really just awful.......i just find it funny that someone would put jumps into runs.......it completely throws you off the beat and you screw up that AAA that your shooting for.....just a little hint for the next charts to be made.....no jumps ito runs please....
Why? It most definitely does not throw you off the beat. Plus, the harder charts have them, because they are hard. If you take them out, difficulty changes, and other stuff.
If you're not used to the jumpstreams, practice, and get better. Simple.
Originally posted by Charu
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