Anti-skill tokens

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  • rushyrulz
    Digital Dancing!
    FFR Simfile Author
    FFR Music Producer
    • Feb 2006
    • 12985

    #106
    Re: Anti-skill tokens

    Hit way early.

    good
    perfect
    perfect
    perfect
    good
    average
    miss

    (frames)




    53 people have unlocked skill token 102

    Come on people..
    Last edited by rushyrulz; 11-16-2010, 10:11 PM.


    Comment

    • duddychuck@yahoo.com
      Retired
      • Sep 2009
      • 1111

      #107
      Re: Anti-skill tokens

      Still not even getting close...

      Comment

      • Velocity
        Doing the wrong thing the right way since 2010.
        FFR Simfile Author
        FFR Administrator
        • Jul 2007
        • 1817

        #108
        Re: Anti-skill tokens

        Originally posted by rushyrulz
        good
        perfect
        perfect
        perfect
        good
        average
        miss

        (frames)
        According to the game:

        Start frames to end frames:

        Average
        Good
        Perfect
        Perfect
        Perfect
        Good
        Good
        Miss

        Comment

        • jimerax
          FFR Simfile Author
          FFR Music Producer
          • Nov 2003
          • 8185

          #109
          Re: Anti-skill tokens

          I think I should fix up hi19's st.scarhand for future one.

          Comment

          • flashpantss
            Party Hard
            • Aug 2006
            • 1310

            #110
            Re: Anti-skill tokens

            I am terrible at getting bad scores. too used trying to going for AAA's. took me forever to get Starman.
            10th in 5th Official Tournament in D3
            3RD in Dragons Fury: Custom Tournament #5 in D5A
            Best AAA's= Frictional Nevada (FIRST FGO) Kyrie (ONI Get), Eradication, Of Course you Need and nEed and neEd and NEED ME, Cinnamon Roll (FIRST TO AAA)

            Comment

            • stavie33
              FFR Player
              • Aug 2006
              • 1925

              #111
              Re: Anti-skill tokens

              I just noticed the new token is putting up it's middle finger, lol, good job guys, that's gold
              It's getting better all the time
              I used to get mad at my school (No, I can't complain)
              The teachers who taught me weren't cool (No, I can't complain)
              You're holding me down (Oh Oh)
              Turning me round (Oh Oh)
              Filling me up with your rules (Oooh)

              Comment

              • Xx{Midnight}xX
                FFR Player
                • Aug 2007
                • 8548

                #112
                Re: Anti-skill tokens

                Let's just not add the scarhand file period.

                Fo sho!

                Comment

                • DarkManticoreX2
                  TWG Overlord
                  • Apr 2005
                  • 7355

                  #113
                  Re: Anti-skill tokens

                  Took a couple of tries, but I got it.

                  Really the hardest part is getting the correct misscount/boo count
                  AAA's = 800

                  Originally posted by V
                  Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

                  Comment

                  • stavie33
                    FFR Player
                    • Aug 2006
                    • 1925

                    #114
                    Re: Anti-skill tokens

                    I'm kinda confused on how to do this and would like advice. I've tried getting the token, and have gotten 2-4-6-6-10 like, 8 times now. I have the auto-fail set perfectly and all, I just keep failing the song at 6 misses, and since you have to combo the song, I don't see how when you get the misses/boos makes much of a difference. I hit 6 boos before the first notes, hit the first two as perfect, jump the 4 goods (giving me the 4 remaining boos and canceling out the life given by the goods), hit the averages, then wait till auto-fail kicks in and I die everytime around 6 misses. WTF? How do you do this?
                    It's getting better all the time
                    I used to get mad at my school (No, I can't complain)
                    The teachers who taught me weren't cool (No, I can't complain)
                    You're holding me down (Oh Oh)
                    Turning me round (Oh Oh)
                    Filling me up with your rules (Oooh)

                    Comment

                    • Anakinstepwalker
                      SIKA <3
                      • Mar 2008
                      • 222

                      #115
                      Re: Anti-skill tokens

                      i wish i was good enough to do bad enough on a song lol if that makes since
                      Originally posted by MrRubix
                      I've barely got 11k total plays and I'm rank 1 DOMINATED

                      Comment

                      • DarkManticoreX2
                        TWG Overlord
                        • Apr 2005
                        • 7355

                        #116
                        Re: Anti-skill tokens

                        Originally posted by stavie33
                        I'm kinda confused on how to do this and would like advice. I've tried getting the token, and have gotten 2-4-6-6-10 like, 8 times now. I have the auto-fail set perfectly and all, I just keep failing the song at 6 misses, and since you have to combo the song, I don't see how when you get the misses/boos makes much of a difference. I hit 6 boos before the first notes, hit the first two as perfect, jump the 4 goods (giving me the 4 remaining boos and canceling out the life given by the goods), hit the averages, then wait till auto-fail kicks in and I die everytime around 6 misses. WTF? How do you do this?
                        You need to hit the last 2 boos during the timeframe where autofail kicks in at 8 misses

                        A 2-4 jump works best imo
                        Last edited by DarkManticoreX2; 11-16-2010, 11:31 PM.
                        AAA's = 800

                        Originally posted by V
                        Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

                        Comment

                        • stavie33
                          FFR Player
                          • Aug 2006
                          • 1925

                          #117
                          Re: Anti-skill tokens

                          Originally posted by DarkManticoreX2
                          You need to hit the last 2 boos during the timeframe where autofail kicks in at 8 misses

                          A 2-4 jump works best imo
                          REALLY? Lame.
                          It's getting better all the time
                          I used to get mad at my school (No, I can't complain)
                          The teachers who taught me weren't cool (No, I can't complain)
                          You're holding me down (Oh Oh)
                          Turning me round (Oh Oh)
                          Filling me up with your rules (Oooh)

                          Comment

                          • JenovaSephiroth
                            pink dragon irl
                            FFR Simfile Author
                            • Aug 2003
                            • 828

                            #118
                            Re: Anti-skill tokens

                            Oh god **** everything about this token

                            Comment

                            • rushyrulz
                              Digital Dancing!
                              FFR Simfile Author
                              FFR Music Producer
                              • Feb 2006
                              • 12985

                              #119
                              Re: Anti-skill tokens

                              Originally posted by Velocity
                              According to the game:

                              Start frames to end frames:

                              Average
                              Good
                              Perfect
                              Perfect
                              Perfect
                              Good
                              Good
                              Miss
                              Eh, I just forgot a good, nobody hits late anyway :P


                              Comment

                              • Plan_Bsk81127
                                snooches
                                FFR Simfile Author
                                • Aug 2007
                                • 6420

                                #120
                                Re: Anti-skill tokens

                                Originally posted by Xx{Midnight}xX
                                Let's just not add the scarhand file period.

                                Fo sho!
                                Why not, Scarhand is fun.

                                Comment

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