I've made an FFR Solo engine already. (Not public obviously) but has the same look as the original FFR, and the diagonal arrows are in their standard position like in Stepmania < diag V ^ diag > (you get the idea), etc., etc. I'm just finishing what I need to do and then I'll touch it up and see what happens. As for the one Blastamos made, very nice. Building this from scratch is impressive, nice job.
The diagonals are far better being on the outside IMO.
P.S. there's significant ghosting occuring with 60fps. I would love to play 60 but I can't cause I keep seeing 1-framer jacks instead of a single arrow. Fix soon? :P
As for the one Blastamos made, very nice. Building this from scratch is impressive, nice job.
Thanks.
This was just to see if FFR could use this playing mod and looks like it can with a few changes.
It was also to show it's possible to improve a lot of things, for instance a volume setting, which is useful for people who (like me) talk to other people online in voice chats while playing the game, it's even better when you are playing online with that person and talking at the same time. This is not possible in the current engine because the music is so loud.
I have also changed a lot of other things (technically, most of them are not visible) such as having the stepfile separated from the media file, which is useful for songs with several step charts, so that once you have loaded the media file, you don't have to load it again to play the other charts.
So you see it's all advantages you have if you rebuild the engine from scratch in AS3, because the game can even be further improved with things like custom noteskins, custom timing window position (more FFR-like or more SM-like), custom receptor position/order with no changes on the stepfile, custom combo/judge position, ability to play current 4key songs and future 6key songs, better multiplayer interface for chosing songs, etc.
Edit: it's also possible to make the arrows time dependent, so you don't see things like in FotBB where some arrows are spaced 50pixels from the next and some arrows are spaced 30pixels from the next with the same BPM due to frame roundings.
Originally posted by Phynx
P.S. there's significant ghosting occuring with 60fps. I would love to play 60 but I can't cause I keep seeing 1-framer jacks instead of a single arrow. Fix soon? :P
That also happens on other fps, it's not that visible but it's there too. It's a flash issue, I can't fix it, only happens on some computers tho (happens on mine but I know doesn't happen on most).
also, nsane, I really think you should just continue where blastamos left off instead of reworking whatever current engine is happening. blastamos's version seems to work better and it more efficient and easier, but I dunno, just my feeling :/
also, nsane, I really think you should just continue where blastamos left off instead of reworking whatever current engine is happening. blastamos's version seems to work better and it more efficient and easier, but I dunno, just my feeling :/
I understand, but I already have a working Solo engine lol. I've had one since early August.
Retired from FFR/Stepmania Playing Hearthstone now
That also happens on other fps, it's not that visible but it's there too. It's a flash issue, I can't fix it, only happens on some computers tho (happens on mine but I know doesn't happen on most).
Yeah, it's just less noticeable on lower FPS. But yeah, that's alright then if its based in flash itself. Great engine though. Major props on it.
Quickly leonid! post a mendes score before its gone1
1st in Kommisar's 2009 SM Tournament 1st in I Love You`s 2009 New Year`s Tournament 3rd in EnR's Mashfest '08 tournament 5th in Phynx's Unofficial FFR Tournament 9th in D3 of the 2008-2009 4th Official FFR Tournament 10th in D5 of the 2010 5th Official FFR Tournament 10th in D6 of the 2011-2012 6th Official FFR Tournament FMO AAA Count:71 FGO AAA Count:10
The reason for arrows are so that each note is easily distinguished for what button to hit, while still being able to show the 4th,8th,16th, etc. colors.
Changing them is slightly confusing, but nothing to gripe about and call us all noobzorz. I think it makes more sense to do that for people who never play solo, but doesn't make sense to those who do play solo on SM with note.
Originally posted by Jem
Jem is my name. No one else is the same!
You're Aja Leith of the Holograms! You're very exotic, intelligent and sophisticated.
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