SWEET LORD, FINALLY!! I am like jumping around the room right now. My girlfriend is calling me insane. So happy! This took me freaking forever to get. I've whored this song out way too many times, but I finally got it! Aaahhahahaha!
The easiest thing to do is get all Goods for the first section (alternating jumps and single steps) until you accumulate 9 from the beginning, and then try to AAA the rest. For some reason just playing the song a whole bunch randomly hoping for 9 Goods never worked for me -- I'd always end up with too few Goods or too many, and if I had too few, trying to compensate usually resulted in something totally undesirable like an Average or Boo or Miss. Omfg, so happy to finally get this. What a challenge @_@
The way these skill token reqs have been going, it really makes me start to wish there was some way to formally tier players, so there could be like, a bronze/silver/gold requirement on things like skill tokens.
At least that way, many more people would have the ability to play -all- the songs on FFR, but the exacting requirements on the "top tier" versions of the skill tokens would still allow for nice bragging rights.
The way these skill token reqs have been going, it really makes me start to wish there was some way to formally tier players, so there could be like, a bronze/silver/gold requirement on things like skill tokens.
At least that way, many more people would have the ability to play -all- the songs on FFR, but the exacting requirements on the "top tier" versions of the skill tokens would still allow for nice bragging rights.
The point of skill tokens is not to let everyone be able to play them, the point is that only the better players can earn the right to play them, and people that aren't good enough yet must play more to eventually get good enough to earn all the tokens. It's ingenious.
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Best AAA: The Dream of Scarlet
Best FC: The Adventures of Lolol
I do understand the concept of skill tokens, but I also understand the concept in encouraging people to get better through slow generation of content, as opposed to resorting to "See that bar way up there? Yeah, you get nothing until you can reach that bar"
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