Ingame Songs/Stepfiles Discussion Thread

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  • stargroup
    FFR Player
    • Jun 2007
    • 974

    #676
    Re: Ingame Songs/Stepfiles Discussion Thread

    [stargroup]








    [/stargroup]
    (´・ω・`)

    Comment

    • bmah
      shots FIRED
      Profile Moderator
      FFR Simfile Author
      Global Moderator
      • Oct 2003
      • 8448

      #677
      Re: Ingame Songs/Stepfiles Discussion Thread

      Crash Bash was awesome back in the days.
      *plays Sunny Side Up again*

      Comment

      • stargroup
        FFR Player
        • Jun 2007
        • 974

        #678
        Re: Ingame Songs/Stepfiles Discussion Thread

        ok I played blue-violet for the sake of comparing it to mine

        beginning was really cool, but as soon as it goes into the beat thing it's plain and obvious that percussion construction is horrendously poor. piano is layered quite badly, and patterns weren't very nice. the jacks were a good idea, just used ineffectively. most of the file was just really dumpy, weird, and amateurish.

        sorry, but I have no f*cking idea how this beat my file out
        (´・ω・`)

        Comment

        • robertsona
          missa in h-moll
          FFR Simfile Author
          • Dec 2006
          • 3997

          #679
          Re: Ingame Songs/Stepfiles Discussion Thread

          Originally posted by stargroup
          im stargroup
          i no
          Last edited by robertsona; 10-21-2008, 04:47 PM.

          Comment

          • Patashu
            FFR Simfile Author
            FFR Simfile Author
            • Apr 2006
            • 8609

            #680
            Re: Ingame Songs/Stepfiles Discussion Thread

            Originally posted by stargroup
            ok I played blue-violet for the sake of comparing it to mine

            beginning was really cool, but as soon as it goes into the beat thing it's plain and obvious that percussion construction is horrendously poor. piano is layered quite badly, and patterns weren't very nice. the jacks were a good idea, just used ineffectively. most of the file was just really dumpy, weird, and amateurish.

            sorry, but I have no f*cking idea how this beat my file out
            you're stargroup and the judges don't like layering properly
            Patashu makes Chiptunes in Famitracker:
            http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
            http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
            Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
            http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

            Comment

            • hi19hi19
              lol happy
              FFR Simfile Author
              • Oct 2005
              • 12194

              #681
              Re: Ingame Songs/Stepfiles Discussion Thread

              It was easier. The judges (especially Tass) accept anything they're more likely to AAA, obviously


              Comment

              • stargroup100
                behanjc & me are <3'ers
                FFR Simfile Author
                FFR Music Producer
                • Jul 2006
                • 2051

                #682
                Re: Ingame Songs/Stepfiles Discussion Thread

                Originally posted by hi19hi19
                It was easier. The judges (especially Tass) accept anything they're more likely to AAA, obviously
                they're pretty close. you decide

                http://www.flashflashrevolution.com/...p?songid=31890
                Rhythm Simulation Guide
                Comments, criticism, suggestions, contributions, etc. are all welcome.

                Piano Etude Demon Fire sheet music

                Comment

                • Breakdown16
                  FFR Veteran
                  • Sep 2007
                  • 1938

                  #683
                  Re: Ingame Songs/Stepfiles Discussion Thread

                  It was good, all right. I found it to be fun, though the long left-down eighths slightly annoyed me.


                  Made by arrekusuof93 at Ye Olde Photoshop Shoppe
                  Who remembers this thread? Brings back great memories XD

                  Comment

                  • EDEdDNEdDYFaN
                    FFR Veteran
                    • May 2003
                    • 2119

                    #684
                    Re: Ingame Songs/Stepfiles Discussion Thread

                    the ffr accepted version is a lot more fun than stargroups

                    Comment

                    • hi19hi19
                      lol happy
                      FFR Simfile Author
                      • Oct 2005
                      • 12194

                      #685
                      Re: Ingame Songs/Stepfiles Discussion Thread

                      heh, I love to bash the judges but stargroup yours was too technical and not as fun. You had better technicals, obviously, but it seemed "canned." you know?

                      Plus the left hand got really old really fast.
                      Last edited by hi19hi19; 10-21-2008, 09:31 PM.


                      Comment

                      • jimerax
                        FFR Simfile Author
                        FFR Music Producer
                        • Nov 2003
                        • 8185

                        #686
                        Re: Ingame Songs/Stepfiles Discussion Thread

                        I noticed ingame Blue-Violet is utterly different from the one in the batch (which we've judged, like C with a lot less jacks/notes).

                        I'm not sure it could be included in "minor fix" though.

                        Comment

                        • stargroup100
                          behanjc & me are <3'ers
                          FFR Simfile Author
                          FFR Music Producer
                          • Jul 2006
                          • 2051

                          #687
                          Re: Ingame Songs/Stepfiles Discussion Thread

                          yes I do admit mine was somewhat technical but the parts without the left-down thing on the left hand were very cool imo. bmah kinda dumped 8th notes in the rests which was really stupid. I really liked my layering in the end though, the 16th note jumpstream runs. it's something you don't really see in many files at all. also, bmah's feels emptier compared to mine without a constant drive.

                          I could change the file and actually make the left hand thing varied and fun but I was too lazy to take the time, so it ended up like that.
                          Rhythm Simulation Guide
                          Comments, criticism, suggestions, contributions, etc. are all welcome.

                          Piano Etude Demon Fire sheet music

                          Comment

                          • Xx{Midday}xX
                            FFR Player
                            • Sep 2007
                            • 3518

                            #688
                            Re: Ingame Songs/Stepfiles Discussion Thread

                            Originally posted by stargroup100
                            I could change the file and actually make the left hand thing varied and fun but I was too lazy to take the time, so it ended up like that.
                            I don't get how lazyness works in stepfile making... If you realize that a part can be bettered, wouldn't you just change it? I mean, from what I see on the batch discussion threads etc., it seems that stepfile artists have a lot of time to make their files. The better the files, the greater the chance that your file gets accepted and your work wouldn't be in vain.

                            Not that I've made any stepfile contributions to FFR, but just stating my logic. <_<
                            Any FFR song title discrepancies? List them here.
                            Willing to accurately translate Japanese for free
                            Accumulating all playstyles here!


                            つまんないシグでスマソ(´・ω・`)

                            Comment

                            • dore
                              caveman pornstar
                              FFR Simfile Author
                              FFR Music Producer
                              • Feb 2006
                              • 6317

                              #689
                              Re: Ingame Songs/Stepfiles Discussion Thread

                              I think what he meant by "laziness" was that he was unwilling to cater the pattern to the fun FFR style rather than just straight technicality. A lot of times it's much easier to make something technical and un-fun than making it fun while still retaining PR or whatever.

                              That's just a guess, but that's definitely my experience.
                              http://www.youtube.com/watch?v=IREnpHco9mw

                              Comment

                              • bmah
                                shots FIRED
                                Profile Moderator
                                FFR Simfile Author
                                Global Moderator
                                • Oct 2003
                                • 8448

                                #690
                                Re: Ingame Songs/Stepfiles Discussion Thread

                                Originally posted by stargroup100
                                yes I do admit mine was somewhat technical but the parts without the left-down thing on the left hand were very cool imo. bmah kinda dumped 8th notes in the rests which was really stupid. I really liked my layering in the end though, the 16th note jumpstream runs. it's something you don't really see in many files at all. also, bmah's feels emptier compared to mine without a constant drive.
                                What are you talking about?

                                P.S. Played your version of Blue-Violet, IMO sucks massively compared to Silvuh's because the "constant drive" of the simfile is "constantly boring".
                                Last edited by bmah; 10-22-2008, 10:27 AM.

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