KeyBeat 6 Key Beta Engine

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  • SKG_Scintill
    Spun a twirly fruitcake,
    FFR Simfile Author
    • Feb 2009
    • 3876

    #196
    Re: FFR 6 Key Beta Engine

    Did I win? I feel like playing DP as a noob





    Originally posted by bluguerilla
    So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
    ___
    . RHYTHMS PR LAYERING
    . ZOMG I HAD TO QUIT OUT TERRIBLE
    .

    Comment

    • leonid
      I am leonid
      FFR Simfile Author
      FFR Music Producer
      • Oct 2008
      • 8080

      #197
      Re: FFR 6 Key Beta Engine

      Just sextuple mash it constantly and you'll FC lol my score is almost identical to yours except it has 0 misses



      Proud member of Team No

      Comment

      • LongGone
        -
        FFR Simfile Author
        • Jul 2008
        • 1679

        #198
        Re: FFR 6 Key Beta Engine

        Sextuple mash as 8th notes and you'll get a FC lol (just that you might drop a hold or two on the way)

        No comment on implementation of holds, cept' it makes some songs effing difficult to AAA

        ...and notebars. YES
        My Solo Simfiles
        My Solo Simfiles Part 2

        Originally posted by Choofers
        people age at a rate of about 1 year per year

        Comment

        • Brycexx
          FFR Veteran
          • Oct 2006
          • 438

          #199
          Re: FFR 6 Key Beta Engine

          notebars are nice
          Very Challenging AAA'S
          Turbulence

          Comment

          • jugglinguy
            Use me as a porta-potty
            • Dec 2006
            • 4319

            #200
            Re: FFR 6 Key Beta Engine

            I love the new additions, though I have to agree with the notebar colors. Also because the notebar is so.. short for a better word, it looks a bit choppy.

            And holds could look a bit sexier.. :P
            Originally posted by Jem
            Jem is my name. No one else is the same!

            You're Aja Leith of the Holograms! You're very exotic, intelligent and sophisticated.

            Comment

            • who_cares973
              FFR Player
              • Aug 2006
              • 15407

              #201
              Re: FFR 6 Key Beta Engine

              i love the way everything is and i especially love the custom placement for the accuracy and combo. i see nothing wrong with the notebar noteskin and i think the holds look perfect. awesome job

              Comment

              • Patashu
                FFR Simfile Author
                FFR Simfile Author
                • Apr 2006
                • 8609

                #202
                Re: FFR 6 Key Beta Engine

                hey I have a question. are arrows visually and timingly snapped to the nearest frame ala ffr? are keytaps able to be sampled to higher than nearest-frame accuracy?
                Patashu makes Chiptunes in Famitracker:
                http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                Comment

                • bLasTamos
                  FFR Veteran
                  • Jun 2008
                  • 137

                  #203
                  Re: FFR 6 Key Beta Engine

                  I have already switched off frame-based arrow positioning/timing.
                  Since the stepfile is like sm's (notes are placed on measures with a certain division in a certain BPM rate), I can make notes 100% accurate, and since keytaps are checked by event handlers right after you press them (not on entering a frame), I can also make keytaps 100% acurate with timing and the notes, so you won't get as many random goods as you get on FFR.

                  Comment

                  • jugglinguy
                    Use me as a porta-potty
                    • Dec 2006
                    • 4319

                    #204
                    Re: FFR 6 Key Beta Engine

                    <3.
                    Originally posted by Jem
                    Jem is my name. No one else is the same!

                    You're Aja Leith of the Holograms! You're very exotic, intelligent and sophisticated.

                    Comment

                    • Patashu
                      FFR Simfile Author
                      FFR Simfile Author
                      • Apr 2006
                      • 8609

                      #205
                      Re: FFR 6 Key Beta Engine

                      Originally posted by bLasTamos
                      I have already switched off frame-based arrow positioning/timing.
                      Since the stepfile is like sm's (notes are placed on measures with a certain division in a certain BPM rate), I can make notes 100% accurate, and since keytaps are checked by event handlers right after you press them (not on entering a frame), I can also make keytaps 100% acurate with timing and the notes, so you won't get as many random goods as you get on FFR.
                      oh man jizzin' over here
                      Patashu makes Chiptunes in Famitracker:
                      http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                      http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                      Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                      http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                      Comment

                      • dood gone krazee
                        RATOOOOOOOOO
                        FFR Simfile Author
                        • May 2007
                        • 1939

                        #206
                        Re: FFR 6 Key Beta Engine

                        Originally posted by KgZ
                        so basically this is flashflashsolomaniaonline
                        Actually its KeYbEaT ONLINE
                        -4th Official Tournament Expert Divison Champion-

                        Originally posted by Sir_Thomas
                        Dood... you done gone got yourself krazee.
                        Originally posted by robertsona
                        I hear back in 12 AD Jesus Himself sent an FGO to Tass and it got a 9 by JX

                        "[++] 9/10
                        Very good file but not japanese enough ps hi jesus"

                        Comment

                        • Sprite-
                          HAVE ME WITH VODKA
                          FFR Simfile Author
                          • Aug 2005
                          • 7316

                          #207
                          Re: FFR 6 Key Beta Engine

                          You guys should make a score database for this. If you can't, I can do it
                          All I'd need is the fla.
                          It'd be cool.
                          Last edited by Sprite-; 09-18-2009, 02:24 PM.

                          Comment

                          • stargroup
                            FFR Player
                            • Jun 2007
                            • 974

                            #208
                            Re: FFR 6 Key Beta Engine

                            emerald was actually helping with the score database but we couldn't do anything since we didn't have cpanel password for the new site

                            however, I should have it today

                            contact me via aim so we can chat
                            (´・ω・`)

                            Comment

                            • Sprite-
                              HAVE ME WITH VODKA
                              FFR Simfile Author
                              • Aug 2005
                              • 7316

                              #209
                              Re: FFR 6 Key Beta Engine

                              Okay, well you guys let me know if you need any help with anything. I'm anxious to get a database for this!

                              Comment

                              • bLasTamos
                                FFR Veteran
                                • Jun 2008
                                • 137

                                #210
                                Re: FFR 6 Key Beta Engine

                                We could use all the help possible. Although keep in mind that would be temporary, since I haven't implemented any security measures yet, so probably all scores would be wiped out before any official release if there's one.

                                Comment

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