Re: New Songs: Feb 14th, 2011 - 3 Skill tokens are released! -
Alright, using some things I've figured out in the past, I have figured out why there are 0-framers in p4u v1. The explanation is a little complicated, so bear with me here. And no, it's not that Arch0wl hates you.
You may have noticed (okay, actually, I doubt more than a few others did) that some of the Legacy FFR files have a lot of [14] jumps and no [12] jumps. Revolutionary Etude is a prime example of this; if you go download Arch0wl's original file, included in the Essential Sim Collection pack, and then compare it to the FFR file, you will notice that all of the [12] jumps in the SM file are [14] jumps in the FFR file. So, when the SM file has some more basic jumpstream patterns and is equally hard on both hands when playing spread, the FFR one has a lot more icky jack patterns and is very right-hand biased. So, why did this happen?
Well, the reason goes back to the DWI file format, which Stepmania still saves files in (for backward compatibility) but which few people use outside of that. Unlike the SM file format, where each note or chord is expressed by four numbers, the DWI format expressed it as only one number or letter: 2, 4, 6, or 8 for a single note, and 1, 3, 7, 9, A, or B for the six possible jumps. So, instead of the modern converters which can go one arrow at a time, the older ones would have had to go one chord at a time, for instance turning an A into an up arrow and a down arrow. An early converter must have had an error, turning the 1 jump (down+left) into right+left instead. And I guess nobody noticed this for a while, since the affected files were never fixed.
So, that makes sense, but that just deals with jumps - why do we get 0-framers in p4u? The explanation again goes back to the DWI file format. If you wanted to make a hand or quad, there was no specific letter, so you'd combine two chords in a <..> object. For instance a <16> would be a single note containing the note from both 1 (down+left) and 6 (right). Now p4u v1 contains a lot hands and quads; problem is, whenever Arch wrote one that contained a 1, the converter would misinterpret that and move one arrow from down to right. If that chord also contained a note on right, it would mean that the FFR file would have two notes on the right column on the same frame, and you'd get a 0-framer. That's why all the 0-framers in the file are on the right column
So to summarize: the 0-framers weren't in the original DWI, but were created due to a glitch combining details of the DWI file format and a bug in an early FFR converter. We could actually do a pretty good job of reconstructing the original file if we wanted (the big problems being that we couldn't tell the difference between [12] and [14] jumps, or [123] and [134] hands) and then reconvert to get a p4u v1 with no 0-framers at all.
If you're wondering about the other two files with 0-framers, they're in vrofl because of a 48th jack from a 16th and 12th in the same column in the polyrhythms, and they're in Chrono because Hyrogashi actually put 64th jacks in the file (at 300 bpm!).
Best AAA: Policy In The Sky [Oni] (81)
Best SDG: PANTS (86)
Best FC: Future Invasion (93)
Re: New Songs: Feb 14th, 2011 - 3 Skill tokens are released! -
How many people had AAA'd an FMO when Oni came out? Seven?
Originally posted by Jewpinthethird
"Hey Keywii" Said Foil in a raspy voice.
"Hey Foil. What's that you got there?" inquired Keywii.
"Oh, just my cock." Replied Foil.
"That just will not do." was keywii's response as she lunged for the scissors, pulled the blades apart, and clamped them down on the base of foil's shaft. Blood start gushing out of the wound where his penis used to be.
"NOOOOOOOOOOOO!" Yelled Foil in horror.
"Don't worry. I'm a wizard" uttered Keywii. And with that, Foil's penis grew back.
Re: New Songs: Feb 14th, 2011 - 3 Skill tokens are released! -
The Marisa Stole the Precious Thing one is actually driving me nuts >.>
I'm not able to purposely suck enough! I can get the combo but I keep getting stuck at 203 misses....darn anti-skill tokens, doth art my bane.
Originally posted by lightshark
Lmao, I first read the title as "I actually AAA'd an EMO??!??!?!!!?!!!" and I was thinking like, "What, did you cut your wrists with perfect accuracy or something?"
Re: New Songs: Feb 14th, 2011 - 3 Skill tokens are released! -
Originally posted by Silhac
The Marisa Stole the Precious Thing one is actually driving me nuts >.>
I'm not able to purposely suck enough! I can get the combo but I keep getting stuck at 203 misses....darn anti-skill tokens, doth art my bane.
I just now got it, what I did is hit the first note, hit one note out of the jump you would fail out on, skipped one more note, then started comboing. After I got 214 I would just play the middle two notes and then try to figure out when to stop at the end. It's definitely doable that way.
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